mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-03 07:30:56 +00:00
d2b0070c5f
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912
1362 lines
29 KiB
C++
1362 lines
29 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "scumm.h"
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#include "gui.h"
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#include "string.h"
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#include "gameDetector.h"
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void Scumm::initRandSeeds()
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{
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_randSeed1 = 0xA943DE35;
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_randSeed2 = 0x37A9ED27;
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}
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uint Scumm::getRandomNumber(uint max)
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{
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/* TODO: my own random number generator */
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_randSeed1 = 0xDEADBEEF * (_randSeed1 + 1);
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_randSeed1 = (_randSeed1 >> 13) | (_randSeed1 << 19);
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return _randSeed1 % max;
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}
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uint Scumm::getRandomNumberRng(uint min, uint max)
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{
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return getRandomNumber(max - min + 1) + min;
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}
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void Scumm::scummInit()
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{
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int i;
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Actor *a;
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debug(9, "scummInit");
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if (_features & GF_SMALL_HEADER)
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_resourceHeaderSize = 6;
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else
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_resourceHeaderSize = 8;
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if (!(_features & GF_SMALL_NAMES))
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loadCharset(1);
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initScreens(0, 16, 320, 144);
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setShake(0);
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setupCursor();
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for (i = 1, a = getFirstActor(); ++a, i < NUM_ACTORS; i++) {
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a->number = i;
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initActor(a, 1);
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}
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_defaultTalkDelay = 60;
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_vars[VAR_CHARINC] = 4;
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_numNestedScripts = 0;
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vm.cutSceneStackPointer = 0;
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memset(vm.cutScenePtr, 0, sizeof(vm.cutScenePtr));
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memset(vm.cutSceneData, 0, sizeof(vm.cutSceneData));
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for (i = 0; i < _maxVerbs; i++) {
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_verbs[i].verbid = 0;
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_verbs[i].right = 319;
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_verbs[i].oldleft = -1;
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_verbs[i].type = 0;
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_verbs[i].color = 2;
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_verbs[i].hicolor = 0;
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_verbs[i].charset_nr = 1;
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_verbs[i].curmode = 0;
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_verbs[i].saveid = 0;
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_verbs[i].center = 0;
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_verbs[i].key = 0;
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}
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if (!(_features & GF_AFTER_V7)) {
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camera._leftTrigger = 10;
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camera._rightTrigger = 30;
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camera._mode = 0;
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}
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camera._follows = 0;
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virtscr[0].xstart = 0;
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if (!(_features & GF_AFTER_V7)) {
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_vars[VAR_V5_DRAWFLAGS] = 11;
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_vars[VAR_59] = 3;
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}
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mouse.x = 104;
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mouse.y = 56;
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_ENCD_offs = 0;
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_EXCD_offs = 0;
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_currentScript = 0xFF;
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_sentenceNum = 0;
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_currentRoom = 0;
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_numObjectsInRoom = 0;
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_actorToPrintStrFor = 0;
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charset._bufPos = 0;
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_haveMsg = 0;
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_varwatch = -1;
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_screenStartStrip = 0;
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_vars[VAR_TALK_ACTOR] = 0;
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_talkDelay = 0;
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_keepText = false;
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_cursorState = 0;
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_userPut = 0;
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_newEffect = 129;
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_fullRedraw = true;
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clearDrawObjectQueue();
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for (i = 0; i < 6; i++) {
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if (_features & GF_OLD256) {
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string[i].t_xpos = 0;
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string[i].t_ypos = 0;
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} else {
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string[i].t_xpos = 2;
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string[i].t_ypos = 5;
