mirror of
https://github.com/libretro/scummvm.git
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88913c0139
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
127 lines
3.7 KiB
C++
127 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// HACK to allow building with the SDL backend on MinGW
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// see bug #1800764 "TOOLS: MinGW tools building broken"
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#ifdef main
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#undef main
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#endif // main
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "parser.h"
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#define BUFFER_SIZE 8192
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void link(const char *destFilename, char **srcFilenames, int srcCount) {
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if (srcCount <= 0)
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return;
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FILE *destFile = fopen(destFilename, "wb");
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if (!destFile)
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return;
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unsigned int v = 0;
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const char *headerStr = "MADS";
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int fileOffset = 4 * (srcCount + 2);
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// Write header bit
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fwrite(headerStr, 1, 4, destFile);
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for (int i = 0; i <= srcCount; ++i)
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fwrite(&v, 1, 4, destFile);
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// Set up buffer for copying
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void *tempBuffer = malloc(BUFFER_SIZE);
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// Loop through copying each source file and setting it's file offset in the header
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for (int i = 0; i < srcCount; ++i) {
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// Add any extra padding to ensure that each file starts on a paragraph boundary
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if ((fileOffset % 16) != 0) {
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v = 0;
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while ((fileOffset % 16) != 0) {
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fwrite(&v, 1, 1, destFile);
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++fileOffset;
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}
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}
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FILE *srcFile = fopen(srcFilenames[i], "rb");
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if (!srcFile) {
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printf("Could not locate file '%s'\n", srcFilenames[i]);
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break;
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}
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// Set the starting position of the file
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fseek(destFile, 4 + (i * 4), SEEK_SET);
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fwrite(&fileOffset, 1, 4, destFile);
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// Move back to the end of the destination and copy the source file contents over
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fseek(destFile, 0, SEEK_END);
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while (!feof(srcFile)) {
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int bytesRead = fread(tempBuffer, 1, BUFFER_SIZE, srcFile);
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fwrite(tempBuffer, 1, bytesRead, destFile);
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fileOffset += bytesRead;
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}
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fclose(srcFile);
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}
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fclose(destFile);
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free(tempBuffer);
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printf("Done.\n");
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}
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int main(int argc, char *argv[]) {
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if (argc == 1) {
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printf("%s - ScummVM MADS Game script compiler v 1.0\n\n", argv[0]);
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printf("Parameters: %s src_filename.txt [dest_filename.bin] - Compiles a script text file to an output binary\t", argv[0]);
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printf("\t%s /link mads.dat filename1.bin [filename2.bin ..] - Joins one or more compiled Bin files to make\n", argv[0]);
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printf("an output suitable for running in ScummVM.\n\n");
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} else if (!strcmp(argv[1], "/link")) {
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// Link intermediate files into a final mads.dat file
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if (argc < 4)
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printf("Insufficient parameters\n");
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else
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link(argv[2], &argv[3], argc - 3);
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} else {
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// Compile a file
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char buffer[256];
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const char *destFilename = buffer;
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if (argc >= 3)
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destFilename = argv[2];
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else {
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// Use the source filename, but change the extension to '.bin'
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strcpy(buffer, argv[1]);
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char *p = buffer + strlen(buffer) - 1;
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while ((p >= buffer) && (*p != '.')) --p;
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if (p > buffer)
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// Change the extension
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strcpy(p, ".bin");
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}
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// Compile the specified source file
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bool result = Compile(argv[1], destFilename);
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return result ? 0 : 1;
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}
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return 0;
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} |