scummvm/engines/cge/console.cpp
2021-12-26 18:48:43 +01:00

48 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "cge/console.h"
#include "cge/cge.h"
namespace CGE {
CGEConsole::CGEConsole(CGEEngine *vm) : GUI::Debugger(), _vm(vm) {
registerCmd("Boundaries", WRAP_METHOD(CGEConsole, Cmd_boundaries));
}
CGEConsole::~CGEConsole() {
}
/**
* This command shows and hides boundaries
*/
bool CGEConsole::Cmd_boundaries(int argc, const char **argv) {
if (argc != 1) {
debugPrintf("Usage: %s\n", argv[0]);
return true;
}
_vm->_showBoundariesFl = !_vm->_showBoundariesFl;
return false;
}
} // End of namespace CGE