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}
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string[i].t_right = 319;
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string[i].t_color = 0xF;
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string[i].t_center = 0;
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string[i].t_charset = 0;
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}
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_numInMsgStack = 0;
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createResource(rtTemp, 6, 500);
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initScummVars();
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if (!(_features & GF_AFTER_V6))
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_vars[VAR_V5_TALK_STRING_Y] = -0x50;
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getGraphicsPerformance();
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}
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void Scumm::initScummVars()
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{
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if (!(_features & GF_AFTER_V7)) {
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_vars[VAR_CURRENTDRIVE] = _currentDrive;
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_vars[VAR_FIXEDDISK] = checkFixedDisk();
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_vars[VAR_SOUNDCARD] = _soundCardType;
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_vars[VAR_VIDEOMODE] = 0x13;
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_vars[VAR_HEAPSPACE] = 630;
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_vars[VAR_MOUSEPRESENT] = _mousePresent;
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_vars[VAR_SOUNDPARAM] = _soundParam;
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_vars[VAR_SOUNDPARAM2] = _soundParam2;
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_vars[VAR_SOUNDPARAM3] = _soundParam3;
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if (_features & GF_AFTER_V6)
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_vars[VAR_V6_EMSSPACE] = 10000;
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}
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}
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void Scumm::checkRange(int max, int min, int no, const char *str)
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{
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if (no < min || no > max) {
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error("Value %d is out of bounds (%d,%d) int script(%d) msg %s", no, min,
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max, vm.slot[_curExecScript].number, str);
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}
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}
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int Scumm::scummLoop(int delta)
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{
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static int counter = 0;
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#ifndef _WIN32_WCE
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if (_debugger)
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_debugger->on_frame();
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#endif
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_vars[VAR_TMR_1] += delta;
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_vars[VAR_TMR_2] += delta;
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_vars[VAR_TMR_3] += delta;
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_vars[VAR_TMR_4] += delta;
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if (delta > 15)
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delta = 15;
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decreaseScriptDelay(delta);
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_talkDelay -= delta;
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if (_talkDelay < 0)
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_talkDelay = 0;
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processKbd();
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if (_features & GF_AFTER_V7) {
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_vars[VAR_CAMERA_POS_X] = camera._cur.x;
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_vars[VAR_CAMERA_POS_Y] = camera._cur.y;
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} else {
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_vars[VAR_CAMERA_POS_X] = camera._cur.x;
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}
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_vars[VAR_HAVE_MSG] = _haveMsg;
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_vars[VAR_VIRT_MOUSE_X] = _virtual_mouse_x;
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_vars[VAR_VIRT_MOUSE_Y] = _virtual_mouse_y;
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_vars[VAR_MOUSE_X] = mouse.x;
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_vars[VAR_MOUSE_Y] = mouse.y;
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_vars[VAR_DEBUGMODE] = _debugMode;
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if (_features & GF_AUDIOTRACKS) {
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if (delta) {
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if (++counter != 2)
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_vars[VAR_MI1_TIMER] += 5;
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else {
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counter = 0;
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_vars[VAR_MI1_TIMER] += 6;
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}
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}
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} else if (_features & GF_OLD256)
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_vars[VAR_MUSIC_FLAG]++; // ENDERFIX
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if (_saveLoadFlag) {
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if (_saveLoadFlag == 1) {
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saveState(_saveLoadSlot, _saveLoadCompatible);
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if (_saveLoadCompatible)
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_vars[VAR_GAME_LOADED] = 201;
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} else {
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loadState(_saveLoadSlot, _saveLoadCompatible);
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if (_saveLoadCompatible) {
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_vars[VAR_GAME_LOADED] = 203;
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}
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}
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_saveLoadFlag = 0;
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}
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if (_completeScreenRedraw) {
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int i;
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Actor *a;
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_completeScreenRedraw = false;
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gdi.clearUpperMask();
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charset._hasMask = false;
