scummvm/graphics
2009-12-09 23:05:15 +00:00
..
fonts GRAPHICS: Change font code to be identical on all platforms 2009-12-09 16:44:48 +00:00
scaler Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed) 2009-11-18 15:19:44 +00:00
video Adding support for mono signed 16bit little-endian uncompressed PCM audio (thank you, clone :)) 2009-12-06 04:38:20 +00:00
colormasks.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
conversion.cpp Some const correctness changes; cleanup 2009-10-09 21:47:33 +00:00
conversion.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
cursorman.cpp Properly clean up memory when destroying CursorManager. 2009-12-09 23:05:15 +00:00
cursorman.h Properly clean up memory when destroying CursorManager. 2009-12-09 23:05:15 +00:00
dither.cpp Moved the YUV<->RGB routines to graphics/conversion.h 2009-07-03 23:02:37 +00:00
dither.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
font.cpp Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) 2009-07-14 18:24:20 +00:00
font.h Cleanup: remove "s_initialized" from CursorManager and FontManager implementation, these classes are Singletons, so they will ever only be initialized once at most anyway. 2009-12-09 17:05:23 +00:00
fontman.cpp Cleanup: remove "s_initialized" from CursorManager and FontManager implementation, these classes are Singletons, so they will ever only be initialized once at most anyway. 2009-12-09 17:05:23 +00:00
fontman.h GRAPHICS: Change font code to be identical on all platforms 2009-12-09 16:44:48 +00:00
iff.cpp Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string 2009-11-24 22:08:34 +00:00
iff.h Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string 2009-11-24 22:08:34 +00:00
imagedec.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
imagedec.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
jpeg.cpp Coding best practice: Whenever possible, pass objects by reference instead of by value. Also make variables or data table which are only used locally "static". 2009-09-01 13:03:12 +00:00
jpeg.h Coding best practice: Whenever possible, pass objects by reference instead of by value. Also make variables or data table which are only used locally "static". 2009-09-01 13:03:12 +00:00
module.mk Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed) 2009-11-18 15:19:44 +00:00
pixelformat.h Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp 2009-12-09 16:45:35 +00:00
primitives.cpp Converted some spaces to tabs. 2008-01-05 08:17:39 +00:00
primitives.h An attempt to implement thick line drawing. 2007-11-25 13:33:28 +00:00
scaler.cpp Removed dead code 2009-09-25 09:10:59 +00:00
scaler.h Add ARM code version of Normal2x scaler. 2009-07-27 16:29:36 +00:00
sjis.cpp Cleanup. 2009-11-19 22:22:08 +00:00
sjis.h Cleanup. 2009-11-19 22:22:08 +00:00
surface.cpp Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp 2009-01-20 22:52:29 +00:00
surface.h Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp 2009-01-20 22:52:29 +00:00
thumbnail.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
thumbnail.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRenderer.cpp Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRenderer.h Change a couple places from 'end of namespace' to 'End of namespace', for consistency 2009-10-04 21:26:33 +00:00
VectorRendererSpec.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
VectorRendererSpec.h Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously 2009-02-13 00:03:13 +00:00