mirror of
https://github.com/libretro/scummvm.git
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208 lines
4.3 KiB
C++
208 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QUEEN_JOURNAL_H
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#define QUEEN_JOURNAL_H
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#include "common/util.h"
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class OSystem;
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namespace Queen {
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class QueenEngine;
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class Journal {
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public:
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Journal(QueenEngine *vm);
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void use();
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enum {
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JOURNAL_BANK = 8,
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JOURNAL_FRAMES = 40
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};
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enum {
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ZN_REVIEW_ENTRY = 1,
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ZN_MAKE_ENTRY = 2,
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ZN_YES = ZN_MAKE_ENTRY,
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ZN_CLOSE = 3,
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ZN_NO = ZN_CLOSE,
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ZN_GIVEUP = 4,
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ZN_TEXT_SPEED = 5,
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ZN_SFX_TOGGLE = 6,
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ZN_MUSIC_VOLUME = 7,
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ZN_DESC_1 = 8,
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ZN_DESC_2 = 9,
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ZN_DESC_3 = 10,
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ZN_DESC_4 = 11,
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ZN_DESC_5 = 12,
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ZN_DESC_6 = 13,
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ZN_DESC_7 = 14,
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ZN_DESC_8 = 15,
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ZN_DESC_9 = 16,
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ZN_DESC_10 = 17,
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ZN_PAGE_A = 18,
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ZN_PAGE_B = 19,
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ZN_PAGE_C = 20,
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ZN_PAGE_D = 21,
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ZN_PAGE_E = 22,
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ZN_PAGE_F = 23,
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ZN_PAGE_G = 24,
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ZN_PAGE_H = 25,
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ZN_PAGE_I = 26,
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ZN_PAGE_J = 27,
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ZN_INFO_BOX = 28,
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ZN_MUSIC_TOGGLE = 29,
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ZN_VOICE_TOGGLE = 30,
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ZN_TEXT_TOGGLE = 31
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};
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enum {
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BOB_LEFT_RECT_1 = 1,
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BOB_LEFT_RECT_2 = 2,
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BOB_LEFT_RECT_3 = 3,
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BOB_LEFT_RECT_4 = 4,
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BOB_TALK_SPEED = 5,
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BOB_SFX_TOGGLE = 6,
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BOB_MUSIC_VOLUME = 7,
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BOB_SAVE_DESC = 8,
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BOB_SAVE_PAGE = 9,
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BOB_SPEECH_TOGGLE = 10,
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BOB_TEXT_TOGGLE = 11,
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BOB_MUSIC_TOGGLE = 12,
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BOB_INFO_BOX = 13
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};
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enum {
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FRAME_BLUE_1 = 1,
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FRAME_BLUE_2 = 2,
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FRAME_ORANGE = 3,
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FRAME_GREY = 5,
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FRAME_CHECK_BOX = 16,
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FRAME_BLUE_PIN = 18,
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FRAME_GREEN_PIN = 19,
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FRAME_INFO_BOX = 20
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};
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enum {
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TXT_CLOSE = 30,
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TXT_GIVE_UP = 31,
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TXT_MAKE_ENTRY = 32,
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TXT_REVIEW_ENTRY = 33,
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TXT_YES = 34,
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TXT_NO = 35
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};
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enum {
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NUM_SAVES_PER_PAGE = 10,
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MAX_PANEL_TEXTS = 8,
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MAX_ZONES = 31
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};
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enum PanelMode {
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PM_NORMAL,
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PM_INFO_BOX,
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PM_YES_NO
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};
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enum QuitMode {
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QM_LOOP,
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QM_RESTORE,
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QM_CONTINUE
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};
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private:
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void continueGame();
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void setup();
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void redraw();
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void update();
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void showBob(int bobNum, int16 x, int16 y, int frameNum);
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void hideBob(int bobNum);
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void drawSaveDescriptions();
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void drawSaveSlot();
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void enterYesNoPanelMode(int16 prevZoneNum, int titleNum);
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void exitYesNoPanelMode();
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void enterInfoPanelMode();
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void exitInfoPanelMode();
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void handleMouseWheel(int inc);
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void handleMouseDown(int x, int y);
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void handleKeyDown(uint16 ascii, int keycode);
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void drawPanelText(int y, const char *text);
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void drawCheckBox(bool active, int bobNum, int16 x, int16 y, int frameNum);
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void drawSlideBar(int value, int maxValue, int bobNum, int16 y, int frameNum);
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void drawPanel(const int *frames, const int *titles, int n);
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void drawNormalPanel();
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void drawYesNoPanel(int titleNum);
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void drawConfigPanel();
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void drawInfoPanel();
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void initTextField(const char *desc);
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void updateTextField(uint16 ascii, int keycode);
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void closeTextField();
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struct TextField {
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bool enabled;
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int posCursor;
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uint textCharsCount;
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char text[32];
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int x, y;
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int w, h;
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};
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struct Zone {
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int num;
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int16 x1, y1, x2, y2;
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};
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PanelMode _panelMode;
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QuitMode _quitMode;
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int _currentSavePage;
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int _currentSaveSlot;
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int _prevJoeX, _prevJoeY;
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int _panelTextCount;
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int _panelTextY[MAX_PANEL_TEXTS];
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TextField _textField;
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uint16 _prevZoneNum;
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char _saveDescriptions[100][32];
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OSystem *_system;
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QueenEngine *_vm;
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static const Zone _zones[MAX_ZONES];
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};
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} // End of namespace Queen
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#endif
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