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https://github.com/libretro/scummvm.git
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1140fca82e
- Added timer class for timer handling - Little bit more resturcturing - A little bit (almost nothing but a start!) Kyrandia 2 support svn-id: r28297
224 lines
6.3 KiB
C++
224 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/config-manager.h"
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#include "kyra/kyra.h"
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#include "kyra/sound.h"
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#include "kyra/resource.h"
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#include "kyra/screen.h"
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#include "kyra/text.h"
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#include "kyra/timer.h"
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#include "kyra/script.h"
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namespace Kyra {
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KyraEngine::KyraEngine(OSystem *system, const GameFlags &flags)
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: Engine(system) {
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_res = 0;
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_sound = 0;
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_text = 0;
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_staticres = 0;
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_timer = 0;
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_scriptInterpreter = 0;
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_flags = flags;
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_gameSpeed = 60;
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_tickLength = (uint8)(1000.0 / _gameSpeed);
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_quitFlag = false;
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_skipFlag = false;
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memset(_flagsTable, 0, sizeof(_flagsTable));
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// sets up all engine specific debug levels
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Common::addSpecialDebugLevel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
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Common::addSpecialDebugLevel(kDebugLevelScript, "Script", "Script interpreter debug level");
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Common::addSpecialDebugLevel(kDebugLevelSprites, "Sprites", "Sprite debug level");
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Common::addSpecialDebugLevel(kDebugLevelScreen, "Screen", "Screen debug level");
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Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debug level");
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Common::addSpecialDebugLevel(kDebugLevelAnimator, "Animator", "Animator debug level");
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Common::addSpecialDebugLevel(kDebugLevelMain, "Main", "Generic debug level");
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Common::addSpecialDebugLevel(kDebugLevelGUI, "GUI", "GUI debug level");
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Common::addSpecialDebugLevel(kDebugLevelSequence, "Sequence", "Sequence debug level");
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Common::addSpecialDebugLevel(kDebugLevelMovie, "Movie", "Movie debug level");
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Common::addSpecialDebugLevel(kDebugLevelTimer, "Timer", "Timer debug level");
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}
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int KyraEngine::init() {
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// Setup mixer
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if (!_mixer->isReady())
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warning("Sound initialization failed.");
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
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// for now we prefer Adlib over native MIDI
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int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
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if (_flags.platform == Common::kPlatformFMTowns) {
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// no sfx enabled for CD audio music atm
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// later on here should be a usage of MixedSoundDriver
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_sound = new SoundTowns(this, _mixer);
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} else if (midiDriver == MD_ADLIB) {
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_sound = new SoundAdlibPC(this, _mixer);
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assert(_sound);
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} else {
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bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
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MidiDriver *driver = MidiDriver::createMidi(midiDriver);
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assert(driver);
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if (native_mt32)
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driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
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SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver);
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_sound = soundMidiPc;
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assert(_sound);
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soundMidiPc->hasNativeMT32(native_mt32);
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// C55 appears to be XMIDI for General MIDI instruments
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soundMidiPc->setUseC55(_flags.gameID == GI_KYRA2 && !native_mt32);
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// Unlike some SCUMM games, it's not that the MIDI sounds are
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// missing. It's just that at least at the time of writing they
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// are decidedly inferior to the Adlib ones.
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if (midiDriver != MD_ADLIB && ConfMan.getBool("multi_midi")) {
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SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer);
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assert(adlib);
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_sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
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assert(_sound);
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}
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}
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_res = new Resource(this);
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assert(_res);
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_text = new TextDisplayer(this, this->screen());
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assert(_text);
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_staticres = new StaticResource(this);
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assert(_staticres);
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if (!_staticres->init())
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error("_staticres->init() failed");
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_timer = new TimerManager(this, _system);
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assert(_timer);
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_scriptInterpreter = new ScriptHelper(this);
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assert(_scriptInterpreter);
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setupOpcodeTable();
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_lang = 0;
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Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
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if (_flags.gameID == GI_KYRA2 || _flags.gameID == GI_KYRA3) {
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switch (lang) {
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case Common::EN_ANY:
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case Common::EN_USA:
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case Common::EN_GRB:
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_lang = 0;
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break;
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case Common::FR_FRA:
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_lang = 1;
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break;
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case Common::DE_DEU:
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_lang = 2;
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break;
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default:
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warning("unsupported language, switching back to English");
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_lang = 0;
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break;
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}
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}
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return 0;
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}
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KyraEngine::~KyraEngine() {
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delete _res;
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delete _sound;
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delete _text;
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delete _timer;
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delete _scriptInterpreter;
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}
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void KyraEngine::quitGame() {
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debugC(9, kDebugLevelMain, "KyraEngine::quitGame()");
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_quitFlag = true;
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// Nothing to do here
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}
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Common::Point KyraEngine::getMousePos() const {
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Common::Point mouse = _eventMan->getMousePos();
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if (_flags.useHiResOverlay) {
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mouse.x >>= 1;
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mouse.y >>= 1;
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}
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return mouse;
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}
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int KyraEngine::setGameFlag(int flag) {
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_flagsTable[flag >> 3] |= (1 << (flag & 7));
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return 1;
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}
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int KyraEngine::queryGameFlag(int flag) const {
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return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
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}
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int KyraEngine::resetGameFlag(int flag) {
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_flagsTable[flag >> 3] &= ~(1 << (flag & 7));
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return 0;
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}
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void KyraEngine::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
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while (_system->getMillis() < timestamp && !_quitFlag) {
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if (timestamp - _system->getMillis() >= 10)
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delay(10, update, isMainLoop);
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}
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}
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void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
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_system->delayMillis(amount);
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}
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void KyraEngine::delayWithTicks(int ticks) {
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delay(ticks * _tickLength);
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}
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} // End of namespace Kyra
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