Yotam Barnoy 8d1f3f00ad PSP: fixed bug exhibited in Gob engine with blacked out video frames
The problem was that I was allowing changes to the palette (in this case) even before the separate display thread, which is synchronized to vsync, was done drawing. This caused the palette to change mid-render.

The fix is a semaphore synchronizing the threads.

svn-id: r54942
2010-12-17 10:58:34 +00:00
..
2010-11-29 18:48:43 +00:00
2010-11-29 18:48:43 +00:00
2010-11-29 18:48:43 +00:00
2010-11-28 14:56:31 +00:00