scummvm/engines/sci/resource.cpp
Martin Kiewitz ff24ae66fb SCI: removing debug output from r52259
svn-id: r52263
2010-08-21 14:53:14 +00:00

2344 lines
68 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// Resource library
#include "common/file.h"
#include "common/fs.h"
#include "common/macresman.h"
#include "sci/resource.h"
#include "sci/resource_intern.h"
#include "sci/util.h"
namespace Sci {
enum {
SCI0_RESMAP_ENTRIES_SIZE = 6,
SCI1_RESMAP_ENTRIES_SIZE = 6,
SCI11_RESMAP_ENTRIES_SIZE = 5
};
/** resource type for SCI1 resource.map file */
struct resource_index_t {
uint16 wOffset;
uint16 wSize;
};
//////////////////////////////////////////////////////////////////////
static SciVersion s_sciVersion = SCI_VERSION_NONE; // FIXME: Move this inside a suitable class, e.g. SciEngine
SciVersion getSciVersion() {
assert(s_sciVersion != SCI_VERSION_NONE);
return s_sciVersion;
}
const char *getSciVersionDesc(SciVersion version) {
switch (version) {
case SCI_VERSION_NONE:
return "Invalid SCI version";
case SCI_VERSION_0_EARLY:
return "Early SCI0";
case SCI_VERSION_0_LATE:
return "Late SCI0";
case SCI_VERSION_01:
return "SCI01";
case SCI_VERSION_1_EGA:
return "SCI1 EGA";
case SCI_VERSION_1_EARLY:
return "Early SCI1";
case SCI_VERSION_1_MIDDLE:
return "Middle SCI1";
case SCI_VERSION_1_LATE:
return "Late SCI1";
case SCI_VERSION_1_1:
return "SCI1.1";
case SCI_VERSION_2:
return "SCI2";
case SCI_VERSION_2_1:
return "SCI2.1";
case SCI_VERSION_3:
return "SCI3";
default:
return "Unknown";
}
}
//////////////////////////////////////////////////////////////////////
#undef SCI_REQUIRE_RESOURCE_FILES
//#define SCI_VERBOSE_resMan 1
static const char *sci_error_types[] = {
"No error",
"I/O error",
"Resource is empty (size 0)",
"resource.map entry is invalid",
"resource.map file not found",
"No resource files found",
"Unknown compression method",
"Decompression failed: Decompression buffer overflow",
"Decompression failed: Sanity check failed",
"Decompression failed: Resource too big",
"SCI version is unsupported"
};
static const char *s_resourceTypeNames[] = {
"view", "pic", "script", "text", "sound",
"memory", "vocab", "font", "cursor",
"patch", "bitmap", "palette", "cdaudio",
"audio", "sync", "message", "map", "heap",
"audio36", "sync36", "xlate", "robot", "vmd",
"chunk", "macibin", "macibis", "macpict"
};
static const char *s_resourceTypeSuffixes[] = {
"v56", "p56", "scr", "tex", "snd",
"", "voc", "fon", "cur", "pat",
"bit", "pal", "cda", "aud", "syn",
"msg", "map", "hep", "", "",
"trn", "rbt", "vmd", "chk", "",
"", ""
};
const char *getResourceTypeName(ResourceType restype) {
if (restype != kResourceTypeInvalid)
return s_resourceTypeNames[restype];
else
return "invalid";
}
static const ResourceType s_resTypeMapSci0[] = {
kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeText, // 0x00-0x03
kResourceTypeSound, kResourceTypeMemory, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07
kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B
kResourceTypeCdAudio, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F
kResourceTypeMap, kResourceTypeHeap, kResourceTypeAudio36, kResourceTypeSync36, // 0x10-0x13
kResourceTypeTranslation // 0x14
};
#ifdef ENABLE_SCI32
// TODO: 12 should be "Wave", but SCI seems to just store it in Audio resources
static const ResourceType s_resTypeMapSci21[] = {
kResourceTypeView, kResourceTypePic, kResourceTypeScript, kResourceTypeText, // 0x00-0x03
kResourceTypeSound, kResourceTypeMemory, kResourceTypeVocab, kResourceTypeFont, // 0x04-0x07
kResourceTypeCursor, kResourceTypePatch, kResourceTypeBitmap, kResourceTypePalette, // 0x08-0x0B
kResourceTypeInvalid, kResourceTypeAudio, kResourceTypeSync, kResourceTypeMessage, // 0x0C-0x0F
kResourceTypeMap, kResourceTypeHeap, kResourceTypeChunk, kResourceTypeAudio36, // 0x10-0x13
kResourceTypeSync36, kResourceTypeTranslation, kResourceTypeRobot, kResourceTypeVMD // 0x14-0x17
};
#endif
ResourceType ResourceManager::convertResType(byte type) {
type &= 0x7f;
if (_mapVersion != kResVersionSci32) {
// SCI0 - SCI2
if (type < ARRAYSIZE(s_resTypeMapSci0))
return s_resTypeMapSci0[type];
} else {
// SCI2.1+
#ifdef ENABLE_SCI32
if (type < ARRAYSIZE(s_resTypeMapSci21)) {
// LSL6 hires doesn't have the chunk resource type, to match
// the resource types of the lowres version, thus we use the
// older resource types here
if (g_sci && g_sci->getGameId() == GID_LSL6HIRES)
return s_resTypeMapSci0[type];
else
return s_resTypeMapSci21[type];
}
#else
error("SCI32 support not compiled in");
#endif
}
return kResourceTypeInvalid;
}
//-- Resource main functions --
Resource::Resource(ResourceManager *resMan, ResourceId id) : _resMan(resMan), _id(id) {
data = NULL;
size = 0;
_fileOffset = 0;
_status = kResStatusNoMalloc;
_lockers = 0;
_source = NULL;
_header = NULL;
_headerSize = 0;
}
Resource::~Resource() {
delete[] data;
if (_source && _source->getSourceType() == kSourcePatch)
delete _source;
}
void Resource::unalloc() {
delete[] data;
data = NULL;
_status = kResStatusNoMalloc;
}
void Resource::writeToStream(Common::WriteStream *stream) const {
stream->writeByte(getType() | 0x80); // 0x80 is required by old sierra sci, otherwise it wont accept the patch file
stream->writeByte(_headerSize);
if (_headerSize > 0)
stream->write(_header, _headerSize);
stream->write(data, size);
}
uint32 Resource::getAudioCompressionType() const {
return _source->getAudioCompressionType();
}
uint32 AudioVolumeResourceSource::getAudioCompressionType() const {
return _audioCompressionType;
}
ResourceSource::ResourceSource(ResSourceType type, const Common::String &name, int volNum, const Common::FSNode *resFile)
: _sourceType(type), _name(name), _volumeNumber(volNum), _resourceFile(resFile) {
_scanned = false;
}
ResourceSource::~ResourceSource() {
}
MacResourceForkResourceSource::MacResourceForkResourceSource(const Common::String &name, int volNum)
: ResourceSource(kSourceMacResourceFork, name, volNum) {
_macResMan = new Common::MacResManager();
assert(_macResMan);
}
MacResourceForkResourceSource::~MacResourceForkResourceSource() {
delete _macResMan;
}
//-- resMan helper functions --
// Resource source list management
ResourceSource *ResourceManager::addExternalMap(const Common::String &filename, int volume_nr) {
ResourceSource *newsrc = new ExtMapResourceSource(filename, volume_nr);
_sources.push_back(newsrc);
return newsrc;
}
ResourceSource *ResourceManager::addExternalMap(const Common::FSNode *mapFile, int volume_nr) {
ResourceSource *newsrc = new ExtMapResourceSource(mapFile->getName(), volume_nr, mapFile);
_sources.push_back(newsrc);
return newsrc;
}
ResourceSource *ResourceManager::addSource(ResourceSource *newsrc) {
assert(newsrc);
_sources.push_back(newsrc);
return newsrc;
}
ResourceSource *ResourceManager::addPatchDir(const Common::String &dirname) {
ResourceSource *newsrc = new DirectoryResourceSource(dirname);
_sources.push_back(newsrc);
return 0;
}
ResourceSource *ResourceManager::findVolume(ResourceSource *map, int volume_nr) {
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
ResourceSource *src = (*it)->findVolume(map, volume_nr);
if (src)
return src;
}
return NULL;
}
// Resource manager constructors and operations
bool Resource::loadPatch(Common::SeekableReadStream *file) {
Resource *res = this;
// We assume that the resource type matches res->type
// We also assume that the current file position is right at the actual data (behind resourceid/headersize byte)
res->data = new byte[res->size];
if (res->_headerSize > 0)
res->_header = new byte[res->_headerSize];
if ((res->data == NULL) || ((res->_headerSize > 0) && (res->_header == NULL))) {
error("Can't allocate %d bytes needed for loading %s", res->size + res->_headerSize, res->_id.toString().c_str());
}
unsigned int really_read;
if (res->_headerSize > 0) {
really_read = file->read(res->_header, res->_headerSize);
if (really_read != res->_headerSize)
error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->_headerSize);
}
really_read = file->read(res->data, res->size);
if (really_read != res->size)
error("Read %d bytes from %s but expected %d", really_read, res->_id.toString().c_str(), res->size);
res->_status = kResStatusAllocated;
return true;
}
bool Resource::loadFromPatchFile() {
Common::File file;
const Common::String &filename = _source->getLocationName();
if (file.open(filename) == false) {
warning("Failed to open patch file %s", filename.c_str());
unalloc();
return false;
}
// Skip resourceid and header size byte
file.seek(2, SEEK_SET);
return loadPatch(&file);
}
Common::SeekableReadStream *ResourceManager::getVolumeFile(ResourceSource *source) {
Common::List<Common::File *>::iterator it = _volumeFiles.begin();
Common::File *file;
if (source->_resourceFile)
return source->_resourceFile->createReadStream();
const char *filename = source->getLocationName().c_str();
// check if file is already opened
while (it != _volumeFiles.end()) {
file = *it;
if (scumm_stricmp(file->getName(), filename) == 0) {
// move file to top
if (it != _volumeFiles.begin()) {
_volumeFiles.erase(it);
_volumeFiles.push_front(file);
}
return file;
}
++it;
}
// adding a new file
file = new Common::File;
if (file->open(filename)) {
if (_volumeFiles.size() == MAX_OPENED_VOLUMES) {
it = --_volumeFiles.end();
delete *it;
_volumeFiles.erase(it);
}
_volumeFiles.push_front(file);
return file;
}
// failed
delete file;
return NULL;
}
void ResourceManager::loadResource(Resource *res) {
res->_source->loadResource(this, res);
}
void PatchResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
bool result = res->loadFromPatchFile();
if (!result) {
// TODO: We used to fallback to the "default" code here if loadFromPatchFile
// failed, but I am not sure whether that is really appropriate.