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redrawVerbs();
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_fullRedraw = true;
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for (i = 0, a = getFirstActor(); i < NUM_ACTORS; i++, a++)
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a->needRedraw = 1;
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}
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runAllScripts();
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checkExecVerbs();
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checkAndRunVar33();
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if (_currentRoom == 0) {
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gdi._cursorActive = 0;
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CHARSET_1();
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drawDirtyScreenParts();
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processSoundQues();
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camera._last = camera._cur;
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} else {
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walkActors();
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moveCamera();
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fixObjectFlags();
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CHARSET_1();
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if (!(_features & GF_AFTER_V7)) {
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if (camera._cur.x != camera._last.x || _BgNeedsRedraw || _fullRedraw) {
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redrawBGAreas();
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}
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} else {
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if (camera._cur.x != camera._last.x || camera._cur.y != camera._last.y
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|| _BgNeedsRedraw || _fullRedraw) {
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redrawBGAreas();
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}
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}
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processDrawQue();
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setActorRedrawFlags();
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resetActorBgs();
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// if (!(_vars[VAR_V5_DRAWFLAGS]&2) && _vars[VAR_V5_DRAWFLAGS]&4) {
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// error("Flashlight not implemented in this version");
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// }
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processActors();
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clear_fullRedraw();
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cyclePalette();
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palManipulate();
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if (_doEffect) {
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_doEffect = false;
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screenEffect(_newEffect);
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clearClickedStatus();
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}
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if (_cursorState > 0) {
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verbMouseOver(checkMouseOver(mouse.x, mouse.y));
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}
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drawEnqueuedObjects();
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drawDirtyScreenParts();
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removeEnqueuedObjects();
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if (!(_features & GF_AFTER_V6))
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playActorSounds();
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processSoundQues();
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camera._last = camera._cur;
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}
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if (!(++_expire_counter)) {
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increaseResourceCounter();
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}
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animateCursor();
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/* show or hide mouse */
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_system->show_mouse(_cursorState > 0);
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_vars[VAR_TIMER] = 0;
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return _vars[VAR_TIMER_NEXT];
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}
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void Scumm::startScene(int room, Actor * a, int objectNr)
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{
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int i, where;
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Actor *at;
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CHECK_HEAP debug(1, "Loading room %d", room);
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clearMsgQueue();
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unkVirtScreen4(_switchRoomEffect2);
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_newEffect = _switchRoomEffect;
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if (_currentScript != 0xFF) {
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if (vm.slot[_currentScript].where == WIO_ROOM ||
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vm.slot[_currentScript].where == WIO_FLOBJECT) {
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if (vm.slot[_currentScript].cutsceneOverride != 0)
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error("Object %d stopped with active cutscene/override in exit",
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vm.slot[_currentScript].number);
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_currentScript = 0xFF;
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} else if (vm.slot[_currentScript].where == WIO_LOCAL) {
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if (vm.slot[_currentScript].cutsceneOverride != 0)
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error("Script %d stopped with active cutscene/override in exit",
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vm.slot[_currentScript].number);
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_currentScript = 0xFF;
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}
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}
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_vars[VAR_NEW_ROOM] = room;
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runExitScript();
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killScriptsAndResources();
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clearEnqueue();
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stopCycle(0);
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for (i = 1, at = getFirstActor(); ++at, i < NUM_ACTORS; i++) {
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if (at->visible)
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hideActor(at);
