scummvm/engines/parallaction/staticres.cpp
2007-07-29 16:56:06 +00:00

618 lines
25 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "parallaction/parallaction.h"
namespace Parallaction {
byte Gfx::_mouseArrow[256] = {
0x12, 0x11, 0x11, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x00,
0x13, 0x12, 0x12, 0x11, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12,
0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x13, 0x13, 0x13, 0x12, 0x00,
0x13, 0x00, 0x12, 0x00, 0x13, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12,
0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
0x13, 0x13, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x11, 0x11, 0x11, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00,
0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11, 0x12, 0x12, 0x12, 0x12,
0x12, 0x12, 0x12, 0x13, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00,
0x00, 0x12, 0x13, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x11, 0x11, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x11, 0x00,
0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x11,
0x12, 0x12, 0x12, 0x00, 0x12, 0x12, 0x12, 0x00, 0x13, 0x12, 0x12, 0x00, 0x00, 0x12, 0x13, 0x00,
0x00, 0x12, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
byte _amigaTopazFont[2600] =
{
0x00, 0x00, 0x03, 0xf3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x79, 0x00, 0x00, 0x03, 0xe9, 0x00, 0x00, 0x02, 0x79,
0x70, 0xff, 0x4e, 0x75, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
0x00, 0x1a, 0x0f, 0x80, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x45, 0x44, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, 0x00, 0x09, 0x74, 0x00, 0x08,
0x00, 0x40, 0x00, 0x08, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x20, 0xff, 0x00, 0x00, 0x00, 0x6e,
0x00, 0xbe, 0x00, 0x00, 0x06, 0x5e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
0x6c, 0x6c, 0x18, 0x00, 0x38, 0x18, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x3c, 0x18,
0x3c, 0x3c, 0x1c, 0x7e, 0x1c, 0x7e, 0x3c, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x7c, 0x3c,
0x7c, 0x1e, 0x78, 0x7e, 0x7e, 0x3c, 0x66, 0x3c, 0x06, 0xc6, 0x60, 0xc6, 0xc6, 0x3c, 0x7c, 0x78,
0x7c, 0x3c, 0x7e, 0x66, 0x66, 0xc6, 0xc3, 0xc3, 0xfe, 0x3c, 0xc0, 0x3c, 0x10, 0x00, 0x18, 0x00,
0x60, 0x00, 0x06, 0x00, 0x1c, 0x00, 0x60, 0x18, 0x0c, 0x60, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x18, 0x70, 0x72, 0x0f, 0x00, 0x18,
0x00, 0x1c, 0x42, 0xc3, 0x18, 0x3c, 0x66, 0x7e, 0x1c, 0x00, 0x3e, 0x7e, 0x7e, 0x3c, 0x18, 0x78,
0x78, 0x18, 0x00, 0x3e, 0x00, 0x00, 0x30, 0x38, 0x00, 0x40, 0x40, 0xc0, 0x18, 0x3c, 0x3c, 0x7e,
0x06, 0x66, 0x18, 0x7e, 0x7e, 0x36, 0x0c, 0x0c, 0x18, 0x3c, 0xc6, 0x3c, 0x60, 0x76, 0x18, 0x00,
0x0c, 0x7e, 0x71, 0x66, 0x00, 0x66, 0x60, 0x0e, 0x7e, 0x66, 0x18, 0x6e, 0x3c, 0x00, 0x18, 0x7e,
0x06, 0x66, 0x18, 0x00, 0x7e, 0x34, 0x0c, 0x0c, 0x18, 0x0c, 0x60, 0x00, 0x18, 0x3c, 0x0c, 0x00,
0x0c, 0x00, 0x71, 0x00, 0x00, 0x00, 0x18, 0x0c, 0x7e, 0x00, 0x18, 0x3c, 0x00, 0x18, 0x6c, 0x6c,