// In fact it looks like a bug to me, so I commented this out for now.
//ResourceSource::loadResource(res);
}
}
static Common::Array<uint32> resTypeToMacTags(ResourceType type);
void MacResourceForkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *stream = 0;
Common::Array<uint32> tagArray = resTypeToMacTags(res->getType());
for (uint32 i = 0; i < tagArray.size() && !stream; i++)
stream = _macResMan->getResource(tagArray[i], res->getNumber());
if (!stream)
error("Could not get Mac resource fork resource: %s %d", getResourceTypeName(res->getType()), res->getNumber());
int error = res->decompress(resMan->getVolVersion(), stream);
if (error) {
warning("Error %d occurred while reading %s from Mac resource file: %s",
error, res->_id.toString().c_str(), sci_error_types[error]);
res->unalloc();
}
}
Common::SeekableReadStream *ResourceSource::getVolumeFile(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *fileStream = resMan->getVolumeFile(this);
if (!fileStream) {
warning("Failed to open %s", getLocationName().c_str());
if (res)
res->unalloc();
}
return fileStream;
}
void WaveResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *fileStream = getVolumeFile(resMan, res);
if (!fileStream)
return;
fileStream->seek(res->_fileOffset, SEEK_SET);
res->loadFromWaveFile(fileStream);
if (_resourceFile)
delete fileStream;
}
void AudioVolumeResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *fileStream = getVolumeFile(resMan, res);
if (!fileStream)
return;
if (_audioCompressionType) {
// this file is compressed, so lookup our offset in the offset-translation table and get the new offset
// also calculate the compressed size by using the next offset
int32 *mappingTable = _audioCompressionOffsetMapping;
int32 compressedOffset = 0;
do {
if (*mappingTable == res->_fileOffset) {
mappingTable++;
compressedOffset = *mappingTable;
// Go to next compressed offset and use that to calculate size of compressed sample
switch (res->getType()) {
case kResourceTypeSync:
case kResourceTypeSync36:
// we should already have a (valid) size
break;
default:
mappingTable += 2;
res->size = *mappingTable - compressedOffset;
}
break;
}
mappingTable += 2;
} while (*mappingTable);
if (!compressedOffset)
error("could not translate offset to compressed offset in audio volume");
fileStream->seek(compressedOffset, SEEK_SET);
switch (res->getType()) {
case kResourceTypeAudio:
case kResourceTypeAudio36:
// Directly read the stream, compressed audio wont have resource type id and header size for SCI1.1
res->loadFromAudioVolumeSCI1(fileStream);
if (_resourceFile)
delete fileStream;
return;
default:
break;
}
} else {
// original file, directly seek to given offset and get SCI1/SCI1.1 audio resource
fileStream->seek(res->_fileOffset, SEEK_SET);
}
if (getSciVersion() < SCI_VERSION_1_1)
res->loadFromAudioVolumeSCI1(fileStream);
else
res->loadFromAudioVolumeSCI11(fileStream);
if (_resourceFile)
delete fileStream;
}
void ResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Common::SeekableReadStream *fileStream = getVolumeFile(resMan, res);
if (!fileStream)
return;
fileStream->seek(res->_fileOffset, SEEK_SET);
int error = res->decompress(resMan->getVolVersion(), fileStream);
if (error) {
warning("Error %d occurred while reading %s from resource file: %s",
error, res->_id.toString().c_str(), sci_error_types[error]);
res->unalloc();
}
if (_resourceFile)
delete fileStream;
}
Resource *ResourceManager::testResource(ResourceId id) {
return _resMap.getVal(id, NULL);
}
int ResourceManager::addAppropriateSources() {
Common::ArchiveMemberList files;
if (Common::File::exists("resource.map")) {
// SCI0-SCI2 file naming scheme
ResourceSource *map = addExternalMap("resource.map");
SearchMan.listMatchingMembers(files, "resource.0??");
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
const Common::String name = (*x)->getName();
const char *dot = strrchr(name.c_str(), '.');
int number = atoi(dot + 1);
addSource(new VolumeResourceSource(name, map, number));
}
#ifdef ENABLE_SCI32
// GK1CD hires content
if (Common::File::exists("alt.map") && Common::File::exists("resource.alt"))
addSource(new VolumeResourceSource("resource.alt", addExternalMap("alt.map", 10), 10));
#endif
} else if (Common::File::exists("Data1")) {
// Mac SCI1.1+ file naming scheme
SearchMan.listMatchingMembers(files, "Data?*");
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
Common::String filename = (*x)->getName();
addSource(new MacResourceForkResourceSource(filename, atoi(filename.c_str() + 4)));
}
#ifdef ENABLE_SCI32
// Mac SCI32 games have extra folders for patches
addPatchDir("Robot Folder");
addPatchDir("Sound Folder");
addPatchDir("Voices Folder");
addPatchDir("Voices");
//addPatchDir("VMD Folder");
// There can also be a "Patches" resource fork with patches
if (Common::File::exists("Patches"))
addSource(new MacResourceForkResourceSource("Patches", 100));
} else {
// SCI2.1-SCI3 file naming scheme
Common::ArchiveMemberList mapFiles;
SearchMan.listMatchingMembers(mapFiles, "resmap.0??");
SearchMan.listMatchingMembers(files, "ressci.0??");
// We need to have the same number of maps as resource archives
if (mapFiles.empty() || files.empty() || mapFiles.size() != files.size())
return 0;
for (Common::ArchiveMemberList::const_iterator mapIterator = mapFiles.begin(); mapIterator != mapFiles.end(); ++mapIterator) {
Common::String mapName = (*mapIterator)->getName();
int mapNumber = atoi(strrchr(mapName.c_str(), '.') + 1);
for (Common::ArchiveMemberList::const_iterator fileIterator = files.begin(); fileIterator != files.end(); ++fileIterator) {
Common::String resName = (*fileIterator)->getName();
int resNumber = atoi(strrchr(resName.c_str(), '.') + 1);
if (mapNumber == resNumber) {
addSource(new VolumeResourceSource(resName, addExternalMap(mapName, mapNumber), mapNumber));
break;
}
}
}
// SCI2.1 resource patches
if (Common::File::exists("resmap.pat") && Common::File::exists("ressci.pat")) {
// We add this resource with a map which surely won't exist
addSource(new VolumeResourceSource("ressci.pat", addExternalMap("resmap.pat", 100), 100));
}
}
#else
} else
return 0;
#endif
addPatchDir(".");
if (Common::File::exists("message.map"))
addSource(new VolumeResourceSource("resource.msg", addExternalMap("message.map"), 0));
if (Common::File::exists("altres.map"))
addSource(new VolumeResourceSource("altres.000", addExternalMap("altres.map"), 0));
return 1;
}
int ResourceManager::addAppropriateSources(const Common::FSList &fslist) {
ResourceSource *map = 0;
#ifdef ENABLE_SCI32
ResourceSource *sci21PatchMap = 0;
const Common::FSNode *sci21PatchRes = 0;
#endif
// First, find resource.map
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
continue;
Common::String filename = file->getName();
filename.toLowercase();
if (filename.contains("resource.map"))
map = addExternalMap(file);
if (filename.contains("resmap.0")) {
const char *dot = strrchr(file->getName().c_str(), '.');