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}
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if (!(_features & GF_AFTER_V7)) {
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for (i = 0; i < 0x100; i++)
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_shadowPalette[i] = i;
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}
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clearDrawObjectQueue();
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_vars[VAR_ROOM] = room;
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_fullRedraw = 1;
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increaseResourceCounter();
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_currentRoom = room;
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_vars[VAR_ROOM] = room;
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// printf("startscene with room 0x%x\n", room);
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if (room >= 0x80)
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_roomResource = _resourceMapper[room & 0x7F];
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else
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_roomResource = room;
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_vars[VAR_ROOM_RESOURCE] = _roomResource;
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if (room != 0)
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ensureResourceLoaded(1, room);
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if (_currentRoom == 0) {
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_ENCD_offs = _EXCD_offs = 0;
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_numObjectsInRoom = 0;
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return;
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}
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initRoomSubBlocks();
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if (_features & GF_SMALL_HEADER)
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loadRoomObjectsSmall();
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else
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loadRoomObjects();
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if (!(_features & GF_AFTER_V7)) {
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camera._mode = CM_NORMAL;
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camera._cur.x = camera._dest.x = 160;
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}
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if (_features & GF_AFTER_V6) {
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_vars[VAR_V6_SCREEN_WIDTH] = _scrWidth;
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_vars[VAR_V6_SCREEN_HEIGHT] = _scrHeight;
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}
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if (_features & GF_AFTER_V7) {
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_vars[VAR_CAMERA_MIN_X] = 160;
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_vars[VAR_CAMERA_MAX_X] = _scrWidth - 160;
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_vars[VAR_CAMERA_MIN_Y] = 100;
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_vars[VAR_CAMERA_MAX_Y] = _scrHeight - 100;
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setCameraAt(160, 100);
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} else {
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_vars[VAR_CAMERA_MAX_X] = _scrWidth - 160;
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_vars[VAR_CAMERA_MIN_X] = 160;
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}
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if (_roomResource == 0)
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return;
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memset(gfxUsageBits, 0, sizeof(gfxUsageBits));
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if (a) {
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where = whereIsObject(objectNr);
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if (where != WIO_ROOM && where != WIO_FLOBJECT)
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error("startScene: Object %d is not in room %d", objectNr,
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_currentRoom);
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getObjectXYPos(objectNr);
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putActor(a, _xPos, _yPos, _currentRoom);
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fixActorDirection(a, _dir + 180);
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a->moving = 0;
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}
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showActors();
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_egoPositioned = false;
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runEntryScript();
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if (!(_features & GF_AFTER_V7)) {
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if (a && !_egoPositioned) {
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getObjectXYPos(objectNr);
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putActor(a, _xPos, _yPos, _currentRoom);
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a->moving = 0;
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}
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} else {
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if (camera._follows) {
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Actor *a = derefActorSafe(camera._follows, "startScene: follows");
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setCameraAt(a->x, a->y);
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}
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}
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_doEffect = true;
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CHECK_HEAP;
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}
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void Scumm::initRoomSubBlocks()
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{
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int i, offs;
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byte *ptr;
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byte *roomptr, *searchptr;
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RoomHeader *rmhd;
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_ENCD_offs = 0;
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_EXCD_offs = 0;
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_CLUT_offs = 0;
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_PALS_offs = 0;
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nukeResource(rtMatrix, 1);
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nukeResource(rtMatrix, 2);
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for (i = 1; i < _maxScaleTable; i++)
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nukeResource(rtScaleTable, i);
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roomptr = getResourceAddress(rtRoom, _roomResource);
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rmhd = (RoomHeader *)findResourceData(MKID('RMHD'), roomptr);
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if (_features & GF_AFTER_V7) {
