mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-19 16:18:45 +00:00

- Negative frequences?!? Maybe "SFX"? - No sound for a small part of the intro (there aren't any sndKeys covering that part either) - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one - More differences in the drawing functions fleshed out - Some of the goblin handling functions written - More unnamed functions and variables, wheeee... svn-id: r22410
55 lines
688 B
Makefile
55 lines
688 B
Makefile
MODULE := engines/gob
|
|
|
|
MODULE_OBJS := \
|
|
anim.o \
|
|
cdrom.o \
|
|
dataio.o \
|
|
draw.o \
|
|
draw_v1.o \
|
|
draw_v2.o \
|
|
driver_vga.o \
|
|
game.o \
|
|
game_v1.o \
|
|
game_v2.o \
|
|
global.o \
|
|
gob.o \
|
|
goblin.o \
|
|
goblin_v1.o \
|
|
goblin_v2.o \
|
|
init.o \
|
|
init_v1.o \
|
|
init_v2.o \
|
|
inter.o \
|
|
inter_v1.o \
|
|
inter_v2.o \
|
|
map.o \
|
|
map_v1.o \
|
|
map_v2.o \
|
|
mult.o \
|
|
mult_v1.o \
|
|
mult_v2.o \
|
|
music.o \
|
|
pack.o \
|
|
palanim.o \
|
|
parse.o \
|
|
parse_v1.o \
|
|
parse_v2.o \
|
|
scenery.o \
|
|
sound.o \
|
|
timer.o \
|
|
util.o \
|
|
video.o \
|
|
video_v1.o \
|
|
video_v2.o
|
|
|
|
MODULE_DIRS += \
|
|
engines/gob
|
|
|
|
# This module can be built as a plugin
|
|
ifdef BUILD_PLUGINS
|
|
PLUGIN := 1
|
|
endif
|
|
|
|
# Include common rules
|
|
include $(srcdir)/common.rules
|