int number = atoi(dot + 1);
map = addExternalMap(file, number);
}
#ifdef ENABLE_SCI32
// SCI2.1 resource patches
if (filename.contains("resmap.pat"))
sci21PatchMap = addExternalMap(file, 100);
if (filename.contains("ressci.pat"))
sci21PatchRes = file;
#endif
}
if (!map)
return 0;
#ifdef ENABLE_SCI32
if (sci21PatchMap && sci21PatchRes)
addSource(new VolumeResourceSource(sci21PatchRes->getName(), sci21PatchMap, 100, sci21PatchRes));
#endif
// Now find all the resource.0?? files
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (file->isDirectory())
continue;
Common::String filename = file->getName();
filename.toLowercase();
if (filename.contains("resource.0") || filename.contains("ressci.0")) {
const char *dot = strrchr(filename.c_str(), '.');
int number = atoi(dot + 1);
addSource(new VolumeResourceSource(file->getName(), map, number, file));
}
}
// This function is only called by the advanced detector, and we don't really need
// to add a patch directory or message.map here
return 1;
}
int ResourceManager::addInternalSources() {
Common::List<ResourceId> *resources = listResources(kResourceTypeMap);
Common::List<ResourceId>::iterator itr = resources->begin();
while (itr != resources->end()) {
ResourceSource *src = addSource(new IntMapResourceSource("MAP", itr->getNumber()));
if ((itr->getNumber() == 65535) && Common::File::exists("RESOURCE.SFX"))
addSource(new AudioVolumeResourceSource(this, "RESOURCE.SFX", src, 0));
else if (Common::File::exists("RESOURCE.AUD"))
addSource(new AudioVolumeResourceSource(this, "RESOURCE.AUD", src, 0));
++itr;
}
delete resources;
return 1;
}
void ResourceManager::scanNewSources() {
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
ResourceSource *source = *it;
if (!source->_scanned) {
source->_scanned = true;
source->scanSource(this);
}
}
}
void DirectoryResourceSource::scanSource(ResourceManager *resMan) {
resMan->readResourcePatches();
// We can't use getSciVersion() at this point, thus using _volVersion
if (resMan->_volVersion >= kResVersionSci11) // SCI1.1+
resMan->readResourcePatchesBase36();
resMan->readWaveAudioPatches();
}
void ExtMapResourceSource::scanSource(ResourceManager *resMan) {
if (resMan->_mapVersion < kResVersionSci1Late)
resMan->readResourceMapSCI0(this);
else
resMan->readResourceMapSCI1(this);
}
void ExtAudioMapResourceSource::scanSource(ResourceManager *resMan) {
resMan->readAudioMapSCI1(this);
}
void IntMapResourceSource::scanSource(ResourceManager *resMan) {
resMan->readAudioMapSCI11(this);
}
#ifdef ENABLE_SCI32
// Chunk resources are resources that hold other resources. They are normally called
// when using the kLoadChunk SCI2.1 kernel function. However, for example, the Lighthouse
// SCI2.1 demo has a chunk but no scripts outside of the chunk.
// A chunk resource is pretty straightforward in terms of layout
// It begins with 11-byte entries in the header:
// =========
// b resType
// w nEntry
// dw offset
// dw length
ChunkResourceSource::ChunkResourceSource(const Common::String &name, uint16 number)
: ResourceSource(kSourceChunk, name) {
_number = 0;
}
void ChunkResourceSource::scanSource(ResourceManager *resMan) {
Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
if (!chunk)
error("Trying to load non-existent chunk");
byte *ptr = chunk->data;
uint32 firstOffset = 0;
for (;;) {
ResourceType type = resMan->convertResType(*ptr);
uint16 number = READ_LE_UINT16(ptr + 1);
ResourceId id(type, number);
ResourceEntry entry;
entry.offset = READ_LE_UINT32(ptr + 3);
entry.length = READ_LE_UINT32(ptr + 7);
_resMap[id] = entry;
ptr += 11;
debugC(kDebugLevelResMan, 2, "Found %s in chunk %d", id.toString().c_str(), _number);
resMan->updateResource(id, this, entry.length);
// There's no end marker to the data table, but the first resource
// begins directly after the entry table. So, when we hit the first
// resource, we're at the end of the entry table.
if (!firstOffset)
firstOffset = entry.offset;
if ((size_t)(ptr - chunk->data) >= firstOffset)
break;
}
}
void ChunkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
if (!_resMap.contains(res->_id))
error("Trying to load non-existent resource from chunk %d: %s %d", _number, getResourceTypeName(res->_id.getType()), res->_id.getNumber());
ResourceEntry entry = _resMap[res->_id];
res->data = new byte[entry.length];
res->size = entry.length;
res->_header = 0;
res->_headerSize = 0;
res->_status = kResStatusAllocated;
// Copy the resource data over
memcpy(res->data, chunk->data + entry.offset, entry.length);
}
void ResourceManager::addResourcesFromChunk(uint16 id) {
addSource(new ChunkResourceSource(Common::String::printf("Chunk %d", id), id));
scanNewSources();
}
#endif
void ResourceManager::freeResourceSources() {
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it)
delete *it;
_sources.clear();
}
ResourceManager::ResourceManager() {
}
void ResourceManager::init() {
_memoryLocked = 0;
_memoryLRU = 0;
_LRU.clear();
_resMap.clear();
_audioMapSCI1 = NULL;
// FIXME: put this in an Init() function, so that we can error out if detection fails completely
_mapVersion = detectMapVersion();
_volVersion = detectVolVersion();
if ((_volVersion == kResVersionUnknown) && (_mapVersion != kResVersionUnknown)) {
warning("Volume version not detected, but map version has been detected. Setting volume version to map version");
_volVersion = _mapVersion;
}
if ((_mapVersion == kResVersionUnknown) && (_volVersion != kResVersionUnknown)) {
warning("Map version not detected, but volume version has been detected. Setting map version to volume version");
_mapVersion = _volVersion;
}
debugC(1, kDebugLevelResMan, "resMan: Detected resource map version %d: %s", _mapVersion, versionDescription(_mapVersion));
debugC(1, kDebugLevelResMan, "resMan: Detected volume version %d: %s", _volVersion, versionDescription(_volVersion));
if ((_mapVersion == kResVersionUnknown) && (_volVersion == kResVersionUnknown)) {
warning("Volume and map version not detected, assuming that this is not a sci game");
_viewType = kViewUnknown;
return;
}
scanNewSources();
addInternalSources();
scanNewSources();
detectSciVersion();
debugC(1, kDebugLevelResMan, "resMan: Detected %s", getSciVersionDesc(getSciVersion()));
switch (_viewType) {
case kViewEga:
debugC(1, kDebugLevelResMan, "resMan: Detected EGA graphic resources");
break;
case kViewVga:
debugC(1, kDebugLevelResMan, "resMan: Detected VGA graphic resources");
break;
case kViewVga11:
debugC(1, kDebugLevelResMan, "resMan: Detected SCI1.1 VGA graphic resources");
break;
case kViewAmiga:
debugC(1, kDebugLevelResMan, "resMan: Detected Amiga graphic resources");
break;
default:
error("resMan: Couldn't determine view type");
}
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2_1) {
// If we have no scripts, but chunk 0 is present, open up the chunk
// to try to get to any scripts in there. The Lighthouse SCI2.1 demo
// does exactly this.