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_scrWidth = READ_LE_UINT16(&(rmhd->v7.width));
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_scrHeight = READ_LE_UINT16(&(rmhd->v7.height));
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} else {
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_scrWidth = READ_LE_UINT16(&(rmhd->old.width));
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_scrHeight = READ_LE_UINT16(&(rmhd->old.height));
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}
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if (_features & GF_SMALL_HEADER)
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_IM00_offs = findResourceData(MKID('IM00'), roomptr) - roomptr;
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else
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_IM00_offs =
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findResource(MKID('IM00'),
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findResource(MKID('RMIM'), roomptr)) - roomptr;
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ptr = findResourceData(MKID('EXCD'), roomptr);
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if (ptr) {
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_EXCD_offs = ptr - roomptr;
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#ifdef DUMP_SCRIPTS
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dumpResource("exit-", _roomResource, ptr - 8);
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#endif
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}
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ptr = findResourceData(MKID('ENCD'), roomptr);
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if (ptr) {
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_ENCD_offs = ptr - roomptr;
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#ifdef DUMP_SCRIPTS
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dumpResource("entry-", _roomResource, ptr - 8);
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#endif
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}
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if (_features & GF_SMALL_HEADER) {
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ptr = findResourceData(MKID('BOXD'), roomptr);
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if (ptr) {
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byte numOfBoxes = *(ptr);
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int size;
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if (_features & GF_OLD256)
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size = numOfBoxes * (SIZEOF_BOX - 2) + 1;
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else
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size = numOfBoxes * SIZEOF_BOX + 1;
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createResource(rtMatrix, 2, size);
|
|
memcpy(getResourceAddress(rtMatrix, 2), ptr, size);
|
|
ptr += size;
|
|
size = getResourceDataSize(ptr - size - 6) - size;
|
|
|
|
if (size >= 0) { // do this :)
|
|
createResource(rtMatrix, 1, size);
|
|
memcpy(getResourceAddress(rtMatrix, 1), ptr, size);
|
|
}
|
|
|
|
}
|
|
} else {
|
|
ptr = findResourceData(MKID('BOXD'), roomptr);
|
|
if (ptr) {
|
|
int size = getResourceDataSize(ptr);
|
|
createResource(rtMatrix, 2, size);
|
|
roomptr = getResourceAddress(rtRoom, _roomResource);
|
|
ptr = findResourceData(MKID('BOXD'), roomptr);
|
|
memcpy(getResourceAddress(rtMatrix, 2), ptr, size);
|
|
}
|
|
|
|
ptr = findResourceData(MKID('BOXM'), roomptr);
|
|
if (ptr) {
|
|
int size = getResourceDataSize(ptr);
|
|
createResource(rtMatrix, 1, size);
|
|
roomptr = getResourceAddress(rtRoom, _roomResource);
|
|
ptr = findResourceData(MKID('BOXM'), roomptr);
|
|
memcpy(getResourceAddress(rtMatrix, 1), ptr, size);
|
|
}
|
|
}
|
|
|
|
ptr = findResourceData(MKID('SCAL'), roomptr);
|
|
if (ptr) {
|
|
offs = ptr - roomptr;
|
|
for (i = 1; i < _maxScaleTable; i++, offs += 8) {
|
|
int a = READ_LE_UINT16(roomptr + offs);
|
|
int b = READ_LE_UINT16(roomptr + offs + 2);
|
|
int c = READ_LE_UINT16(roomptr + offs + 4);
|
|
int d = READ_LE_UINT16(roomptr + offs + 6);
|
|
if (a || b || c || d) {
|
|
setScaleItem(i, b, a, d, c);
|
|
roomptr = getResourceAddress(rtRoom, _roomResource);
|
|
}
|
|
}
|
|
}
|
|
memset(_localScriptList, 0, sizeof(_localScriptList));
|
|
|
|
searchptr = roomptr = getResourceAddress(rtRoom, _roomResource);
|
|
if (_features & GF_SMALL_HEADER) {
|
|
while ((ptr = findResourceSmall(MKID('LSCR'), searchptr)) != NULL) {
|
|
int id = 0;
|
|
ptr += _resourceHeaderSize; /* skip tag & size */
|
|
#ifdef DUMP_SCRIPTS
|
|
do {
|
|
char buf[32];
|
|
sprintf(buf, "room-%d-", _roomResource);
|
|
dumpResource(buf, id, ptr - 6);
|
|
} while (0);
|
|
#endif
|
|
id = ptr[0];
|
|
_localScriptList[id - _numGlobalScripts] = ptr + 1 - roomptr;
|
|
searchptr = NULL;
|
|
}
|
|
} else {
|
|
while ((ptr = findResource(MKID('LSCR'), searchptr)) != NULL) {
|
|
int id = 0;
|
|
|
|
ptr += _resourceHeaderSize; /* skip tag & size */
|
|
|
|
if (_features & GF_AFTER_V7) {
|
|
id = READ_LE_UINT16(ptr);
|
|
checkRange(2050, 2000, id, "Invalid local script %d");
|
|
_localScriptList[id - _numGlobalScripts] = ptr + 2 - roomptr;
|
|
} else {
|
|
id = ptr[0];
|
|
_localScriptList[id - _numGlobalScripts] = ptr + 1 - roomptr;
|
|
}
|
|
#ifdef DUMP_SCRIPTS
|
|
do {
|
|
char buf[32];
|
|
sprintf(buf, "room-%d-", _roomResource);
|
|
dumpResource(buf, id, ptr - 8);
|
|
} while (0);
|
|
#endif
|
|
searchptr = NULL;
|
|
}
|
|
}
|
|
|
|
if (_features & GF_SMALL_HEADER)
|
|
ptr = findResourceSmall(MKID('EPAL'), roomptr);
|
|
else
|
|
ptr = findResource(MKID('EPAL'), roomptr);
|
|
|
|
if (ptr)
|
|
_EPAL_offs = ptr - roomptr;
|
|
|
|
if (_features & GF_SMALL_HEADER)
|
|
ptr = findResourceSmall(MKID('CLUT'), roomptr);
|
|
else
|
|
ptr = findResourceData(MKID('CLUT'), roomptr);
|
|
|
|
if (ptr) {
|
|
_CLUT_offs = ptr - roomptr;
|
|
setPaletteFromRes();
|
|
}
|
|
|
|
if (_features & GF_AFTER_V6) {
|
|
ptr = findResource(MKID('PALS'), roomptr);
|
|
if (ptr) {
|
|
_PALS_offs = ptr - roomptr;
|
|
setPalette(0);
|
|
}
|
|
}
|
|
|
|
if (_features & GF_SMALL_HEADER)
|
|
ptr = findResourceData(MKID('CYCL'), roomptr);
|
|
else
|
|
ptr = findResourceData(MKID('CYCL'), roomptr);
|
|
|
|
if (ptr)
|
|
initCycl(findResourceData(MKID('CYCL'), roomptr));
|
|
|
|
ptr = findResourceData(MKID('TRNS'), roomptr);
|
|
if (ptr)
|
|
gdi._transparency = ptr[0];
|
|
else
|
|
gdi._transparency = 255;
|
|
|
|
initBGBuffers();
|
|
|
|
memset(_extraBoxFlags, 0, sizeof(_extraBoxFlags));
|
|
}
|
|
|
|
void Scumm::setScaleItem(int slot, int a, int b, int c, int d)
|
|
{
|
|
byte *ptr;
|
|
int cur, amounttoadd, i, tmp;
|
|
|
|
ptr = createResource(rtScaleTable, slot, 200);
|
|
|
|
if (a == c)
|
|
return;
|
|
|
|
cur = (b - d) * a;
|
|
amounttoadd = d - b;
|
|
|
|
for (i = 200; i > 0; i--) {
|
|
tmp = cur / (c - a) + b;
|
|
if (tmp < 1)
|
|
tmp = 1;
|
|
if (tmp > 255)
|
|
tmp = 255;
|
|
*ptr++ = tmp;
|
|
cur += amounttoadd;
|
|
}
|
|
}
|
|
|
|
void Scumm::dumpResource(char *tag, int idx, byte *ptr)
|
|
{
|
|
char buf[256];
|
|
FILE *out;
|
|
|
|
uint32 size;
|
|
if (_features & GF_SMALL_HEADER)
|
|
size = READ_LE_UINT32(ptr);
|
|
else
|
|
size = READ_BE_UINT32_UNALIGNED(ptr + 4);
|
|
|
|
#if defined(__APPLE__CW)
|
|
sprintf(buf, ":dumps:%s%d.dmp", tag, idx);
|
|
#else
|
|
