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https://github.com/libretro/scummvm.git
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9ad2135ff9
Update detection file to allow English language with both PL and DE data files. Add setMobTranslationTexts() to update mob names to translated ones in each location
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PRINCE_ARCHIVE_H
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#define PRINCE_ARCHIVE_H
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#include "common/archive.h"
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#include "common/hashmap.h"
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#include "common/hash-str.h"
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namespace Prince {
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class PtcArchive : public Common::Archive {
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public:
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PtcArchive();
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~PtcArchive();
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bool open(const Common::String &filename);
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bool openTranslation(const Common::String &filename);
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void close();
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bool isOpen() const { return _stream != 0; }
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// Common::Archive API implementation
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bool hasFile(const Common::String &name) const;
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int listMembers(Common::ArchiveMemberList &list) const;
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const Common::ArchiveMemberPtr getMember(const Common::String &name) const;
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Common::SeekableReadStream *createReadStreamForMember(const Common::String &name) const;
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private:
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struct FileEntry {
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uint32 _offset;
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uint32 _size;
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};
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Common::SeekableReadStream *_stream;
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typedef Common::HashMap<Common::String, FileEntry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileMap;
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FileMap _items;
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};
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} // End of namespace Prince
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#endif
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