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https://github.com/libretro/scummvm.git
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131 lines
3.8 KiB
C++
131 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "common/translation.h"
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#include "queen/queen.h"
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#include "queen/resource.h"
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#include "queen/detection.h"
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_ALT_INTRO,
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{
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_s("Alternative intro"),
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_s("Use an alternative game intro (CD version only)"),
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"alt_intro",
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false,
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0,
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0
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}
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},
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{
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GAMEOPTION_ALT_FONT,
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{
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_s("Improved font"),
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_s("Use an easier to read custom font"),
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"alt_font",
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false,
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0,
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0
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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class QueenMetaEngine : public AdvancedMetaEngine {
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public:
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const char *getName() const override {
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return "queen";
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}
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const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
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return optionsList;
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}
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bool hasFeature(MetaEngineFeature f) const override;
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Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
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SaveStateList listSaves(const char *target) const override;
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int getMaximumSaveSlot() const override { return 99; }
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void removeSaveState(const char *target, int slot) const override;
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int getAutosaveSlot() const override { return 99; }
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};
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bool QueenMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave);
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}
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SaveStateList QueenMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::StringArray filenames;
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char saveDesc[32];
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Common::String pattern("queen.s##");
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filenames = saveFileMan->listSavefiles(pattern);
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 2 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 2);
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if (slotNum >= 0 && slotNum <= 99) {
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Common::InSaveFile *in = saveFileMan->openForLoading(*file);
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if (in) {
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for (int i = 0; i < 4; i++)
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in->readUint32BE();
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in->read(saveDesc, 32);
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saveList.push_back(SaveStateDescriptor(this, slotNum, saveDesc));
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delete in;
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}
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}
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}
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// Sort saves based on slot number.
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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void QueenMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String filename = Common::String::format("queen.s%02d", slot);
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g_system->getSavefileManager()->removeSavefile(filename);
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}
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Common::Error QueenMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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*engine = new Queen::QueenEngine(syst); //FIXME , (const Queen::QueenGameDescription *)desc);
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return Common::kNoError;
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}
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#if PLUGIN_ENABLED_DYNAMIC(QUEEN)
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REGISTER_PLUGIN_DYNAMIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
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#endif
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