Common::List<ResourceId> *scriptList = listResources(kResourceTypeScript);
if (scriptList->empty() && testResource(ResourceId(kResourceTypeChunk, 0)))
addResourcesFromChunk(0);
delete scriptList;
}
#endif
}
ResourceManager::~ResourceManager() {
// freeing resources
ResourceMap::iterator itr = _resMap.begin();
while (itr != _resMap.end()) {
delete itr->_value;
++itr;
}
freeResourceSources();
Common::List<Common::File *>::iterator it = _volumeFiles.begin();
while (it != _volumeFiles.end()) {
delete *it;
++it;
}
}
void ResourceManager::removeFromLRU(Resource *res) {
if (res->_status != kResStatusEnqueued) {
warning("resMan: trying to remove resource that isn't enqueued");
return;
}
_LRU.remove(res);
_memoryLRU -= res->size;
res->_status = kResStatusAllocated;
}
void ResourceManager::addToLRU(Resource *res) {
if (res->_status != kResStatusAllocated) {
warning("resMan: trying to enqueue resource with state %d", res->_status);
return;
}
_LRU.push_front(res);
_memoryLRU += res->size;
#if SCI_VERBOSE_resMan
debug("Adding %s.%03d (%d bytes) to lru control: %d bytes total",
getResourceTypeName(res->type), res->number, res->size,
mgr->_memoryLRU);
#endif
res->_status = kResStatusEnqueued;
}
void ResourceManager::printLRU() {
int mem = 0;
int entries = 0;
Common::List<Resource *>::iterator it = _LRU.begin();
Resource *res;
while (it != _LRU.end()) {
res = *it;
debug("\t%s: %d bytes", res->_id.toString().c_str(), res->size);
mem += res->size;
++entries;
++it;
}
debug("Total: %d entries, %d bytes (mgr says %d)", entries, mem, _memoryLRU);
}
void ResourceManager::freeOldResources() {
while (MAX_MEMORY < _memoryLRU) {
assert(!_LRU.empty());
Resource *goner = *_LRU.reverse_begin();
removeFromLRU(goner);
goner->unalloc();
#ifdef SCI_VERBOSE_resMan
printf("resMan-debug: LRU: Freeing %s.%03d (%d bytes)\n", getResourceTypeName(goner->type), goner->number, goner->size);
#endif
}
}
Common::List<ResourceId> *ResourceManager::listResources(ResourceType type, int mapNumber) {
Common::List<ResourceId> *resources = new Common::List<ResourceId>;
ResourceMap::iterator itr = _resMap.begin();
while (itr != _resMap.end()) {
if ((itr->_value->getType() == type) && ((mapNumber == -1) || (itr->_value->getNumber() == mapNumber)))
resources->push_back(itr->_value->_id);
++itr;
}
return resources;
}
Resource *ResourceManager::findResource(ResourceId id, bool lock) {
Resource *retval = testResource(id);
if (!retval)
return NULL;
if (retval->_status == kResStatusNoMalloc)
loadResource(retval);
else if (retval->_status == kResStatusEnqueued)
removeFromLRU(retval);
// Unless an error occurred, the resource is now either
// locked or allocated, but never queued or freed.
freeOldResources();
if (lock) {
if (retval->_status == kResStatusAllocated) {
retval->_status = kResStatusLocked;
retval->_lockers = 0;
_memoryLocked += retval->size;
}
retval->_lockers++;
} else if (retval->_status != kResStatusLocked) { // Don't lock it
if (retval->_status == kResStatusAllocated)
addToLRU(retval);
}
if (retval->data)
return retval;
else {
warning("resMan: Failed to read %s", retval->_id.toString().c_str());
return NULL;
}
}
void ResourceManager::unlockResource(Resource *res) {
assert(res);
if (res->_status != kResStatusLocked) {
debugC(kDebugLevelResMan, 2, "[resMan] Attempt to unlock unlocked resource %s", res->_id.toString().c_str());
return;
}
if (!--res->_lockers) { // No more lockers?
res->_status = kResStatusAllocated;
_memoryLocked -= res->size;
addToLRU(res);
}
freeOldResources();
}
const char *ResourceManager::versionDescription(ResVersion version) const {
switch (version) {
case kResVersionUnknown:
return "Unknown";
case kResVersionSci0Sci1Early:
return "SCI0 / Early SCI1";
case kResVersionSci1Middle:
return "Middle SCI1";
case kResVersionSci1Late:
return "Late SCI1";
case kResVersionSci11:
return "SCI1.1";
case kResVersionSci11Mac:
return "Mac SCI1.1+";
case kResVersionSci32:
return "SCI32";
}
return "Version not valid";
}
ResVersion ResourceManager::detectMapVersion() {
Common::SeekableReadStream *fileStream = 0;
byte buff[6];
ResourceSource *rsrc= 0;
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
rsrc = *it;
if (rsrc->getSourceType() == kSourceExtMap) {
if (rsrc->_resourceFile) {
fileStream = rsrc->_resourceFile->createReadStream();
} else {
Common::File *file = new Common::File();
file->open(rsrc->getLocationName());
if (file->isOpen())
fileStream = file;
}
break;
} else if (rsrc->getSourceType() == kSourceMacResourceFork)
return kResVersionSci11Mac;
}
if (!fileStream)
error("Failed to open resource map file");
// detection
// SCI0 and SCI01 maps have last 6 bytes set to FF
fileStream->seek(-4, SEEK_END);
uint32 uEnd = fileStream->readUint32LE();
if (uEnd == 0xFFFFFFFF) {
// check if 0 or 01 - try to read resources in SCI0 format and see if exists
fileStream->seek(0, SEEK_SET);
while (fileStream->read(buff, 6) == 6 && !(buff[0] == 0xFF && buff[1] == 0xFF && buff[2] == 0xFF)) {
if (findVolume(rsrc, (buff[5] & 0xFC) >> 2) == NULL)
return kResVersionSci1Middle;
}
return kResVersionSci0Sci1Early;
}
// SCI1 and SCI1.1 maps consist of a fixed 3-byte header, a directory list (3-bytes each) that has one entry
// of id FFh and points to EOF. The actual entries have 6-bytes on SCI1 and 5-bytes on SCI1.1
byte directoryType = 0;
uint16 directoryOffset = 0;
uint16 lastDirectoryOffset = 0;
uint16 directorySize = 0;
ResVersion mapDetected = kResVersionUnknown;
fileStream->seek(0, SEEK_SET);
while (!fileStream->eos()) {
directoryType = fileStream->readByte();
directoryOffset = fileStream->readUint16LE();
// Only SCI32 has directory type < 0x80
if (directoryType < 0x80 && (mapDetected == kResVersionUnknown || mapDetected == kResVersionSci32))
mapDetected = kResVersionSci32;
else if (directoryType < 0x80 || ((directoryType & 0x7f) > 0x20 && directoryType != 0xFF))
break;
// Offset is above file size? -> definitely not SCI1/SCI1.1
if (directoryOffset > fileStream->size())
break;
if (lastDirectoryOffset && mapDetected == kResVersionUnknown) {
directorySize = directoryOffset - lastDirectoryOffset;
if ((directorySize % 5) && (directorySize % 6 == 0))
mapDetected = kResVersionSci1Late;
if ((directorySize % 5 == 0) && (directorySize % 6))
mapDetected = kResVersionSci11;
}
if (directoryType == 0xFF) {
// FFh entry needs to point to EOF
if (directoryOffset != fileStream->size())
break;
delete fileStream;
if (mapDetected)
return mapDetected;
return kResVersionSci1Late;
}
lastDirectoryOffset = directoryOffset;
}
delete fileStream;
return kResVersionUnknown;
}
ResVersion ResourceManager::detectVolVersion() {
Common::SeekableReadStream *fileStream = 0;
ResourceSource *rsrc;
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it) {
rsrc = *it;
if (rsrc->getSourceType() == kSourceVolume) {
if (rsrc->_resourceFile) {
fileStream = rsrc->_resourceFile->createReadStream();
} else {
Common::File *file = new Common::File();
file->open(rsrc->getLocationName());
if (file->isOpen())
fileStream = file;
}
break;
} else if (rsrc->getSourceType() == kSourceMacResourceFork)
return kResVersionSci11Mac;
}
if (!fileStream) {
error("Failed to open volume file - if you got resource.p01/resource.p02/etc. files, merge them together into resource.000");
// resource.p01/resource.p02/etc. may be there when directly copying the files from the original floppies
// the sierra installer would merge those together (perhaps we could do this as well?)
