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127 lines
3.9 KiB
C++
127 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_GUI_OPTIONS_H
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#define COMMON_GUI_OPTIONS_H
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#define GUIO_NONE "\x00"
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#define GUIO_NOSUBTITLES "\x01"
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#define GUIO_NOMUSIC "\x02"
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// GUIO_NOSPEECH is a combination of GUIO_NOSPEECHVOLUME and GUIO_NOSUBTITLES
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#define GUIO_NOSPEECH "\x03"
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#define GUIO_NOSFX "\x04"
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#define GUIO_NOMIDI "\x05"
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#define GUIO_NOLAUNCHLOAD "\x06"
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#define GUIO_MIDIPCSPK "\x07"
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#define GUIO_MIDICMS "\x08"
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#define GUIO_MIDIPCJR "\x09"
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#define GUIO_MIDIADLIB "\x0a"
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#define GUIO_MIDIC64 "\x0b"
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#define GUIO_MIDIAMIGA "\x0c"
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#define GUIO_MIDIAPPLEIIGS "\x0d"
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#define GUIO_MIDITOWNS "\x0e"
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#define GUIO_MIDIPC98 "\x0f"
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#define GUIO_MIDISEGACD "\x10"
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#define GUIO_MIDIMT32 "\x11"
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#define GUIO_MIDIGM "\x12"
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#define GUIO_NOASPECT "\x13"
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#define GUIO_RENDERHERCGREEN "\x18"
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#define GUIO_RENDERHERCAMBER "\x19"
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#define GUIO_RENDERCGA "\x1a"
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#define GUIO_RENDEREGA "\x1b"
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#define GUIO_RENDERVGA "\x1c"
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#define GUIO_RENDERAMIGA "\x1d"
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#define GUIO_RENDERFMTOWNS "\x1e"
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#define GUIO_RENDERPC9821 "\x1f"
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#define GUIO_RENDERPC9801 "\x20"
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#define GUIO_RENDERAPPLE2GS "\x21"
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#define GUIO_RENDERATARIST "\x22"
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#define GUIO_RENDERMACINTOSH "\x23"
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#define GUIO_LINKSPEECHTOSFX "\x24"
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#define GUIO_LINKMUSICTOSFX "\x25"
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#define GUIO_NOSPEECHVOLUME "\x26"
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#define GUIO_NOLANG "\x27"
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// Special GUIO flags for the AdvancedDetector's caching of game specific
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// options.
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#define GUIO_GAMEOPTIONS1 "\x30"
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#define GUIO_GAMEOPTIONS2 "\x31"
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#define GUIO_GAMEOPTIONS3 "\x32"
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#define GUIO_GAMEOPTIONS4 "\x33"
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#define GUIO_GAMEOPTIONS5 "\x34"
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#define GUIO_GAMEOPTIONS6 "\x35"
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#define GUIO_GAMEOPTIONS7 "\x36"
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#define GUIO_GAMEOPTIONS8 "\x37"
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#define GUIO_GAMEOPTIONS9 "\x38"
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#define GUIO_GAMEOPTIONS10 "\x39"
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#define GUIO_GAMEOPTIONS11 "\x3a"
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#define GUIO_GAMEOPTIONS12 "\x3b"
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#define GUIO_GAMEOPTIONS13 "\x3c"
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#define GUIO_GAMEOPTIONS14 "\x3d"
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#define GUIO_GAMEOPTIONS15 "\x3e"
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#define GUIO0() (GUIO_NONE)
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#define GUIO1(a) (a)
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#define GUIO2(a,b) (a b)
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#define GUIO3(a,b,c) (a b c)
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#define GUIO4(a,b,c,d) (a b c d)
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#define GUIO5(a,b,c,d,e) (a b c d e)
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#define GUIO6(a,b,c,d,e,f) (a b c d e f)
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#define GUIO7(a,b,c,d,e,f,g) (a b c d e f g)
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#define GUIO8(a,b,c,d,e,f,g,h) (a b c d e f g h)
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#define GUIO9(a,b,c,d,e,f,g,h,i) (a b c d e f g h i)
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namespace Common {
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/**
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* @defgroup common_gui_options GUI options
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* @ingroup common
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*
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* @brief API for managing the options of the graphical user interface (GUI).
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*
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* @{
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*/
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class String;
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bool checkGameGUIOption(const String &option, const String &str);
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String parseGameGUIOptions(const String &str);
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const String getGameGUIOptionsDescription(const String &options);
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/**
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* Update the GUI options of the current config manager
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* domain when they differ to the ones passed as
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* parameter.
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*/
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void updateGameGUIOptions(const String &options, const String &langOption);
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/** @} */
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} // End of namespace Common
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#endif
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