mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 19:32:11 +00:00
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This file is based on WME Lite.
|
|
* http://dead-code.org/redir.php?target=wmelite
|
|
* Copyright (c) 2011 Jan Nedoma
|
|
*/
|
|
|
|
#ifndef WINTERMUTE_UITILEDIMAGE_H
|
|
#define WINTERMUTE_UITILEDIMAGE_H
|
|
|
|
|
|
#include "UIObject.h"
|
|
|
|
namespace WinterMute {
|
|
class CBSubFrame;
|
|
class CUITiledImage : public CBObject {
|
|
public:
|
|
DECLARE_PERSISTENT(CUITiledImage, CBObject)
|
|
void correctSize(int *Width, int *Height);
|
|
HRESULT loadFile(const char *Filename);
|
|
HRESULT loadBuffer(byte *Buffer, bool Complete = true);
|
|
virtual HRESULT saveAsText(CBDynBuffer *Buffer, int Indent);
|
|
|
|
HRESULT display(int X, int Y, int Width, int Height);
|
|
CUITiledImage(CBGame *inGame = NULL);
|
|
virtual ~CUITiledImage();
|
|
CBSubFrame *_image;
|
|
RECT _upLeft;
|
|
RECT _upMiddle;
|
|
RECT _upRight;
|
|
RECT _middleLeft;
|
|
RECT _middleMiddle;
|
|
RECT _middleRight;
|
|
RECT _downLeft;
|
|
RECT _downMiddle;
|
|
RECT _downRight;
|
|
};
|
|
|
|
} // end of namespace WinterMute
|
|
|
|
#endif
|