..
agi
AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting"
2012-01-07 18:56:23 +02:00
agos
AGOS: Fix silly copy&paste mistake, which broke Vorbis and MP3 support.
2012-01-26 01:35:06 +01:00
cge
CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure
2011-12-22 19:30:47 +11:00
cine
CINE: Add some comments to the MT-32 instrument code.
2011-12-19 01:10:48 +01:00
composer
COMPOSER: Don't delete pipe streams too early.
2011-11-05 18:33:52 +01:00
cruise
CRUISE: Fix cppcheck warning about possible NULL pointer use.
2011-12-27 23:25:45 +01:00
draci
DRACI: Move readByte() and readUint32LE() out of assert()
2012-01-15 00:04:28 +01:00
drascula
DRASCULA: Replace usage of 'goto'.
2011-12-08 14:54:18 +00:00
dreamweb
DREAMWEB: Rewrite a comment, since the old one could be misread
2012-01-12 00:00:26 +01:00
gob
GOB: Add a controlable Oko to Geisha's Diving minigame
2012-01-27 14:27:16 +01:00
groovie
GROOVIE: Prefer 'mask' animations to run at regular speed.
2011-11-29 22:31:26 +10:30
hugo
HUGO: Fix warning about hidden pause() method from parent class
2011-12-12 16:27:41 +01:00
kyra
KYRA: Fix out of bounds access caused by a typo.
2012-01-21 19:31:12 +01:00
lastexpress
COMMON: Make more members of Archive constant.
2011-12-13 17:55:57 +01:00
lure
LURE: Move readByte() call out of assert()
2012-01-14 23:58:59 +01:00
made
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
mohawk
MOHAWK: Add another lilmonster demo
2011-12-19 19:06:57 -05:00
parallaction
COMMON: Make more members of Archive constant.
2011-12-13 17:55:57 +01:00
queen
QUEEN: Remove unused variable
2011-11-20 10:37:44 +01:00
saga
SAGA: Rework the way audio is buffered
2011-12-24 11:09:54 -05:00
sci
SCI: Update a workaround for the demo of QFG4 to make it work again
2012-01-16 19:19:09 +02:00
scumm
SCUMM: add missing free()
2012-01-15 13:36:58 +01:00
sky
SKY: Fix warning
2011-12-19 23:58:55 +01:00
sword1
SWORD1: Do not look for color indexes in cutscenes when there is no subtitles
2012-01-18 02:44:02 +00:00
sword2
SWORD2: Force fake transparency for PSX sprites
2012-01-09 00:17:29 +01:00
sword25
SWORD25: Reduce usage of 'goto'.
2011-12-08 19:24:42 +00:00
teenagent
ALL: Remove unnecessary forward declarations.
2011-11-21 15:59:19 +01:00
testbed
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
tinsel
TINSEL: Take advantage of KeyState::hasFlags.
2011-12-30 01:53:01 +01:00
toltecs
TOLTECS: Removed two goto statements
2011-12-05 02:31:56 +02:00
toon
TOON: Replace usage of 'goto'.
2011-12-08 03:10:17 +00:00
touche
TOUCHE: Fix playback of simultaneous sfx.
2011-11-24 23:10:51 +01:00
tsage
TSAGE: Fix compilation, sorry
2012-01-25 22:20:34 +01:00
tucker
TUCKER: remove duplicated logic branches in locations 48 and 66 (checked against the original)
2011-12-02 21:13:16 +01:00
advancedDetector.cpp
AD: Swtich GUI options to a char array.
2011-10-23 17:53:13 +01:00
advancedDetector.h
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
dialogs.cpp
ENGINES: make the default savegame description be the timestamp
2011-09-23 22:06:08 -05:00
dialogs.h
engine.cpp
KEYMAPPER: Make engine keymap init and cleanup more generic
2011-12-30 12:36:11 -06:00
engine.h
KEYMAPPER: Make engine keymap init and cleanup more generic
2011-12-30 12:36:11 -06:00
engines.mk
KYRA: (EOB) - initial code base commit
2011-12-26 16:18:10 +01:00
game.cpp
AD: Swtich GUI options to a char array.
2011-10-23 17:53:13 +01:00
game.h
ALL: Reduce assignment of "" to Common::String.
2011-10-23 20:04:03 +02:00
metaengine.h
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h