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scummvm
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scummvm
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engines
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Max Horn
9d5098e0f8
Insane is part of SCUMM V7, not V6
...
svn-id: r22188
2006-04-27 00:02:06 +00:00
..
cine
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
2006-04-15 20:36:41 +00:00
gob
Fixed portability issue
2006-04-18 12:55:01 +00:00
kyra
- Check if path specified for a game in scummvm.ini really exists and complain
2006-04-25 23:07:59 +00:00
lure
Added disassembly of door close support routines and other miscellaneous action support code
2006-04-25 22:38:00 +00:00
queen
Moved updateScreen() into delay() for smoother mouse cursor movement. This may
2006-04-17 23:55:42 +00:00
saga
Introduce and use Engine_Empty() and Engine::GUIErrorMessage()
2006-04-26 00:59:13 +00:00
scumm
Insane is part of SCUMM V7, not V6
2006-04-27 00:02:06 +00:00
simon
Add FF difference in isAdjNoun opcode. This makes it possible to get past the
2006-04-26 19:49:13 +00:00
sky
add missing comma for portuguese quit text, remove stray comma after last string.
2006-04-26 22:31:10 +00:00
sword1
Fixed silly bug in --save-slot handling: Don't try to restore a savegame unless
2006-04-21 10:24:22 +00:00
sword2
Do not call static class methods as if they were instance methods
2006-04-26 08:34:01 +00:00
module.mk
Initial version of Cinematique engine evo 1.
2006-02-22 22:40:53 +00:00