// possible TODO
// example for such game: Laura Bow 2
return kResVersionUnknown;
}
// SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes
// SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes
// SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes
// SCI32 volume format: {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes
// Try to parse volume with SCI0 scheme to see if it make sense
// Checking 1MB of data should be enough to determine the version
uint16 resId, wCompression;
uint32 dwPacked, dwUnpacked;
ResVersion curVersion = kResVersionSci0Sci1Early;
bool failed = false;
bool sci11Align = false;
// Check for SCI0, SCI1, SCI1.1 and SCI32 v2 (Gabriel Knight 1 CD) formats
while (!fileStream->eos() && fileStream->pos() < 0x100000) {
if (curVersion > kResVersionSci0Sci1Early)
fileStream->readByte();
resId = fileStream->readUint16LE();
dwPacked = (curVersion < kResVersionSci32) ? fileStream->readUint16LE() : fileStream->readUint32LE();
dwUnpacked = (curVersion < kResVersionSci32) ? fileStream->readUint16LE() : fileStream->readUint32LE();
wCompression = fileStream->readUint16LE();
if (fileStream->eos()) {
delete fileStream;
return curVersion;
}
int chk = (curVersion == kResVersionSci0Sci1Early) ? 4 : 20;
int offs = curVersion < kResVersionSci11 ? 4 : 0;
if ((curVersion < kResVersionSci32 && wCompression > chk)
|| (curVersion == kResVersionSci32 && wCompression != 0 && wCompression != 32)
|| (wCompression == 0 && dwPacked != dwUnpacked + offs)
|| (dwUnpacked < dwPacked - offs)) {
// Retry with a newer SCI version
if (curVersion == kResVersionSci0Sci1Early) {
curVersion = kResVersionSci1Late;
} else if (curVersion == kResVersionSci1Late) {
curVersion = kResVersionSci11;
} else if (curVersion == kResVersionSci11 && !sci11Align) {
// Later versions (e.g. QFG1VGA) have resources word-aligned
sci11Align = true;
} else if (curVersion == kResVersionSci11) {
curVersion = kResVersionSci32;
} else {
// All version checks failed, exit loop
failed = true;
break;
}
fileStream->seek(0);
continue;
}
if (curVersion < kResVersionSci11)
fileStream->seek(dwPacked - 4, SEEK_CUR);
else if (curVersion == kResVersionSci11)
fileStream->seek(sci11Align && ((9 + dwPacked) % 2) ? dwPacked + 1 : dwPacked, SEEK_CUR);
else if (curVersion == kResVersionSci32)
fileStream->seek(dwPacked, SEEK_CUR);
}
delete fileStream;
if (!failed)
return curVersion;
// Failed to detect volume version
return kResVersionUnknown;
}
// version-agnostic patch application
void ResourceManager::processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple) {
Common::SeekableReadStream *fileStream = 0;
Resource *newrsc = 0;
ResourceId resId = ResourceId(resourceType, resourceNr, tuple);
ResourceType checkForType = resourceType;
// base36 encoded patches (i.e. audio36 and sync36) have the same type as their non-base36 encoded counterparts
if (checkForType == kResourceTypeAudio36)
checkForType = kResourceTypeAudio;
else if (checkForType == kResourceTypeSync36)
checkForType = kResourceTypeSync;
if (source->_resourceFile) {
fileStream = source->_resourceFile->createReadStream();
} else {
Common::File *file = new Common::File();
if (!file->open(source->getLocationName())) {
warning("ResourceManager::processPatch(): failed to open %s", source->getLocationName().c_str());
return;
}
fileStream = file;
}
int fsize = fileStream->size();
if (fsize < 3) {
debug("Patching %s failed - file too small", source->getLocationName().c_str());
return;
}
byte patchType = convertResType(fileStream->readByte());
byte patchDataOffset = fileStream->readByte();
delete fileStream;
if (patchType != checkForType) {
debug("Patching %s failed - resource type mismatch", source->getLocationName().c_str());
return;
}
// Fixes SQ5/German, patch file special case logic taken from SCI View disassembly
if (patchDataOffset & 0x80) {
switch (patchDataOffset & 0x7F) {
case 0:
patchDataOffset = 24;
break;
case 1:
patchDataOffset = 2;
break;
case 4:
patchDataOffset = 8;
break;
default:
error("Resource patch unsupported special case %X", patchDataOffset & 0x7F);
return;
}
}
if (patchDataOffset + 2 >= fsize) {
debug("Patching %s failed - patch starting at offset %d can't be in file of size %d",
source->getLocationName().c_str(), patchDataOffset + 2, fsize);
return;
}
// Overwrite everything, because we're patching
newrsc = updateResource(resId, source, fsize - patchDataOffset - 2);
newrsc->_headerSize = patchDataOffset;
newrsc->_fileOffset = 0;
debugC(1, kDebugLevelResMan, "Patching %s - OK", source->getLocationName().c_str());
}
void ResourceManager::readResourcePatchesBase36() {
// The base36 encoded audio36 and sync36 resources use a different naming scheme, because they
// cannot be described with a single resource number, but are a result of a
// <number, noun, verb, cond, seq> tuple. Please don't be confused with the normal audio patches
// (*.aud) and normal sync patches (*.syn). audio36 patches can be seen for example in the AUD
// folder of GK1CD, and are like this file: @0CS0M00.0X1. GK1CD is the first game where these
// have been observed. The actual audio36 and sync36 resources exist in SCI1.1 as well, but the
// first game where external patch files for them have been found is GK1CD. The names of these
// files are base36 encoded, and we handle their decoding here. audio36 files start with a '@',
// whereas sync36 start with a '#'. Mac versions begin with 'A' (probably meaning AIFF). Torin
// has several that begin with 'B'.
Common::String name, inputName;
Common::ArchiveMemberList files;
ResourceSource *psrcPatch;
for (int i = kResourceTypeAudio36; i <= kResourceTypeSync36; ++i) {
files.clear();
// audio36 resources start with a @, A, or B
// sync36 resources start with a #
if (i == kResourceTypeAudio36) {
SearchMan.listMatchingMembers(files, "@???????.???");
SearchMan.listMatchingMembers(files, "A???????.???");
SearchMan.listMatchingMembers(files, "B???????.???");
} else
SearchMan.listMatchingMembers(files, "#???????.???");
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
name = (*x)->getName();
inputName = (*x)->getName();
inputName.toUppercase();
inputName.deleteChar(0); // delete the first character (type)
inputName.deleteChar(7); // delete the dot
// The base36 encoded resource contains the following:
// uint16 resourceId, byte noun, byte verb, byte cond, byte seq
uint16 resourceNr = strtol(Common::String(inputName.c_str(), 3).c_str(), 0, 36); // 3 characters
uint16 noun = strtol(Common::String(inputName.c_str() + 3, 2).c_str(), 0, 36); // 2 characters
uint16 verb = strtol(Common::String(inputName.c_str() + 5, 2).c_str(), 0, 36); // 2 characters
uint16 cond = strtol(Common::String(inputName.c_str() + 7, 2).c_str(), 0, 36); // 2 characters
uint16 seq = strtol(Common::String(inputName.c_str() + 9, 1).c_str(), 0, 36); // 1 character
// Check, if we got valid results
if ((noun <= 255) && (verb <= 255) && (cond <= 255) && (seq <= 255)) {
ResourceId resource36((ResourceType)i, resourceNr, noun, verb, cond, seq);
/*
if (i == kResourceTypeAudio36)
debug("audio36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str());
else
debug("sync36 patch: %s => %s. tuple:%d, %s\n", name.c_str(), inputName.c_str(), resource36.tuple, resource36.toString().c_str());
*/
// Make sure that the audio patch is a valid resource
if (i == kResourceTypeAudio36) {
Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(name);
uint32 tag = stream->readUint32BE();
if (tag == MKID_BE('RIFF') || tag == MKID_BE('FORM')) {
delete stream;
processWavePatch(resource36, name);
continue;
}
// Check for SOL as well
tag = (tag << 16) | stream->readUint16BE();
if (tag != MKID_BE('SOL\0')) {
delete stream;
continue;
}
delete stream;
}
psrcPatch = new PatchResourceSource(name);
processPatch(psrcPatch, (ResourceType)i, resourceNr, resource36.getTuple());
}
}
}
}
void ResourceManager::readResourcePatches() {
// Note: since some SCI1 games(KQ5 floppy, SQ4) might use SCI0 naming scheme for patch files
// this function tries to read patch file with any supported naming scheme,
// regardless of s_sciVersion value
Common::String mask, name;
Common::ArchiveMemberList files;
uint16 resourceNr = 0;
const char *szResType;
ResourceSource *psrcPatch;
