scummvm/gui
Torbjörn Andersson d6e39db09d If there is no "browser_lastpath" setting, create a FilesystemNode to "."
instead of a completely blank one. This should fix the failed assertion when
trying to add a new game that was reported on the forum.

svn-id: r22426
2006-05-13 06:08:39 +00:00
..
themes - minor cleanup in modern.ini 2006-04-25 14:59:42 +00:00
about.cpp Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
about.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
Actions.cpp Use SetInt to set the Keymapping version, instead of Set. 2006-04-21 20:51:29 +00:00
Actions.h Removed GameDetector::_gameid in favor of using a config manager entry 2006-04-15 17:39:14 +00:00
browser.cpp If there is no "browser_lastpath" setting, create a FilesystemNode to "." 2006-05-13 06:08:39 +00:00
browser.h Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
chooser.cpp o Move built-in evaluator constants to AssocArray to speed it up 2006-03-24 01:24:26 +00:00
chooser.h Converted last dialogs to new scheme. Now it seems to be everything. Please, 2006-03-09 05:18:00 +00:00
console.cpp Converted last dialogs to new scheme. Now it seems to be everything. Please, 2006-03-09 05:18:00 +00:00
console.h Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
credits.h Crediting Patrick Combet (aka Dorian Gray) for the Gobliiins ADL player 2006-05-12 13:04:00 +00:00
dialog.cpp Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
dialog.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
editable.cpp o Converted most (all?) widgets to new scheme. 2006-03-08 01:42:02 +00:00
editable.h o Converted most (all?) widgets to new scheme. 2006-03-08 01:42:02 +00:00
EditTextWidget.cpp - implements .bdf font loader based on convbdf (sure could have some clean up) 2006-04-14 02:16:55 +00:00
EditTextWidget.h Converted last dialogs to new scheme. Now it seems to be everything. Please, 2006-03-09 05:18:00 +00:00
eval.cpp - implements .bdf font loader based on convbdf (sure could have some clean up) 2006-04-14 02:16:55 +00:00
eval.h - Implemented text padding in ListWidget and PopUpWidget. Right padding does not work yet. 2006-04-16 10:23:36 +00:00
Key.cpp changed path in include to use 'common' to conform rest part of code 2006-02-12 14:05:47 +00:00
Key.h Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
KeysDialog.cpp o Move built-in evaluator constants to AssocArray to speed it up 2006-03-24 01:24:26 +00:00
KeysDialog.h Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
launcher.cpp Removed Base::setTarget, and some minor cleanup & tweaks 2006-05-05 00:26:03 +00:00
launcher.h Turned the last remaining few GameDetector methods into static methods 2006-05-04 22:52:18 +00:00
ListWidget.cpp If I understand things correctly, this should fix the caret drawing in list 2006-04-20 08:14:55 +00:00
ListWidget.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
message.cpp Converted all scumm dialogs to new scheme 2006-03-09 01:08:25 +00:00
message.h Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
module.mk Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) to a minimum 2006-03-24 14:15:45 +00:00
newgui.cpp Adds handleScreenChanged() to NewGui, so (scumm) engine can call it when it recives a EVENT_SCREEN_CHANGED. 2006-04-19 06:22:15 +00:00
newgui.h Adds handleScreenChanged() to NewGui, so (scumm) engine can call it when it recives a EVENT_SCREEN_CHANGED. 2006-04-19 06:22:15 +00:00
object.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
options.cpp Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
options.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
PopUpWidget.cpp Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
PopUpWidget.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
ScrollBarWidget.cpp Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
ScrollBarWidget.h Change CVS keywords to SVN keywords 2006-02-11 10:08:56 +00:00
TabWidget.cpp Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
TabWidget.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
theme-config.cpp - minor cleanup in modern.ini 2006-04-25 14:59:42 +00:00
theme.cpp Fixed broken svn:keywords values 2006-04-16 13:01:41 +00:00
theme.h Uses the special cursor color palette for the cursor now (this fixes problems with creation of thumbnails of the scumm engine) 2006-04-25 15:20:46 +00:00
ThemeClassic.cpp Adds handleScreenChanged() to NewGui, so (scumm) engine can call it when it recives a EVENT_SCREEN_CHANGED. 2006-04-19 06:22:15 +00:00
ThemeNew.cpp Uses the special cursor color palette for the cursor now (this fixes problems with creation of thumbnails of the scumm engine) 2006-04-25 15:20:46 +00:00
widget.cpp Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00
widget.h Started to prepare the gui for runtime resolution switches. 2006-04-19 01:05:28 +00:00