scummvm/backends
Bastien Bouclet 9cc2fee887 SDL: Enable joystick input by default
Game controller input is now enabled whenever a compatible device is
connected. The keymapper's keymaps are refreshed when a joystick is added
or removed.

Fixes #10366.
2020-03-16 18:41:27 +01:00
..
audiocd WIN32: Move all ARRAYSIZE undefs to util.h 2018-12-17 12:28:33 +02:00
cloud GUI: OPTIONS: Cloud storage list populated with translated string on addCloudControls() 2020-02-09 22:06:19 +02:00
dialogs WIN32: Ensure the translated dialog strings are using the correct encoding 2019-04-04 01:06:30 +03:00
events SDL: Enable joystick input by default 2020-03-16 18:41:27 +01:00
fs 3DS: Disable newlib buffered io and use ScummVM's implementation 2020-02-07 18:33:56 +01:00
graphics SDL: Add a separate function for setting the hardware size 2020-03-16 01:30:05 +02:00
keymapper SDL: Enable joystick input by default 2020-03-16 18:41:27 +01:00
log
midi AUDIO: Added override keywords 2020-03-09 16:08:19 +01:00
mixer BACKENDS: Remove LinuxMoto port. 2020-03-09 14:31:14 +01:00
mutex ANDROID: Add a pthreads-based mutex manager 2019-04-20 15:53:56 +03:00
networking NETWORKING: Fix compiler warning about always false comparison 2020-02-01 18:22:38 +02:00
platform SDL: Enable joystick input by default 2020-03-16 18:41:27 +01:00
plugins BASE: Fix being unable to run games when using dynamic plugins 2020-01-04 17:49:32 +01:00
saves COMMON: Make save compression optional when copying 2019-12-09 22:57:46 -08:00
taskbar WIN32: Move all ARRAYSIZE undefs to util.h 2018-12-17 12:28:33 +02:00
text-to-speech TTS: Fix use of virtual function in TTSMan destructor 2019-11-15 21:24:22 +01:00
timer PSP: Make the PspTimer class a subclass of DefaultTimerManager 2019-12-10 08:35:13 +02:00
updates WIN32: Exit when WinSparkle runs installer 2019-11-08 09:19:07 +01:00
vkeybd
base-backend.cpp BACKENDS: Fix using fillScreen in non-paletted screen modes 2019-11-10 01:25:46 +02:00
base-backend.h
modular-backend.cpp GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
modular-backend.h GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
module.mk KEYMAPPER: Introduce a Virtual Mouse event source 2020-03-09 20:00:31 +01:00