for (int i = kResourceTypeView; i < kResourceTypeInvalid; ++i) {
// Ignore the types that can't be patched (and Robot/VMD is handled externally for now)
if (!s_resourceTypeSuffixes[i] || i == kResourceTypeRobot || i == kResourceTypeVMD)
continue;
files.clear();
szResType = getResourceTypeName((ResourceType)i);
// SCI0 naming - type.nnn
mask = szResType;
mask += ".???";
SearchMan.listMatchingMembers(files, mask);
// SCI1 and later naming - nnn.typ
mask = "*.";
mask += s_resourceTypeSuffixes[i];
SearchMan.listMatchingMembers(files, mask);
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
bool bAdd = false;
name = (*x)->getName();
// SCI1 scheme
if (isdigit(name[0])) {
char *end = 0;
resourceNr = strtol(name.c_str(), &end, 10);
bAdd = (*end == '.'); // Ensure the next character is the period
} else {
// SCI0 scheme
int resname_len = strlen(szResType);
if (scumm_strnicmp(name.c_str(), szResType, resname_len) == 0
&& !isalpha(name[resname_len + 1])) {
resourceNr = atoi(name.c_str() + resname_len + 1);
bAdd = true;
}
}
if (bAdd) {
psrcPatch = new PatchResourceSource(name);
processPatch(psrcPatch, (ResourceType)i, resourceNr);
}
}
}
}
int ResourceManager::readResourceMapSCI0(ResourceSource *map) {
Common::SeekableReadStream *fileStream = 0;
ResourceType type;
uint16 number, id;
uint32 offset;
if (map->_resourceFile) {
fileStream = map->_resourceFile->createReadStream();
if (!fileStream)
return SCI_ERROR_RESMAP_NOT_FOUND;
} else {
Common::File *file = new Common::File();
if (!file->open(map->getLocationName()))
return SCI_ERROR_RESMAP_NOT_FOUND;
fileStream = file;
}
fileStream->seek(0, SEEK_SET);
byte bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC;
byte bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26;
do {
id = fileStream->readUint16LE();
offset = fileStream->readUint32LE();
if (fileStream->eos() || fileStream->err()) {
delete fileStream;
warning("Error while reading %s", map->getLocationName().c_str());
return SCI_ERROR_RESMAP_NOT_FOUND;
}
if (offset == 0xFFFFFFFF)
break;
type = convertResType(id >> 11);
number = id & 0x7FF;
ResourceId resId = ResourceId(type, number);
// adding a new resource
if (_resMap.contains(resId) == false) {
ResourceSource *source = findVolume(map, offset >> bShift);
if (!source) {
warning("Could not get volume for resource %d, VolumeID %d", id, offset >> bShift);
if (_mapVersion != _volVersion) {
warning("Retrying with the detected volume version instead");
warning("Map version was: %d, retrying with: %d", _mapVersion, _volVersion);
_mapVersion = _volVersion;
bMask = (_mapVersion == kResVersionSci1Middle) ? 0xF0 : 0xFC;
bShift = (_mapVersion == kResVersionSci1Middle) ? 28 : 26;
source = findVolume(map, offset >> bShift);
}
}
addResource(resId, source, offset & (((~bMask) << 24) | 0xFFFFFF));
}
} while (!fileStream->eos());
delete fileStream;
return 0;
}
int ResourceManager::readResourceMapSCI1(ResourceSource *map) {
Common::SeekableReadStream *fileStream = 0;
if (map->_resourceFile) {
fileStream = map->_resourceFile->createReadStream();
if (!fileStream)
return SCI_ERROR_RESMAP_NOT_FOUND;
} else {
Common::File *file = new Common::File();
if (!file->open(map->getLocationName()))
return SCI_ERROR_RESMAP_NOT_FOUND;
fileStream = file;
}
resource_index_t resMap[32];
memset(resMap, 0, sizeof(resource_index_t) * 32);
byte type = 0, prevtype = 0;
byte nEntrySize = _mapVersion == kResVersionSci11 ? SCI11_RESMAP_ENTRIES_SIZE : SCI1_RESMAP_ENTRIES_SIZE;
ResourceId resId;
// Read resource type and offsets to resource offsets block from .MAP file
// The last entry has type=0xFF (0x1F) and offset equals to map file length
do {
type = fileStream->readByte() & 0x1F;
resMap[type].wOffset = fileStream->readUint16LE();
resMap[prevtype].wSize = (resMap[type].wOffset
- resMap[prevtype].wOffset) / nEntrySize;
prevtype = type;
} while (type != 0x1F); // the last entry is FF
// reading each type's offsets
uint32 fileOffset = 0;
for (type = 0; type < 32; type++) {
if (resMap[type].wOffset == 0) // this resource does not exist in map
continue;
fileStream->seek(resMap[type].wOffset);
for (int i = 0; i < resMap[type].wSize; i++) {
uint16 number = fileStream->readUint16LE();
int volume_nr = 0;
if (_mapVersion == kResVersionSci11) {
// offset stored in 3 bytes
fileOffset = fileStream->readUint16LE();
fileOffset |= fileStream->readByte() << 16;
fileOffset <<= 1;
} else {
// offset/volume stored in 4 bytes
fileOffset = fileStream->readUint32LE();
if (_mapVersion < kResVersionSci11) {
volume_nr = fileOffset >> 28; // most significant 4 bits
fileOffset &= 0x0FFFFFFF; // least significant 28 bits
} else {
// in SCI32 it's a plain offset
}
}
if (fileStream->eos() || fileStream->err()) {
delete fileStream;
warning("Error while reading %s", map->getLocationName().c_str());
return SCI_ERROR_RESMAP_NOT_FOUND;
}
resId = ResourceId(convertResType(type), number);
// NOTE: We add the map's volume number here to the specified volume number
// for SCI2.1 and SCI3 maps that are not resmap.000. The resmap.* files' numbers
// need to be used in concurrence with the volume specified in the map to get
// the actual resource file.
int mapVolumeNr = volume_nr + map->_volumeNumber;
ResourceSource *source = findVolume(map, mapVolumeNr);
// FIXME: this code has serious issues with multiple RESMAP.* files (like in unmodified gk2)
// adding a resource with source == NULL would crash later on
if (!source)
error("Unable to find volume for map %s volumeNr %d", map->getLocationName().c_str(), mapVolumeNr);
Resource *resource = _resMap.getVal(resId, NULL);
if (!resource) {
addResource(resId, source, fileOffset);
} else {
// if resource is already present, change it to new content
// this is needed at least for pharkas/german. This version
// contains several duplicate resources INSIDE the resource
// data files like fonts, views, scripts, etc. And if we use
// the first entries, half of the game will be english and
// umlauts will also be missing :P
resource->_source = source;
resource->_fileOffset = fileOffset;
resource->size = 0;
}
}
}
delete fileStream;
return 0;
}
struct {
uint32 tag;
ResourceType type;
} static const macResTagMap[] = {
{ MKID_BE('V56 '), kResourceTypeView },
{ MKID_BE('P56 '), kResourceTypePic },
{ MKID_BE('SCR '), kResourceTypeScript },
{ MKID_BE('TEX '), kResourceTypeText },
{ MKID_BE('SND '), kResourceTypeSound },
{ MKID_BE('VOC '), kResourceTypeVocab },
{ MKID_BE('FON '), kResourceTypeFont },
{ MKID_BE('CURS'), kResourceTypeCursor },
{ MKID_BE('crsr'), kResourceTypeCursor },
{ MKID_BE('Pat '), kResourceTypePatch },
{ MKID_BE('PAL '), kResourceTypePalette },
{ MKID_BE('snd '), kResourceTypeAudio },
{ MKID_BE('MSG '), kResourceTypeMessage },
{ MKID_BE('HEP '), kResourceTypeHeap },
{ MKID_BE('IBIN'), kResourceTypeMacIconBarPictN },
{ MKID_BE('IBIS'), kResourceTypeMacIconBarPictS },
{ MKID_BE('PICT'), kResourceTypeMacPict },
{ MKID_BE('SYN '), kResourceTypeSync }
};
static Common::Array<uint32> resTypeToMacTags(ResourceType type) {
Common::Array<uint32> tags;
for (uint32 i = 0; i < ARRAYSIZE(macResTagMap); i++)
if (macResTagMap[i].type == type)
tags.push_back(macResTagMap[i].tag);
return tags;
}
void MacResourceForkResourceSource::scanSource(ResourceManager *resMan) {
if (!_macResMan->open(getLocationName().c_str()))
error("%s is not a valid Mac resource fork", getLocationName().c_str());
Common::MacResTagArray tagArray = _macResMan->getResTagArray();
for (uint32 i = 0; i < tagArray.size(); i++) {
ResourceType type = kResourceTypeInvalid;
// Map the Mac tags to our ResourceType
for (uint32 j = 0; j < ARRAYSIZE(macResTagMap); j++)
if (tagArray[i] == macResTagMap[j].tag) {
type = macResTagMap[j].type;
break;
}
if (type == kResourceTypeInvalid)
continue;
Common::MacResIDArray idArray = _macResMan->getResIDArray(tagArray[i]);
for (uint32 j = 0; j < idArray.size(); j++) {
// Get the size of the file
Common::SeekableReadStream *stream = _macResMan->getResource(tagArray[i], idArray[j]);
// Some IBIS resources have a size of 0, so we skip them
if (!stream)
continue;
uint32 fileSize = stream->size();
delete stream;
ResourceId resId = ResourceId(type, idArray[j]);
// Overwrite Resource instance. Resource forks may contain patches.