0x3e, 0x66, 0x6c, 0x18, 0x18, 0x18, 0x66, 0x18, 0x00, 0x00, 0x00, 0x06, 0x66, 0x38, 0x66, 0x66,
0x3c, 0x60, 0x30, 0x06, 0x66, 0x66, 0x18, 0x18, 0x06, 0x00, 0x60, 0x66, 0xc6, 0x66, 0x66, 0x30,
0x6c, 0x60, 0x60, 0x66, 0x66, 0x18, 0x06, 0xcc, 0x60, 0xee, 0xe6, 0x66, 0x66, 0xcc, 0x66, 0x66,
0x18, 0x66, 0x66, 0xc6, 0x66, 0x66, 0x0c, 0x30, 0x60, 0x0c, 0x38, 0x00, 0x18, 0x00, 0x60, 0x00,
0x06, 0x00, 0x30, 0x00, 0x60, 0x00, 0x00, 0x60, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x18, 0x9c, 0x3c, 0x7e, 0x00, 0x0c, 0x36,
0x3c, 0x66, 0x18, 0x60, 0x66, 0x81, 0x24, 0x33, 0x06, 0x81, 0x00, 0x66, 0x18, 0x0c, 0x0c, 0x30,
0x00, 0x7a, 0x00, 0x00, 0x70, 0x44, 0xcc, 0xc6, 0xc6, 0x23, 0x00, 0x66, 0x18, 0x00, 0x1c, 0x00,
0x24, 0x60, 0x00, 0x1c, 0x18, 0x18, 0x00, 0x66, 0xcc, 0x00, 0x60, 0x3c, 0x30, 0xc6, 0x18, 0x00,
0x8e, 0x00, 0xc6, 0x66, 0x60, 0x38, 0x00, 0x00, 0x00, 0x3c, 0x66, 0x00, 0x00, 0x00, 0x0c, 0x00,
0x24, 0x00, 0x00, 0x18, 0x18, 0x18, 0x00, 0x18, 0x66, 0x3c, 0x18, 0x18, 0x18, 0x00, 0x18, 0x7e,
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0x68, 0x30, 0x30, 0x0c, 0x3c, 0x18, 0x00, 0x00, 0x00, 0x0c, 0x6e, 0x78, 0x06, 0x06, 0x6c, 0x7c,
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0x66, 0xc6, 0x3c, 0x3c, 0x18, 0x30, 0x30, 0x0c, 0x6c, 0x00, 0x0c, 0x3c, 0x7c, 0x3c, 0x3e, 0x3c,
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0x66, 0xc6, 0xc6, 0x66, 0x7e, 0x18, 0x18, 0x18, 0x00, 0xf0, 0x66, 0x18, 0x3e, 0x30, 0x66, 0x3c,
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0x06, 0xd8, 0x60, 0xc6, 0xce, 0x66, 0x60, 0xcc, 0x6c, 0x0e, 0x18, 0x66, 0x3c, 0xfe, 0x3c, 0x18,
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0x00, 0xa5, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x66, 0x0a, 0x00, 0x00, 0x00, 0x7c, 0xcc, 0x66,
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0x6c, 0x3f, 0x1e, 0x3e, 0x3c, 0x3e, 0x3e, 0x3c, 0x3c, 0x3c, 0x3c, 0x7e, 0x3c, 0x06, 0x18, 0x0c,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00,
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};
const char *_zoneFlagNamesRes_ns[] = {
"closed",
"active",
"remove",
"acting",
"locked",
"fixed",
"noname",
"nomasked",
"looping",
"added",
"character",
"nowalk"
};
const char *_zoneTypeNamesRes_ns[] = {
"examine",
"door",
"get",
"merge",
"taste",
"hear",
"feel",
"speak",
"none",
"trap",
"yourself",
"Command"
};
const char _gameNames[10][20] = {
"GAME1",
"GAME2",
"GAME3",
"GAME4",
"GAME5",
"GAME6",
"GAME7",
"GAME8",
"GAME9",
"GAME10"
};
const char *_commandsNamesRes_ns[] = {
"set",
"clear",
"start",
"speak",
"get",
"location",
"open",
"close",
"on",
"off",
"call",
"toggle",
"drop",
"quit",
"move",
"stop"
};
const char *_instructionNamesRes_ns[] = {
"on",
"off",
"x",
"y",
"z",
"f",
"loop",
"endloop",
"show",
"inc",
"dec",
"set",
"put",
"call",
"wait",
"start",
"sound",
"move"
};
const char *_callableNamesRes_ns[] = {
"Projector",
"HBOff",
"StartIntro",
"EndIntro",
"MoveSheet",
"Sketch",
"Shade",