sprintf(buf, "dumps/%s%d.dmp", tag, idx);
|
|
#endif
|
|
|
|
out = fopen(buf, "rb");
|
|
if (!out) {
|
|
out = fopen(buf, "wb");
|
|
if (!out)
|
|
return;
|
|
fwrite(ptr, size, 1, out);
|
|
}
|
|
fclose(out);
|
|
}
|
|
|
|
|
|
void Scumm::clear_fullRedraw()
|
|
{
|
|
_fullRedraw = 0;
|
|
}
|
|
|
|
void Scumm::clearClickedStatus()
|
|
{
|
|
checkKeyHit();
|
|
_mouseButStat = 0;
|
|
_leftBtnPressed = 0;
|
|
_rightBtnPressed = 0;
|
|
}
|
|
|
|
int Scumm::checkKeyHit()
|
|
{
|
|
int a = _keyPressed;
|
|
_keyPressed = 0;
|
|
return a;
|
|
}
|
|
|
|
void Scumm::unkRoomFunc3(int a, int b, int c, int d, int e)
|
|
{
|
|
warning("stub unkRoomFunc3(%d,%d,%d,%d,%d)", a, b, c, d, e);
|
|
}
|
|
|
|
|
|
void Scumm::unkRoomFunc4(int a, int b, int c, int d, int e)
|
|
{
|
|
/* TODO: implement this */
|
|
warning("unkRoomFunc4: not implemented");
|
|
}
|
|
|
|
void Scumm::pauseGame(bool user)
|
|
{
|
|
((Gui *)_gui)->pause(this);
|
|
}
|
|
|
|
void Scumm::setOptions()
|
|
{
|
|
((Gui *)_gui)->options(this);
|
|
}
|
|
|
|
void Scumm::shutDown(int i)
|
|
{
|
|
/* TODO: implement this */
|
|
warning("shutDown: not implemented");
|
|
}
|
|
|
|
void Scumm::processKbd()
|
|
{
|
|
getKeyInput(0);
|
|
|
|
_virtual_mouse_x = mouse.x + virtscr[0].xstart;
|
|
_virtual_mouse_y = mouse.y;
|
|
|
|
if (!(_features & GF_OLD256))
|
|
_virtual_mouse_y += virtscr[0].topline;
|
|
else
|
|
_virtual_mouse_y -= 16;
|
|
|
|
if (_virtual_mouse_y < 0)
|
|
_virtual_mouse_y = -1;
|
|
if (_features & GF_OLD256) {
|
|
if (_virtual_mouse_y >= virtscr[0].height + virtscr[0].topline)
|
|
_virtual_mouse_y = -1;
|
|
} else {
|
|
if (_virtual_mouse_y >= virtscr[0].height)
|
|
_virtual_mouse_y = -1;
|
|
}
|
|
|
|
if (!_lastKeyHit)
|
|
return;
|
|
|
|
if (_lastKeyHit == KEY_SET_OPTIONS) {
|
|
setOptions();
|
|
return;
|
|
}
|
|
|
|
if (_lastKeyHit == _vars[VAR_RESTART_KEY]) {
|
|
warning("Restart not implemented");
|
|
// pauseGame(true);
|
|
return;
|
|
}
|
|
|
|
if (_lastKeyHit == _vars[VAR_PAUSE_KEY]) {
|
|
pauseGame(true);
|
|
/* pause */
|
|
return;
|
|
}
|
|
|
|
if (_lastKeyHit == _vars[VAR_CUTSCENEEXIT_KEY]) {
|
|
if (_insaneState) {
|
|
videoFinished = 1;
|
|
} else
|
|
exitCutscene();
|
|
} else if (_lastKeyHit == _vars[VAR_SAVELOADDIALOG_KEY]
|
|
&& _currentRoom != 0) {
|
|
if (_features & GF_AFTER_V7)
|
|
runScript(_vars[VAR_UNK_SCRIPT], 0, 0, 0);
|
|
((Gui *)_gui)->saveLoadDialog(this);
|
|
if (_features & GF_AFTER_V7)
|
|
runScript(_vars[VAR_UNK_SCRIPT_2], 0, 0, 0);
|
|
} else if (_lastKeyHit == _vars[VAR_TALKSTOP_KEY]) {
|
|
_talkDelay = 0;
|
|
if (_sfxMode == 2)
|
|
stopTalk();
|
|
return;
|
|
}
|
|
|
|
_mouseButStat = _lastKeyHit;
|
|
}
|
|
|
|
int Scumm::getKeyInput(int a)
|
|
{
|
|
_mouseButStat = 0;
|
|
|
|
_lastKeyHit = checkKeyHit();
|
|
if (a == 0)
|
|
convertKeysToClicks();
|
|
|
|
if (mouse.x < 0)
|
|
mouse.x = 0;
|
|
if (mouse.x > 319)
|
|
mouse.x = 319;
|
|
if (mouse.y < 0)
|
|
mouse.y = 0;
|
|
if (mouse.y > 199)
|
|
mouse.y = 199;
|
|
|
|
if (_leftBtnPressed & msClicked && _rightBtnPressed & msClicked) {
|
|
_mouseButStat = 0;
|
|
_lastKeyHit = _vars[VAR_CUTSCENEEXIT_KEY];
|
|
} else if (_leftBtnPressed & msClicked) {
|
|
_mouseButStat = MBS_LEFT_CLICK;
|
|
} else if (_rightBtnPressed & msClicked) {
|
|
_mouseButStat = MBS_RIGHT_CLICK;
|
|
}
|
|
|
|
if (_features & GF_AFTER_V7) {
|
|
// _vars[VAR_LEFTBTN_DOWN] = (_leftBtnPressed&msClicked) != 0;
|
|
_vars[VAR_LEFTBTN_HOLD] = (_leftBtnPressed & msDown) != 0;
|
|
// _vars[VAR_RIGHTBTN_DOWN] = (_rightBtnPressed&msClicked) != 0;
|
|
_vars[VAR_RIGHTBTN_HOLD] = (_rightBtnPressed & msDown) != 0;
|
|
}
|
|
|
|
_leftBtnPressed &= ~msClicked;
|
|
_rightBtnPressed &= ~msClicked;
|
|
|
|
return _lastKeyHit;
|
|
}
|
|
|
|
void Scumm::convertKeysToClicks()
|
|
{
|
|
if (_lastKeyHit && _cursorState > 0) {
|
|
if (_lastKeyHit == 9) {
|
|
_mouseButStat = MBS_RIGHT_CLICK;
|
|
} else if (_lastKeyHit == 13) {
|
|
_mouseButStat = MBS_LEFT_CLICK;
|
|
} else
|
|
return;
|
|
_lastKeyHit = 0;
|
|
}
|
|
}
|
|
|
|
Actor *Scumm::derefActorSafe(int id, const char *errmsg)
|
|
{
|
|
if (id < 1 || id >= NUM_ACTORS) {
|
|
warning
|
|
("Invalid actor %d in %s (script %d, opcode 0x%x) - This is potentially a BIG problem.",
|
|
id, errmsg, vm.slot[_curExecScript].number, _opcode);
|
|
return NULL;
|
|
}
|
|
return derefActor(id);
|
|
}
|
|
|
|
void Scumm::makeCursorColorTransparent(int a)
|
|
{
|
|
int i, size;
|
|
|
|
size = _cursorWidth * _cursorHeight;
|
|
|
|
for (i = 0; i < size; i++)
|
|
if (_grabbedCursor[i] == (byte)a)
|
|
_grabbedCursor[i] = 0xFF;
|
|
|
|
updateCursor();
|
|
}
|
|
|
|
void Scumm::setStringVars(int slot)
|
|
{
|
|
StringTab *st = &string[slot];
|
|
st->xpos = st->t_xpos;
|
|
st->ypos = st->t_ypos;
|
|
st->center = st->t_center;
|
|
st->overhead = st->t_overhead;
|
|
st->no_talk_anim = st->t_no_talk_anim;
|
|
st->right = st->t_right;
|
|
st->color = st->t_color;
|
|
st->charset = st->t_charset;
|
|
}
|
|
|
|
void Scumm::unkMiscOp9()
|
|
{
|
|
warning("stub unkMiscOp9()");
|
|
}
|
|
|
|
void Scumm::startManiac()
|
|
{
|
|
warning("stub startManiac()");
|
|
}
|
|
|
|
void Scumm::destroy()
|
|
{
|
|
freeResources();
|
|
|
|
free(_objectStateTable);
|
|
free(_objectRoomTable);
|
|
free(_objectOwnerTable);
|
|
free(_inventory);
|
|
free(_arrays);
|
|
free(_verbs);
|
|
free(_objs);
|
|
free(_vars);
|
|
free(_bitVars);
|
|
free(_newNames);
|
|
free(_classData);
|
|
}
|
|
|
|
int Scumm::newDirToOldDir(int dir)
|
|
{
|
|
if (dir >= 71 && dir <= 109)
|
|
return 1;
|
|
if (dir >= 109 && dir <= 251)
|
|
return 2;
|
|
if (dir >= 251 && dir <= 289)
|
|
return 0;
|
|
return 3;
|
|
}
|
|
|
|
const int new_dir_table[4] = {
|
|
270,
|
|
90,
|
|
180,
|
|
0,
|
|
};
|
|
|
|
int Scumm::oldDirToNewDir(int dir)
|
|
{
|
|
return new_dir_table[dir];
|
|
}
|
|
|
|
|
|
int Scumm::numSimpleDirDirections(int dirType)
|
|
{
|
|
return dirType ? 8 : 4;
|
|
}
|
|
|
|
const uint16 many_direction_tab[18] = {4, 8, 71, 109, 251, 530, 0, 0, 0, 0, 22, 72, 107, 157, 202, 252, 287, 337};
|
|
const int16 many_direction_tab_2[16] = {0, 90, 180, 270, -1, -1, -1, -1, 0, 45, 90, 135, 180, 225, 270, 315};
|
|
const int bit_table[16] = {1,2,4,8,0x10,0x20,0x40,0x80,0x100,0x200,0x400,0x800,0x1000,0x2000,0x4000,0x8000};
|
|
|
|
|
|
/* Convert an angle to a simple direction */
|
|
int Scumm::toSimpleDir(int dirType, int dir)
|
|
{
|
|
int num = dirType ? 8 : 4, i;
|
|
const uint16 *dirtab = &many_direction_tab[dirType * 8 + 2];
|
|
for (i = 1; i < num; i++, dirtab++) {
|
|
if (dir >= dirtab[0] && dir <= dirtab[1])
|
|
return i;
|
|
}
|
|
return 0;
|
|
|
|
}
|
|
|
|
/* Convert a simple direction to an angle */
|
|
int Scumm::fromSimpleDir(int dirType, int dir)
|
|
{
|
|
if (!dirType)
|
|
dir += dir;
|
|
return dir * 45;
|
|
}
|
|
|
|
|
|
int Scumm::normalizeAngle(int angle)
|
|
{
|
|
return (angle + 360) % 360;
|
|
}
|
|
|
|
void NORETURN CDECL error(const char *s, ...)
|
|
{
|
|
char buf[1024];
|
|
va_list va;
|
|
|
|
va_start(va, s);
|
|
vsprintf(buf, s, va);
|
|
va_end(va);
|
|
|
|
if (g_scumm && g_scumm->_currentScript != 0xFF) {
|
|
ScriptSlot *ss = &g_scumm->vm.slot[g_scumm->_currentScript];
|
|
fprintf(stderr, "Error(%d:%d:0x%X): %s!\n",
|
|
g_scumm->_roomResource,
|
|
ss->number,
|
|
g_scumm->_scriptPointer - g_scumm->_scriptOrgPointer, buf);
|
|
} else {
|
|
fprintf(stderr, "Error: %s!\n", buf);
|
|
}
|
|
// Doesn't wait for any keypress!! Is it intended to?