resMan->updateResource(resId, this, fileSize);
}
}
}
void ResourceManager::addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size) {
// Adding new resource only if it does not exist
if (_resMap.contains(resId) == false) {
Resource *res = new Resource(this, resId);
_resMap.setVal(resId, res);
res->_source = src;
res->_fileOffset = offset;
res->size = size;
}
}
Resource *ResourceManager::updateResource(ResourceId resId, ResourceSource *src, uint32 size) {
// Update a patched resource, whether it exists or not
Resource *res = 0;
if (_resMap.contains(resId)) {
res = _resMap.getVal(resId);
} else {
res = new Resource(this, resId);
_resMap.setVal(resId, res);
}
res->_status = kResStatusNoMalloc;
res->_source = src;
res->_headerSize = 0;
res->size = size;
return res;
}
int Resource::readResourceInfo(ResVersion volVersion, Common::SeekableReadStream *file,
uint32 &szPacked, ResourceCompression &compression) {
// SCI0 volume format: {wResId wPacked+4 wUnpacked wCompression} = 8 bytes
// SCI1 volume format: {bResType wResNumber wPacked+4 wUnpacked wCompression} = 9 bytes
// SCI1.1 volume format: {bResType wResNumber wPacked wUnpacked wCompression} = 9 bytes
// SCI32 volume format : {bResType wResNumber dwPacked dwUnpacked wCompression} = 13 bytes
uint16 w, number;
uint32 wCompression, szUnpacked;
ResourceType type;
switch (volVersion) {
case kResVersionSci0Sci1Early:
case kResVersionSci1Middle:
w = file->readUint16LE();
type = _resMan->convertResType(w >> 11);
number = w & 0x7FF;
szPacked = file->readUint16LE() - 4;
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci1Late:
type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint16LE() - 4;
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci11:
type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint16LE();
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci11Mac:
// Doesn't store this data in the resource. Fortunately,
// we already have this data.
type = getType();
number = getNumber();
szPacked = file->size();
szUnpacked = file->size();
wCompression = 0;
break;
#ifdef ENABLE_SCI32
case kResVersionSci32:
type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint32LE();
szUnpacked = file->readUint32LE();
wCompression = file->readUint16LE();
break;
#endif
default:
return SCI_ERROR_INVALID_RESMAP_ENTRY;
}
// check if there were errors while reading
if ((file->eos() || file->err()))
return SCI_ERROR_IO_ERROR;
_id = ResourceId(type, number);
size = szUnpacked;
// checking compression method
switch (wCompression) {
case 0:
compression = kCompNone;
break;
case 1:
compression = (getSciVersion() <= SCI_VERSION_01) ? kCompLZW : kCompHuffman;
break;
case 2:
compression = (getSciVersion() <= SCI_VERSION_01) ? kCompHuffman : kCompLZW1;
break;
case 3:
compression = kCompLZW1View;
break;
case 4:
compression = kCompLZW1Pic;
break;
case 18:
case 19:
case 20:
compression = kCompDCL;
break;
#ifdef ENABLE_SCI32
case 32:
compression = kCompSTACpack;
break;
#endif
default:
compression = kCompUnknown;
}
return compression == kCompUnknown ? SCI_ERROR_UNKNOWN_COMPRESSION : 0;
}
int Resource::decompress(ResVersion volVersion, Common::SeekableReadStream *file) {
int errorNum;
uint32 szPacked = 0;
ResourceCompression compression = kCompUnknown;
// fill resource info
errorNum = readResourceInfo(volVersion, file, szPacked, compression);
if (errorNum)
return errorNum;
// getting a decompressor
Decompressor *dec = NULL;
switch (compression) {
case kCompNone:
dec = new Decompressor;
break;
case kCompHuffman:
dec = new DecompressorHuffman;
break;
case kCompLZW:
case kCompLZW1:
case kCompLZW1View:
case kCompLZW1Pic:
dec = new DecompressorLZW(compression);
break;
case kCompDCL:
dec = new DecompressorDCL;
break;
#ifdef ENABLE_SCI32
case kCompSTACpack:
dec = new DecompressorLZS;
break;
#endif
default:
error("Resource %s: Compression method %d not supported", _id.toString().c_str(), compression);
return SCI_ERROR_UNKNOWN_COMPRESSION;
}
data = new byte[size];
_status = kResStatusAllocated;
errorNum = data ? dec->unpack(file, data, szPacked, size) : SCI_ERROR_RESOURCE_TOO_BIG;
if (errorNum)
unalloc();
delete dec;
return errorNum;
}
ResourceCompression ResourceManager::getViewCompression() {
int viewsTested = 0;
// Test 10 views to see if any are compressed
for (int i = 0; i < 1000; i++) {
Common::SeekableReadStream *fileStream = 0;
Resource *res = testResource(ResourceId(kResourceTypeView, i));
if (!res)
continue;
if (res->_source->getSourceType() != kSourceVolume)
continue;
fileStream = getVolumeFile(res->_source);
if (!fileStream)
continue;
fileStream->seek(res->_fileOffset, SEEK_SET);
uint32 szPacked;
ResourceCompression compression;
if (res->readResourceInfo(_volVersion, fileStream, szPacked, compression)) {
if (res->_source->_resourceFile)
delete fileStream;
continue;
}
if (res->_source->_resourceFile)
delete fileStream;
if (compression != kCompNone)
return compression;
if (++viewsTested == 10)
break;
}
return kCompNone;
}
ViewType ResourceManager::detectViewType() {
for (int i = 0; i < 1000; i++) {
Resource *res = findResource(ResourceId(kResourceTypeView, i), 0);
if (res) {
// Skip views coming from patch files
if (res->_source->getSourceType() == kSourcePatch)
continue;
switch (res->data[1]) {
case 128:
// If the 2nd byte is 128, it's a VGA game
return kViewVga;
case 0:
// EGA or Amiga, try to read as Amiga view
if (res->size < 10)
return kViewUnknown;
// Read offset of first loop
uint16 offset = READ_LE_UINT16(res->data + 8);
if (offset + 6U >= res->size)
return kViewUnknown;
// Read offset of first cel
offset = READ_LE_UINT16(res->data + offset + 4);
if (offset + 4U >= res->size)
return kViewUnknown;
// Check palette offset, amiga views have no palette
if (READ_LE_UINT16(res->data + 6) != 0)
return kViewEga;
uint16 width = READ_LE_UINT16(res->data + offset);
offset += 2;
uint16 height = READ_LE_UINT16(res->data + offset);
offset += 6;
// To improve the heuristic, we skip very small views
if (height < 10)
continue;
// Check that the RLE data stays within bounds
int y;
for (y = 0; y < height; y++) {
int x = 0;
while ((x < width) && (offset < res->size)) {
byte op = res->data[offset++];
x += (op & 0x07) ? op & 0x07 : op >> 3;
}
// Make sure we got exactly the right number of pixels for this row
if (x != width)
return kViewEga;
}
return kViewAmiga;
}
}
}
// this may happen if there are serious system issues (or trying to add a broken game)
warning("resMan: Couldn't find any views");
return kViewUnknown;
}
void ResourceManager::detectSciVersion() {
// We use the view compression to set a preliminary s_sciVersion for the sake of getResourceInfo
// Pretend we have a SCI0 game
s_sciVersion = SCI_VERSION_0_EARLY;
bool oldDecompressors = true;
ResourceCompression viewCompression = getViewCompression();
if (viewCompression != kCompLZW) {
// If it's a different compression type from kCompLZW, the game is probably
// SCI_VERSION_1_EGA or later. If the views are uncompressed, it is
// likely not an early disk game.
s_sciVersion = SCI_VERSION_1_EGA;
oldDecompressors = false;
}
// Set view type
if (viewCompression == kCompDCL
|| _volVersion == kResVersionSci11 // pq4demo
|| _volVersion == kResVersionSci11Mac
#ifdef ENABLE_SCI32
|| viewCompression == kCompSTACpack
|| _volVersion == kResVersionSci32 // kq7
#endif
) {
// SCI1.1 VGA views
_viewType = kViewVga11;
} else {
// Otherwise we detect it from a view
_viewType = detectViewType();
}
if (_volVersion == kResVersionSci11Mac) {
// SCI32 doesn't have the resource.cfg file, so we can figure out
// which of the games are SCI1.1.
// TODO: Decide between SCI2 and SCI2.1
if (Common::File::exists("resource.cfg"))
s_sciVersion = SCI_VERSION_1_1;
else if (Common::File::exists("Patches"))
s_sciVersion = SCI_VERSION_2_1;
else
s_sciVersion = SCI_VERSION_2;
return;
}
// Handle SCI32 versions here
if (_volVersion == kResVersionSci32) {
// SCI2.1/3 and SCI1 Late resource maps are the same, except that
// SCI1 Late resource maps have the resource types or'd with
// 0x80. We differentiate between SCI2 and SCI2.1/3 based on that.