"Score",
"OffSound",
"StartMusic",
"CloseMusic",
"Fade",
"HBOn",
"MoveSarc",
"ContaFoglie",
"ZeroFoglie",
"Trasformata",
"OffMouse",
"OnMouse",
"SetMask",
"EndComment",
"Frankenstain",
"Finito",
"Ridux",
"TestResult"
};
const char *_zoneTypeNamesRes_br[] = {
"examine",
"door",
"get",
"merge",
"taste",
"hear",
"feel",
"speak",
"none",
"trap",
"you",
"command",
"path",
"box"
};
const char *_zoneFlagNamesRes_br[] = {
"closed",
"active",
"remove",
"acting",
"locked",
"fixed",
"noname",
"nomasked",
"looping",
"added",
"character",
"nowalk",
"yourself",
"scaled",
"selfuse"
};
const char *_instructionNamesRes_br[] = {
"on",
"off",
"x",
"y",
"z",
"f",
"loop",
"endloop",
"show",
"inc",
"dec",
"set",
"put",
"call",
"wait",
"start",
"process",
"move",
"color",
"sound",
"mask",
"print",
"text",
"mul",
"div",
"if",
"ifeq",
"iflt",
"ifgt",
"endif",
"stop"
};
const char *_commandsNamesRes_br[] = {
"set",
"clear",
"start",
"speak",
"get"
"location",
"open",
"close",
"on",
"off",
"call",
"toggle",
"drop",
"quit",
"move",
"stop",
"character",
"followme",
"onmouse",
"offmouse",
"add",
"leave",
"inc",
"dec",
"text",
"dummy",
"dummy",
"let",
"music",
"fix",
"unfix",
"zeta",
"scroll",
"swap",
"give",
"text",
"part",
"dummy",
"return",
"onsave",
"offsave"
};
const char *_callableNamesRes_br[] = {
"blufade",
"resetpalette",
"ferrcycle",
"lipsinc",
"albycle",
"password"
};
const char *_audioCommandsNamesRes_br[] = {
"play",
"stop",
"pause",
"channel_level",
"fadein",
"fadeout",
"volume",
" ",
"faderate",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
"loop"
};
typedef void (*callable)(void*);
void _c_play_boogie(void*);
void _c_startIntro(void*);
void _c_endIntro(void*);
void _c_moveSheet(void*);
void _c_sketch(void*);
void _c_shade(void*);
void _c_score(void*);
void _c_fade(void*);
void _c_moveSarc(void*);
void _c_contaFoglie(void*);
void _c_zeroFoglie(void*);
void _c_trasformata(void*);
void _c_offMouse(void*);
void _c_onMouse(void*);
void _c_setMask(void*);
void _c_endComment(void*);
void _c_frankenstein(void*);
void _c_finito(void*);
void _c_ridux(void*);
void _c_testResult(void*);
void _c_null(void*);
void _c_projector(void*);
void _c_HBOff(void*);
void _c_offSound(void*);
void _c_startMusic(void*);
void _c_closeMusic(void*);
void _c_HBOn(void*);
callable _callables[25];
const char *_dinoName = "dino";
const char *_donnaName = "donna";
const char *_doughName = "dough";
const char *_drkiName = "drki";
const char *_minidinoName = "minidino";
const char *_minidonnaName = "minidonna";
const char *_minidoughName = "minidough";
const char *_minidrkiName = "minidrki";
void Parallaction_ns::initResources() {
_zoneFlagNamesRes = _zoneFlagNamesRes_ns;
_zoneTypeNamesRes = _zoneTypeNamesRes_ns;
_commandsNamesRes = _commandsNamesRes_ns;
_callableNamesRes = _callableNamesRes_ns;
_instructionNamesRes = _instructionNamesRes_ns;
_callableNames = new Table(ARRAYSIZE(_callableNamesRes_ns), _callableNamesRes_ns);
_instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_ns), _instructionNamesRes_ns);
_zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_ns), _zoneFlagNamesRes_ns);
_zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_ns), _zoneTypeNamesRes_ns);
_commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_ns), _commandsNamesRes_ns);
_localFlagNames = new Table(120);
_localFlagNames->addData("visited");
if (getPlatform() == Common::kPlatformPC) {
_callables[0] = _c_play_boogie;
_callables[1] = _c_play_boogie;
_callables[2] = _c_startIntro;
_callables[3] = _c_endIntro;
_callables[4] = _c_moveSheet;
_callables[5] = _c_sketch;
_callables[6] = _c_shade;
_callables[7] = _c_score;
_callables[8] = _c_null;
_callables[9] = _c_null;
_callables[10] = _c_null;
_callables[11] = _c_fade;
_callables[12] = _c_play_boogie;
_callables[13] = _c_moveSarc;
_callables[14] = _c_contaFoglie;
_callables[15] = _c_zeroFoglie;
_callables[16] = _c_trasformata;
_callables[17] = _c_offMouse;
_callables[18] = _c_onMouse;
_callables[19] = _c_setMask;
_callables[20] = _c_endComment;
_callables[21] = _c_frankenstein;
_callables[22] = _c_finito;
_callables[23] = _c_ridux;
_callables[24] = _c_testResult;
} else {
_callables[0] = _c_projector;
_callables[1] = _c_HBOff;
_callables[2] = _c_startIntro;
_callables[3] = _c_endIntro;
_callables[4] = _c_moveSheet;
_callables[5] = _c_sketch;
_callables[6] = _c_shade;
_callables[7] = _c_score;
_callables[8] = _c_offSound;
_callables[9] = _c_startMusic;
_callables[10] = _c_closeMusic;
_callables[11] = _c_fade;
_callables[12] = _c_HBOn;
_callables[13] = _c_moveSarc;
_callables[14] = _c_contaFoglie;
_callables[15] = _c_zeroFoglie;
_callables[16] = _c_trasformata;
_callables[17] = _c_offMouse;
_callables[18] = _c_onMouse;
_callables[19] = _c_setMask;
_callables[20] = _c_endComment;
_callables[21] = _c_frankenstein;
_callables[22] = _c_finito;
_callables[23] = _c_ridux;
_callables[24] = _c_testResult;
}
}
void Parallaction_br::initResources() {
_zoneFlagNamesRes = _zoneFlagNamesRes_br;
_zoneTypeNamesRes = _zoneTypeNamesRes_br;
_commandsNamesRes = _commandsNamesRes_br;
_callableNamesRes = _callableNamesRes_br;
_instructionNamesRes = _instructionNamesRes_br;
_audioCommandsNamesRes = _audioCommandsNamesRes_br;
_callableNames = new Table(ARRAYSIZE(_callableNamesRes_br), _callableNamesRes_br);
_instructionNames = new Table(ARRAYSIZE(_instructionNamesRes_br), _instructionNamesRes_br);
_zoneFlagNames = new Table(ARRAYSIZE(_zoneFlagNamesRes_br), _zoneFlagNamesRes_br);
_zoneTypeNames = new Table(ARRAYSIZE(_zoneTypeNamesRes_br), _zoneTypeNamesRes_br);
_commandsNames = new Table(ARRAYSIZE(_commandsNamesRes_br), _commandsNamesRes_br);
_audioCommandsNames = new Table(ARRAYSIZE(_audioCommandsNamesRes_br), _audioCommandsNamesRes_br);
// TODO: make sure there are 120 max locations in Big Red Adventure
_localFlagNames = new Table(120);
_localFlagNames->addData("visited");
// TODO: init callables for Big Red Adventure
}
} // namespace Parallaction