|
|
exit(1);
|
|
}
|
|
|
|
void CDECL warning(const char *s, ...)
|
|
{
|
|
char buf[1024];
|
|
va_list va;
|
|
|
|
va_start(va, s);
|
|
vsprintf(buf, s, va);
|
|
va_end(va);
|
|
|
|
fprintf(stderr, "WARNING: %s!\n", buf);
|
|
}
|
|
|
|
void CDECL debug(int level, const char *s, ...)
|
|
{
|
|
char buf[1024];
|
|
va_list va;
|
|
|
|
if (level > 5)
|
|
return;
|
|
|
|
va_start(va, s);
|
|
vsprintf(buf, s, va);
|
|
va_end(va);
|
|
printf("%s\n", buf);
|
|
fflush(stdout);
|
|
}
|
|
|
|
void checkHeap()
|
|
{
|
|
#if defined(WIN32)
|
|
if (_heapchk() != _HEAPOK) {
|
|
error("Heap is invalid!");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
ScummDebugger debugger;
|
|
|
|
void Scumm::waitForTimer(int msec_delay) {
|
|
OSystem::Event event;
|
|
uint32 start_time;
|
|
|
|
if (_fastMode&2)
|
|
msec_delay = 0;
|
|
else if (_fastMode&1)
|
|
msec_delay = 10;
|
|
|
|
start_time = _system->get_msecs();
|
|
|
|
for(;;) {
|
|
while (_system->poll_event(&event)) {
|
|
switch(event.event_code) {
|
|
case OSystem::EVENT_KEYDOWN:
|
|
_keyPressed = event.kbd.ascii;
|
|
|
|
if (event.kbd.keycode >= '0' && event.kbd.keycode<='9') {
|
|
if (event.kbd.flags == OSystem::KBD_SHIFT ||
|
|
event.kbd.flags == OSystem::KBD_CTRL) {
|
|
_saveLoadSlot = event.kbd.keycode - '0';
|
|
sprintf(_saveLoadName, "Quicksave %d", _saveLoadSlot);
|
|
_saveLoadFlag = (event.kbd.flags == OSystem::KBD_SHIFT) ? 1 : 2;
|
|
_saveLoadCompatible = false;
|
|
} else if (event.kbd.flags == OSystem::KBD_ALT|OSystem::KBD_CTRL) {
|
|
if (!_system->set_param(OSystem::PARAM_HOTSWAP_GFX_MODE, event.kbd.keycode - '1'))
|
|
warning("Unable to hotswap graphics mode");
|
|
redrawLines(0, 200);
|
|
_palDirtyMin = 0;
|
|
_palDirtyMax = 255;
|
|
updatePalette();
|
|
}
|
|
} else if (event.kbd.flags&OSystem::KBD_CTRL) {
|
|
if (event.kbd.keycode=='z')
|
|
_system->quit();
|
|
else if (event.kbd.keycode=='f')
|
|
_fastMode ^= 1;
|
|
else if (event.kbd.keycode=='g')
|
|
_fastMode ^= 2;
|
|
else if (event.kbd.keycode=='d')
|
|
debugger.attach(this);
|
|
else if (event.kbd.keycode=='s')
|
|
resourceStats();
|
|
} else if (event.kbd.flags&OSystem::KBD_ALT) {
|
|
if (!_system->set_param(OSystem::PARAM_TOGGLE_FULLSCREEN, 0))
|
|
warning("Full screen failed");
|
|
}
|
|
break;
|
|
|
|
case OSystem::EVENT_MOUSEMOVE:
|
|
mouse.x = event.mouse.x;
|
|
mouse.y = event.mouse.y;
|
|
_system->set_mouse_pos(event.mouse.x, event.mouse.y);
|
|
_system->update_screen();
|
|
break;
|
|
|
|
case OSystem::EVENT_LBUTTONDOWN:
|
|
_leftBtnPressed |= msClicked|msDown;
|
|
break;
|
|
|
|
case OSystem::EVENT_RBUTTONDOWN:
|
|
_rightBtnPressed |= msClicked|msDown;
|
|
break;
|
|
|
|
case OSystem::EVENT_LBUTTONUP:
|
|
_leftBtnPressed &= ~msDown;
|
|
break;
|
|
|
|
case OSystem::EVENT_RBUTTONUP:
|
|
_rightBtnPressed &= ~msDown;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (_system->get_msecs() >= start_time + msec_delay)
|
|
break;
|
|
_system->delay_msecs(10);
|
|
}
|
|
}
|
|
|
|
|
|
void Scumm::updatePalette() {
|
|
if (_palDirtyMax == -1)
|
|
return;
|
|
|
|
int first = _palDirtyMin;
|
|
int num = _palDirtyMax - first + 1;
|
|
int i;
|
|
byte *data = _currentPalette + first * 3;
|
|
|
|
byte palette_colors[1024],*p = palette_colors;
|
|
|
|
for (i = 0; i != num; i++, data += 3, p+=4) {
|
|
p[0] = data[0];
|
|
p[1] = data[1];
|
|
p[2] = data[2];
|
|
p[3] = 0;
|
|
}
|
|
|
|
_system->set_palette(palette_colors, first, num);
|
|
|
|
_palDirtyMax = -1;
|
|
_palDirtyMin = 256;
|
|
}
|
|
|
|
void Scumm::mainRun()
|
|
{
|
|
int delta = 0;
|
|
int last_time = _system->get_msecs();
|
|
int new_time;
|
|
|
|
for(;;) {
|
|
|
|
updatePalette();
|
|
|
|
_system->update_screen();
|
|
new_time = _system->get_msecs();
|
|
waitForTimer(delta * 15 + last_time - new_time);
|
|
last_time = _system->get_msecs();
|
|
if (_gui->_active) {
|
|
_gui->loop(this);
|
|
delta = 5;
|
|
} else {
|
|
