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animator.cpp
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Adds clipping to the workaround in "preserveOrRestoreBackground", so it does not overwrite the interface.
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2006-05-10 20:45:42 +00:00 |
animator.h
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debugger.cpp
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Added the proper death dialog, changed the sequence skipping code a bit to avoid
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2006-03-07 14:16:52 +00:00 |
debugger.h
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Made the kyra debug extensions more generic, i.e. scumm engine could replace
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2006-02-14 23:31:25 +00:00 |
gui.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
items.cpp
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Replaced a bunch of delay loops with a new delayUntil() function. Now all of
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2006-05-08 15:40:30 +00:00 |
kyra3.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
kyra.cpp
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Added delay() to delayWithTicks() as well. This function is quite similar to
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2006-05-08 16:04:08 +00:00 |
kyra.h
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
module.mk
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
plugin.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
resource.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
resource.h
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Uses kyra.dat for GUI strings instead of hardcoding them, which means localized strings are now supported for the menus. Note that the size of the menus are not yet calculated to account for the longer strings in some languages
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2006-04-23 14:43:16 +00:00 |
saveload.cpp
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Removed extra exclamation marks in warning() calls as well.
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2006-04-04 22:21:10 +00:00 |
scene.cpp
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Replaced a bunch of delay loops with a new delayUntil() function. Now all of
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2006-05-08 15:40:30 +00:00 |
screen.cpp
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Enables OSystem::kFeatureAutoComputeDirtyRects until proper dirty rect managment is implemented.
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2006-05-10 20:28:27 +00:00 |
screen.h
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- modifies loadBitmap not to crash if a image isn't found
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2006-05-03 13:40:21 +00:00 |
script_v1.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
script.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
script.h
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seqplayer.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
seqplayer.h
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sequences_v1.cpp
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Replaced a bunch of delay loops with a new delayUntil() function. Now all of
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2006-05-08 15:40:30 +00:00 |
sound_adlib.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
sound.cpp
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
sound.h
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
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2006-04-29 22:33:31 +00:00 |
sprites.cpp
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Since our debug() adds an exclamation mark at the message end, remove
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2006-04-04 22:04:51 +00:00 |
sprites.h
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staticres.cpp
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- little cleanups
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2006-05-12 23:57:53 +00:00 |
text.cpp
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Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I
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2006-05-08 10:16:19 +00:00 |
text.h
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- started to rework static resource loading
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2006-03-18 14:43:18 +00:00 |
timer.cpp
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Implemented the last menu (the settings screen). Walking speed, text speed,
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2006-03-08 13:15:13 +00:00 |
wsamovie.cpp
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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2006-03-29 15:59:37 +00:00 |
wsamovie.h
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