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fonts
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GRAPHICS: Change font code to be identical on all platforms
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2009-12-09 16:44:48 +00:00 |
scaler
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Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
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2009-11-18 15:19:44 +00:00 |
video
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Adding support for mono signed 16bit little-endian uncompressed PCM audio (thank you, clone :))
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2009-12-06 04:38:20 +00:00 |
colormasks.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
conversion.cpp
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |
conversion.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
cursorman.cpp
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Properly clean up memory when destroying CursorManager.
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2009-12-09 23:05:15 +00:00 |
cursorman.h
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Properly clean up memory when destroying CursorManager.
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2009-12-09 23:05:15 +00:00 |
dither.cpp
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Moved the YUV<->RGB routines to graphics/conversion.h
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2009-07-03 23:02:37 +00:00 |
dither.h
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Change doxygen inline comments from "//!" to "///" as proposed on -devel
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2009-10-08 21:28:57 +00:00 |
font.cpp
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Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
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2009-07-14 18:24:20 +00:00 |
font.h
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Cleanup: remove "s_initialized" from CursorManager and FontManager implementation, these classes are Singletons, so they will ever only be initialized once at most anyway.
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2009-12-09 17:05:23 +00:00 |
fontman.cpp
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Cleanup: remove "s_initialized" from CursorManager and FontManager implementation, these classes are Singletons, so they will ever only be initialized once at most anyway.
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2009-12-09 17:05:23 +00:00 |
fontman.h
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GRAPHICS: Change font code to be identical on all platforms
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2009-12-09 16:44:48 +00:00 |
iff.cpp
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Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string
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2009-11-24 22:08:34 +00:00 |
iff.h
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Fix incorrectly placed doxygen comments; replace Common::ID2string by Common::tag2string
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2009-11-24 22:08:34 +00:00 |
imagedec.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
imagedec.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
jpeg.cpp
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Coding best practice: Whenever possible, pass objects by reference instead of by value. Also make variables or data table which are only used locally "static".
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2009-09-01 13:03:12 +00:00 |
jpeg.h
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Coding best practice: Whenever possible, pass objects by reference instead of by value. Also make variables or data table which are only used locally "static".
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2009-09-01 13:03:12 +00:00 |
module.mk
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Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
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2009-11-18 15:19:44 +00:00 |
pixelformat.h
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Move findCompatibleFormat from graphics/pixelformat.h to engines/engine.cpp
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2009-12-09 16:45:35 +00:00 |
primitives.cpp
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Converted some spaces to tabs.
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2008-01-05 08:17:39 +00:00 |
primitives.h
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An attempt to implement thick line drawing.
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2007-11-25 13:33:28 +00:00 |
scaler.cpp
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Removed dead code
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2009-09-25 09:10:59 +00:00 |
scaler.h
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Add ARM code version of Normal2x scaler.
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2009-07-27 16:29:36 +00:00 |
sjis.cpp
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Cleanup.
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2009-11-19 22:22:08 +00:00 |
sjis.h
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Cleanup.
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2009-11-19 22:22:08 +00:00 |
surface.cpp
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Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp
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2009-01-20 22:52:29 +00:00 |
surface.h
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Moved Surface::blit to backends/vkeybd/virtual-keyboard-gui.cpp
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2009-01-20 22:52:29 +00:00 |
thumbnail.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
thumbnail.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
VectorRenderer.cpp
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
VectorRenderer.h
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Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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2009-10-04 21:26:33 +00:00 |
VectorRendererSpec.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
VectorRendererSpec.h
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Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously
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2009-02-13 00:03:13 +00:00 |