delta = scummLoop(delta);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::launch()
|
|
{
|
|
charset._vm = this;
|
|
gdi._vm = this;
|
|
_fileHandle = NULL;
|
|
|
|
_maxHeapThreshold = 450000;
|
|
_minHeapThreshold = 400000;
|
|
|
|
/* Create a primary virtual screen */
|
|
|
|
allocResTypeData(rtBuffer, MKID('NONE'), 10, "buffer", 0);
|
|
initVirtScreen(0, 0, 200, false, false);
|
|
|
|
if (_features & GF_AFTER_V7)
|
|
setupScummVarsNew();
|
|
else
|
|
setupScummVarsOld();
|
|
|
|
if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX))
|
|
NUM_ACTORS = 30;
|
|
else
|
|
NUM_ACTORS = 13;
|
|
|
|
if (_features & GF_AFTER_V7)
|
|
OF_OWNER_ROOM = 0xFF;
|
|
else
|
|
OF_OWNER_ROOM = 0x0F;
|
|
|
|
// if (_gameId==GID_MONKEY2 && _bootParam == 0)
|
|
// _bootParam = 10001;
|
|
|
|
if (_gameId == GID_INDY4 && _bootParam == 0) {
|
|
_bootParam = -7873;
|
|
}
|
|
|
|
readIndexFile();
|
|
|
|
initRandSeeds();
|
|
|
|
if (_features & GF_NEW_OPCODES)
|
|
setupOpcodes2();
|
|
else
|
|
setupOpcodes();
|
|
|
|
scummInit();
|
|
|
|
if (!(_features & GF_AFTER_V7))
|
|
_vars[VAR_VERSION] = 21;
|
|
|
|
_vars[VAR_DEBUGMODE] = _debugMode;
|
|
|
|
if (_gameId == GID_MONKEY)
|
|
_vars[74] = 1225;
|
|
|
|
setupSound();
|
|
|
|
runScript(1, 0, 0, &_bootParam);
|
|
|
|
// _scummTimer = 0;
|
|
}
|
|
|
|
void Scumm::on_generate_samples(void *s, int16 *samples, int len) {
|
|
((Scumm*)s)->mixWaves(samples, len);
|
|
}
|
|
|
|
Scumm *Scumm::createFromDetector(GameDetector *detector, OSystem *syst)
|
|
{
|
|
Scumm *scumm;
|
|
|
|
if (detector->_features & GF_OLD256)
|
|
scumm = new Scumm_v3;
|
|
else if (detector->_features & GF_SMALL_HEADER) // this force loomCD as v4
|
|
scumm = new Scumm_v4;
|
|
else if (detector->_features & GF_AFTER_V7)
|
|
scumm = new Scumm_v7;
|
|
else if (detector->_features & GF_AFTER_V6) // this force SamnmaxCD as v6
|
|
scumm = new Scumm_v6;
|
|
else
|
|
scumm = new Scumm_v5;
|
|
|
|
scumm->_system = syst;
|
|
|
|
/* This initializes SDL */
|
|
syst->init_size(320,200, OSystem::SOUND_16BIT);
|
|
syst->set_param(OSystem::PARAM_OPEN_CD, detector->_cdrom);
|
|
|
|
syst->set_sound_proc(scumm, on_generate_samples);
|
|
|
|
scumm->_fullScreen = detector->_fullScreen;
|
|
scumm->_debugMode = detector->_debugMode;
|
|
scumm->_bootParam = detector->_bootParam;
|
|
scumm->_gameDataPath = detector->_gameDataPath;
|
|
scumm->_gameTempo = detector->_gameTempo;
|
|
scumm->_soundEngine = detector->_soundEngine;
|
|
scumm->_exe_name = detector->_exe_name;
|
|
scumm->_gameId = detector->_gameId;
|
|
scumm->_gameText = detector->_gameText;
|
|
scumm->_features = detector->_features;
|
|
scumm->_soundCardType = detector->_soundCardType;
|
|
scumm->_noSubtitles = detector->_noSubtitles;
|
|
scumm->_midi_driver = detector->_midi_driver;
|
|
scumm->_cdrom = detector->_cdrom;
|
|
|
|
scumm->delta = 6;
|
|
if (detector->_restore) {
|
|
scumm->_saveLoadSlot = 0;
|
|
scumm->_saveLoadFlag = 2;
|
|
scumm->_saveLoadCompatible = false;
|
|
}
|
|
|
|
scumm->delta = 0;
|
|
return scumm;
|
|
}
|
|
|
|
void Scumm::go() {
|
|
launch();
|
|
setupGUIColors();
|
|
mainRun();
|
|
}
|
|
|
|
|
|
byte Scumm::getDefaultGUIColor(int color)
|
|
{
|
|
/* FIXME: strange IF line? */
|
|
if ((_features & GF_AFTER_V7) || (_features & GF_SMALL_HEADER))
|
|
return 0;
|
|
if (_features & GF_AFTER_V6) {
|
|
if (color == 8)
|
|
color = 1;
|
|
return readArray(110, 0, color);
|
|
} else {
|
|
return getStringAddress(21)[color];
|
|
}
|
|
}
|
|
|
|
void Scumm::setupGUIColors() {
|
|
Gui *gui = (Gui*)_gui;
|
|
|
|
/* FIXME: strange IF line? */
|
|
if (_gameId && !(_features & GF_SMALL_HEADER) && !(_features & GF_AFTER_V7)) {
|
|
gui->_bgcolor = getDefaultGUIColor(0);
|
|
gui->_color = getDefaultGUIColor(1);
|
|
gui->_textcolor = getDefaultGUIColor(2);
|
|
gui->_textcolorhi = getDefaultGUIColor(6);
|
|
gui->_shadowcolor = getDefaultGUIColor(8);
|
|
}
|
|
}
|
|
|
|
|