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modules
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NEVERHOOD: Pass NPoint as position instead of X in two more cases
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2015-10-18 11:37:40 +02:00 |
background.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
background.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
blbarchive.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
blbarchive.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
configure.engine
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NEVERHOOD: Set engine to 'built by default'
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2014-01-11 17:21:59 +01:00 |
console.cpp
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NEVERHOOD: Remove trailing whitespace
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2014-10-28 16:18:11 +02:00 |
console.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
detection.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
diskplayerscene.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
diskplayerscene.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
entity.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
entity.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
gamemodule.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
gamemodule.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
gamevars.cpp
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ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
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2014-05-27 02:04:07 +02:00 |
gamevars.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
graphics.cpp
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NEVERHOOD: Implement clipping in BaseSurface::copyFrom
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2014-06-26 19:19:28 +02:00 |
graphics.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
klaymen.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
klaymen.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
menumodule.cpp
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NEVERHOOD: Don't crash when loading savegames with a high slot ID
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2015-10-05 18:51:15 +03:00 |
menumodule.h
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NEVERHOOD: Don't crash when loading savegames with a high slot ID
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2015-10-05 18:51:15 +03:00 |
messages.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
microtiles.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
microtiles.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
module.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
module.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
module.mk
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NEVERHOOD: Move module-specific Klaymen code to its respective module
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2013-10-06 04:56:41 +03:00 |
mouse.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
mouse.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
navigationscene.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
navigationscene.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
neverhood.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
neverhood.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
palette.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
palette.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
POTFILES
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I18N: Move specification of engine specific files to enginedir/POTFILES.
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2013-08-12 17:54:31 +02:00 |
resource.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
resource.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
resourceman.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
resourceman.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
saveload.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
scene.cpp
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ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
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2014-05-27 02:04:07 +02:00 |
scene.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
screen.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
screen.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
smackerplayer.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
smackerplayer.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
smackerscene.cpp
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
smackerscene.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
sound.cpp
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NEVERHOOD: Remove trailing whitespace
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2014-10-28 16:18:11 +02:00 |
sound.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
sprite.cpp
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NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663)
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2014-06-30 13:09:59 +02:00 |
sprite.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |
staticdata.cpp
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NEVERHOOD: Fix memory leak from static data loading.
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2014-05-05 11:29:41 +01:00 |
staticdata.h
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NEVERHOOD: Make GPL headers consisten in themselves.
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2014-02-18 02:39:36 +01:00 |