scummvm/engines/startrek
2020-12-14 03:48:51 +02:00
..
rooms STARTREK: Remove the remaining goto's 2020-11-17 23:55:58 +02:00
action.h STARTREK: Janitorial: Add end of namespace comments 2018-08-09 08:37:30 +02:00
actors.cpp STARTREK: Add support for loading actors into dynamically assigned slots 2020-12-14 03:48:51 +02:00
awaymission.cpp STARTREK: Add support for loading actors into dynamically assigned slots 2020-12-14 03:48:51 +02:00
awaymission.h STARTREK: Bugfix to map preview of republic 2019-05-28 08:08:52 +03:00
bitmap.cpp STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls 2019-12-28 13:22:18 +02:00
bitmap.h STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls 2019-12-28 13:22:18 +02:00
bridge.cpp STARTREK: More bridge related functionality 2020-12-09 00:13:23 +02:00
common.cpp STARTREK: Replace getRectEncompassing() with extend() 2019-05-27 15:45:05 +03:00
common.h STARTREK: Replace getRectEncompassing() with extend() 2019-05-27 15:45:05 +03:00
configure.engine
console.cpp STARTREK: Enhance the filedump console command to dump multiple files 2020-11-23 01:24:51 +02:00
console.h STARTREK: Enhance the filedump console command to dump multiple files 2020-11-23 01:24:51 +02:00
detection.cpp STARTREK: Added floppy versions of Judgment Rites 2020-11-22 15:25:15 +02:00
detection.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
events.cpp STARTREK: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
fixedint.h STARTREK: Remove duplicate override keywords 2020-02-09 12:58:19 +01:00
font.cpp STARTREK: Move resource-related functions into a separate class 2020-09-09 22:36:11 +03:00
font.h STARTREK: Fix Compiler Warning from PS2 Toolchain. 2018-08-09 22:10:36 +01:00
graphics.cpp STARTREK: Add sanity checks when drawing sprites 2020-11-23 01:24:50 +02:00
graphics.h STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls 2019-12-28 13:22:18 +02:00
intro.cpp STARTREK: Started implementing bridge functions. Some cleanup 2020-11-16 23:14:59 +02:00
items.h STARTREK: Use ARRAYSIZE macro 2018-08-09 08:37:30 +02:00
iwfile.cpp STARTREK: Move resource-related functions into a separate class 2020-09-09 22:36:11 +03:00
iwfile.h STARTREK: Various code cleanup 2018-08-09 08:37:30 +02:00
lzss.cpp STARTREK: Janitorial: Add end of namespace comments 2018-08-09 08:37:30 +02:00
lzss.h STARTREK: Janitorial: Add end of namespace comments 2018-08-09 08:37:30 +02:00
menu.cpp STARTREK: Add support for loading actors into dynamically assigned slots 2020-12-14 03:48:51 +02:00
metaengine.cpp ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
module.mk STARTREK: Started implementing bridge functions. Some cleanup 2020-11-16 23:14:59 +02:00
object.h STARTREK: Remove the FileStream wrapper class 2019-06-11 00:48:15 +03:00
POTFILES STARTREK: Add POTFILES 2018-08-09 08:37:30 +02:00
resource.cpp STARTREK: Refactor menu code to remove goto's. Some cleanup 2020-11-17 23:40:10 +02:00
resource.h STARTREK: Enhance the filedump console command to dump multiple files 2020-11-23 01:24:51 +02:00
room.cpp STARTREK: Further work on the ST 25th demo 2020-11-17 21:24:12 +02:00
room.h STARTREK: Remove the remaining goto's 2020-11-17 23:55:58 +02:00
saveload.cpp STARTREK: Rewrite the resource loader, and add more console commands 2020-11-17 18:03:20 +02:00
sound.cpp STARTREK: Implement the computer, some kb input and bridge functions 2020-11-21 14:40:56 +02:00
sound.h STARTREK: Implement the computer, some kb input and bridge functions 2020-11-21 14:40:56 +02:00
soundeffects.h STARTREK: SINS3 2018-08-09 08:37:30 +02:00
space.cpp STARTREK: Move resource-related functions into a separate class 2020-09-09 22:36:11 +03:00
space.h STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls 2019-12-28 13:22:18 +02:00
sprite.cpp STARTREK: Reduce usage of SharedPtr in sprites 2020-09-09 22:36:10 +03:00
sprite.h STARTREK: Reduce usage of SharedPtr in sprites 2020-09-09 22:36:10 +03:00
startrek.cpp STARTREK: Add support for loading actors into dynamically assigned slots 2020-12-14 03:48:51 +02:00
startrek.h STARTREK: Add support for loading actors into dynamically assigned slots 2020-12-14 03:48:51 +02:00
text.cpp STARTREK: Load more messages from RDF files 2019-10-30 01:42:47 +02:00
text.h STARTREK: Load more messages from RDF files 2019-10-30 01:42:47 +02:00
textbox.cpp STARTREK: Implement the computer, some kb input and bridge functions 2020-11-21 14:40:56 +02:00