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279 lines
4.1 KiB
ReStructuredText
279 lines
4.1 KiB
ReStructuredText
===============
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Keymaps
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===============
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Use the Keymaps tab to assign actions to keyboard keys or shortcuts, or to mouse or joystick buttons.
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**To change settings globally:**
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From the Launcher, select **Options**, then select the **Keymaps** tab.
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**To change settings for a specific game:**
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Highlight the game in the games list, select **Edit Game** then select the **Keymaps** tab.
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.. figure:: ../images/settings/keymaps.png
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The Keymaps tab in the global settings
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.. figure:: ../images/settings/keymaps_dropdown.png
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The Keymaps dropdown options.
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All settings can also be changed in the :doc:`../advanced_topics/configuration_file`. The configuration key is listed in italics after each setting description.
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,,,,,,,,,,,,,,,,,
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Click on the button next to the desired action to add an additional key or button. Click on the **▼** dropdown expander for more options.
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If all the mapped keys are not visible, hold the pointer over the button to see all the mapped keys.
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Reset
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Resets all keymaps to default.
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Reset to defaults
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Resets the keymaps for that action to default.
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Clear mapping
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Clears all keymaps for that action.
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,,,,,,,,,,,,,,,,,,,
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Global settings
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-------------------
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The following are the available global keymap options. Listed in italics are the configuration keywords. For more information, see the :doc:`../advanced_topics/configuration_file` page.
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Global
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*********
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.. _gmm:
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Global Main Menu
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*keymap_global_MENU*
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.. _mute:
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Toggle mute
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*keymap_global_MUTE*
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.. _globalquit:
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Quit
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*keymap_global_QUIT*
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.. _debug:
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Open Debugger
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*keymap_global_DEBUGGER*
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.. _vmouseup:
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Virtual mouse up
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*keymap_global_VMOUSEUP*
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.. _vmousedown:
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Virtual mouse down
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*keymap_global_VMOUSEDOWN*
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.. _vmouseleft:
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Virtual mouse left
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*keymap_global_VMOUSELEFT*
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.. _vmouseright:
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Virtual mouse right
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*keymap_global_VMOUSERIGHT*
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.. _vmouseslow:
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Slow down virtual mouse
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*keymap_global_VMOUSESLOW*
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Graphics
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************
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.. _FULS:
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Toggle fullscreen
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*keymap_sdl-graphics_FULS*
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.. _CAPT:
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Toggle mouse capture
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*keymap_sdl-graphics_CAPT*
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.. _SCRS:
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Save screenshot
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*keymap_sdl-graphics_SCRS*
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.. _ASPT:
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Toggle aspect ratio correction
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*keymap_sdl-graphics_ASPT*
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.. _FILT:
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Toggle linear filtered scaling
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*keymap_sdl-graphics_FILT*
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.. _STCH:
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Cycle through stretch modes
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*keymap_sdl-graphics_STCH*
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.. _SCL:
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Increase the scale factor
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*keymap_sdl-graphics_SCL+*
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Decrease the scale factor
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*keymap_sdl-graphics_SCL-*
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.. _FLT1:
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Switch to nearest neighbour scaling
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*keymap_sdl-graphics_FLT1*
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.. _FLT2:
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Switch to AdvMame 2x/3x scaling
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*keymap_sdl-graphics_FLT2*
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.. _FLT3:
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Switch to HQ 2x/3x scaling
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*keymap_sdl-graphics_FLT3*
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.. _FLT4:
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Switch to 2XSai scaling
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*keymap_sdl-graphics_FLT4*
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.. _FLT5:
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Switch to Super2xSai scaling
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*keymap_sdl-graphics_FLT5*
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.. _FLT6:
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Switch to SuperEagle scaling
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*keymap_sdl-graphics_FLT6*
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.. _FLT7:
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Switch to TV 2x scaling
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*keymap_sdl-graphics_FLT7*
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.. _FLT8:
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Switch to DotMatrix scaling
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*keymap_sdl-graphics_FLT8*
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GUI
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*****
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.. _interact:
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Interact
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*keymap_gui_INTRCT*
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.. _close:
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Close
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*keymap_gui_CLOS*
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.. _guiup:
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Up
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*keymap_gui_UP*
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.. _guidown:
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Down
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*keymap_gui_DOWN*
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.. _guileft:
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Left
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*keymap_gui_LEFT*
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.. _guiright:
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Right
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*keymap_gui_RIGHT*
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Game settings
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-------------------
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The following are the available keymap game-specific keymaps options. Listed in italics are the configuration keywords. For more information, see the :doc:`../advanced_topics/configuration_file` page.
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Default game keymap
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********************
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.. _LCLK:
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Left mouse button
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*keymap_engine-default_LCLK*
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.. _MCLK:
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Middle click
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*keymap_engine-default_MCLK*
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.. _RCLK:
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Right click
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*keymap_engine-default_RCLK*
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.. _pause:
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Pause
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*keymap_engine-default_PAUSE*
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.. _menu:
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Game menu
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keymap_engine-default_MENU
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.. _skip:
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Skip
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*keymap_engine-default_SKIP*
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.. _SKLI:
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Skip line
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*keymap_engine-default_SKLI*
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.. _PIND:
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Predictive input dialog
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*keymap_engine-default_PIND*
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.. _RETURN:
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Confirm
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*keymap_engine-default_RETURN*
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.. _up:
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Up
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*keymap_engine-default_UP*
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.. _down:
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Down
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*keymap_engine-default_DOWN*
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.. _left:
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Left
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*keymap_engine-default_LEFT*
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.. _right:
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Right
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*keymap_engine-default_RIGHT* |