// TODO: Differentiate between SCI2.1 and SCI3
if (_mapVersion == kResVersionSci1Late) {
s_sciVersion = SCI_VERSION_2;
return;
} else {
s_sciVersion = SCI_VERSION_2_1;
return;
}
}
// Check for transitive SCI1/SCI1.1 games, like PQ1 here
// If the game has any heap file (here we check for heap file 0), then
// it definitely uses a SCI1.1 kernel
if (testResource(ResourceId(kResourceTypeHeap, 0))) {
s_sciVersion = SCI_VERSION_1_1;
return;
}
switch (_mapVersion) {
case kResVersionSci0Sci1Early:
if (_viewType == kViewVga) {
// VGA
s_sciVersion = SCI_VERSION_1_EARLY;
return;
}
// EGA
if (hasOldScriptHeader()) {
s_sciVersion = SCI_VERSION_0_EARLY;
return;
}
if (hasSci0Voc999()) {
s_sciVersion = SCI_VERSION_0_LATE;
return;
}
if (oldDecompressors) {
// It's either SCI_VERSION_0_LATE or SCI_VERSION_01
// We first check for SCI1 vocab.999
if (testResource(ResourceId(kResourceTypeVocab, 999))) {
s_sciVersion = SCI_VERSION_01;
return;
}
// If vocab.999 is missing, we try vocab.900
if (testResource(ResourceId(kResourceTypeVocab, 900))) {
if (hasSci1Voc900()) {
s_sciVersion = SCI_VERSION_01;
return;
} else {
s_sciVersion = SCI_VERSION_0_LATE;
return;
}
}
error("Failed to accurately determine SCI version");
// No parser, we assume SCI_VERSION_01.
s_sciVersion = SCI_VERSION_01;
return;
}
// New decompressors. It's either SCI_VERSION_1_EGA or SCI_VERSION_1_EARLY.
if (hasSci1Voc900()) {
s_sciVersion = SCI_VERSION_1_EGA;
return;
}
// SCI_VERSION_1_EARLY EGA versions lack the parser vocab
s_sciVersion = SCI_VERSION_1_EARLY;
return;
case kResVersionSci1Middle:
s_sciVersion = SCI_VERSION_1_MIDDLE;
return;
case kResVersionSci1Late:
if (_volVersion == kResVersionSci11) {
s_sciVersion = SCI_VERSION_1_1;
return;
}
// FIXME: this is really difficult, lsl1 spanish has map/vol sci1late
// and the only current detection difference is movecounttype which
// is increment here, but ignore for all the regular sci1late games
// the problem is, we dont have access to that detection till later
// so maybe (part of?) that detection should get moved in here
if (g_sci && (g_sci->getGameId() == GID_LSL1) && (g_sci->getLanguage() == Common::ES_ESP)) {
s_sciVersion = SCI_VERSION_1_MIDDLE;
return;
}
s_sciVersion = SCI_VERSION_1_LATE;
return;
case kResVersionSci11:
s_sciVersion = SCI_VERSION_1_1;
return;
default:
s_sciVersion = SCI_VERSION_NONE;
error("detectSciVersion(): Unable to detect the game's SCI version");
}
}
bool ResourceManager::detectHires() {
// SCI 1.1 and prior is never hires
if (getSciVersion() <= SCI_VERSION_1_1)
return false;
#ifdef ENABLE_SCI32
for (int i = 0; i < 32768; i++) {
Resource *res = findResource(ResourceId(kResourceTypePic, i), 0);
if (res) {
if (READ_LE_UINT16(res->data) == 0x0e) {
// SCI32 picture
uint16 width = READ_LE_UINT16(res->data + 10);
uint16 height = READ_LE_UINT16(res->data + 12);
// Surely lowres (e.g. QFG4CD)
if ((width == 320) && ((height == 190) || (height == 200)))
return false;
// Surely hires
if ((width >= 600) || (height >= 400))
return true;
}
}
}
// We haven't been able to find hires content
return false;
#else
error("no sci32 support");
#endif
}
bool ResourceManager::detectFontExtended() {
Resource *res = findResource(ResourceId(kResourceTypeFont, 0), 0);
if (res) {
if (res->size >= 4) {
uint16 numChars = READ_LE_UINT16(res->data + 2);
if (numChars > 0x80)
return true;
}
}
return false;
}
// detects, if SCI1.1 game uses palette merging or copying - this is supposed to only get used on SCI1.1 games
bool ResourceManager::detectForPaletteMergingForSci11() {
// Load palette 999 (default palette)
Resource *res = findResource(ResourceId(kResourceTypePalette, 999), false);
if ((res) && (res->size > 30)) {
byte *data = res->data;
// Old palette format used in palette resource? -> it's merging
if ((data[0] == 0 && data[1] == 1) || (data[0] == 0 && data[1] == 0 && READ_LE_UINT16(data + 29) == 0))
return true;
return false;
}
return false;
}
// Functions below are based on PD code by Brian Provinciano (SCI Studio)
bool ResourceManager::hasOldScriptHeader() {
Resource *res = findResource(ResourceId(kResourceTypeScript, 0), 0);
if (!res) {
error("resMan: Failed to find script.000");
return false;
}
uint offset = 2;
const int objTypes = 17;
while (offset < res->size) {
uint16 objType = READ_LE_UINT16(res->data + offset);
if (!objType) {
offset += 2;
// We should be at the end of the resource now
return offset == res->size;
}
if (objType >= objTypes) {
// Invalid objType
return false;
}
int skip = READ_LE_UINT16(res->data + offset + 2);
if (skip < 2) {
// Invalid size
return false;
}
offset += skip;
}
return false;
}
bool ResourceManager::hasSci0Voc999() {
Resource *res = findResource(ResourceId(kResourceTypeVocab, 999), 0);
if (!res) {
// No vocab present, possibly a demo version
return false;
}
if (res->size < 2)
return false;
uint16 count = READ_LE_UINT16(res->data);
// Make sure there's enough room for the pointers
if (res->size < (uint)count * 2)
return false;
// Iterate over all pointers
for (uint i = 0; i < count; i++) {
// Offset to string
uint16 offset = READ_LE_UINT16(res->data + 2 + count * 2);
// Look for end of string
do {
if (offset >= res->size) {
// Out of bounds
return false;
}
} while (res->data[offset++]);
}
return true;
}
bool ResourceManager::hasSci1Voc900() {
Resource *res = findResource(ResourceId(kResourceTypeVocab, 900), 0);
if (!res )
return false;
if (res->size < 0x1fe)
return false;
uint16 offset = 0x1fe;
while (offset < res->size) {
offset++;
do {
if (offset >= res->size) {
// Out of bounds;
return false;
}
} while (res->data[offset++]);
offset += 3;
}
return offset == res->size;
}
// Same function as Script::findBlock(). Slight code
// duplication here, but this has been done to keep the resource
// manager independent from the rest of the engine
static byte *findSci0ExportsBlock(byte *buffer) {
byte *buf = buffer;
bool oldScriptHeader = (getSciVersion() == SCI_VERSION_0_EARLY);
if (oldScriptHeader)
buf += 2;
do {
int seekerType = READ_LE_UINT16(buf);
if (seekerType == 0)
break;
if (seekerType == 7) // exports
return buf;
int seekerSize = READ_LE_UINT16(buf + 2);
assert(seekerSize > 0);
buf += seekerSize;
} while (1);
return NULL;
}
reg_t ResourceManager::findGameObject(bool addSci11ScriptOffset) {
Resource *script = findResource(ResourceId(kResourceTypeScript, 0), false);
if (!script)
return NULL_REG;
byte *offsetPtr = 0;
if (getSciVersion() < SCI_VERSION_1_1) {
byte *buf = (getSciVersion() == SCI_VERSION_0_EARLY) ? script->data + 2 : script->data;
// Check if the first block is the exports block (in most cases, it is)
bool exportsIsFirst = (READ_LE_UINT16(buf + 4) == 7);
if (exportsIsFirst) {
offsetPtr = buf + 4 + 2;
} else {
offsetPtr = findSci0ExportsBlock(script->data);
if (!offsetPtr)
error("Unable to find exports block from script 0");
offsetPtr += 4 + 2;
}
} else {
offsetPtr = script->data + 4 + 2 + 2;
}
int16 offset = !isSci11Mac() ? READ_LE_UINT16(offsetPtr) : READ_BE_UINT16(offsetPtr);
// In SCI1.1 and newer, the heap is appended at the end of the script,
// so adjust the offset accordingly
if (getSciVersion() >= SCI_VERSION_1_1 && addSci11ScriptOffset) {
offset += script->size;
// Ensure that the start of the heap is word-aligned - same as in Script::init()
if (script->size & 2)
offset++;
}
return make_reg(1, offset);
}
Common::String ResourceManager::findSierraGameId() {
// In SCI0-SCI1, the heap is embedded in the script. In SCI1.1+, it's separated
Resource *heap = 0;
int nameSelector = 3;
if (getSciVersion() < SCI_VERSION_1_1) {
heap = findResource(ResourceId(kResourceTypeScript, 0), false);
} else {
heap = findResource(ResourceId(kResourceTypeHeap, 0), false);
nameSelector += 5;
}
if (!heap)
return "";
int16 gameObjectOffset = findGameObject(false).offset;
if (!gameObjectOffset)
return "";
// Seek to the name selector of the first export
byte *seeker = heap->data + READ_UINT16(heap->data + gameObjectOffset + nameSelector * 2);
Common::String sierraId;
sierraId += (const char *)seeker;
return sierraId;
}
} // End of namespace Sci