mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 03:37:53 +00:00
9e5015e631
Added kSupportsListSaves to DrasculaMetaEngine::hasFeature Added working listSaves to DrasculaMetaEngine
352 lines
8.2 KiB
C++
352 lines
8.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "engines/savestate.h"
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#include "common/file.h"
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#include "drascula/drascula.h"
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namespace Drascula {
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struct DrasculaGameDescription {
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ADGameDescription desc;
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};
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uint32 DrasculaEngine::getFeatures() const {
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return _gameDescription->desc.flags;
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}
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Common::Language DrasculaEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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void DrasculaEngine::loadArchives() {
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const ADGameFileDescription *ag;
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if (getFeatures() & GF_PACKED) {
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for (ag = _gameDescription->desc.filesDescriptions; ag->fileName; ag++) {
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if (!_archives.hasArchive(ag->fileName))
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_archives.registerArchive(ag->fileName, ag->fileType);
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}
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}
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_archives.enableFallback(true);
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}
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}
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static const PlainGameDescriptor drasculaGames[] = {
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{"drascula", "Drascula: The Vampire Strikes Back"},
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{0, 0}
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};
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namespace Drascula {
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static const DrasculaGameDescription gameDescriptions[] = {
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{
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// Drascula English version
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{
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"drascula",
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0,
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AD_ENTRY1s("14.ald", "09b2735953edcd43af115c65ae00b10e", 1595),
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Common::EN_ANY,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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},
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{
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// Drascula English version (original packed files)
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{
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"drascula",
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0,
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{
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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// HACK: List packet.001 twice to ensure this detector entry
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// is ranked just as high as the others (which each have two
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// detection files).
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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{NULL, 0, NULL, 0}
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},
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Common::EN_ANY,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula German version (original packed files)
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{
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"drascula",
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0,
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{
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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{"packet.003", 1, "e8f4dc6091037329bab4ddb1cba35807", 719728},
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{NULL, 0, NULL, 0}
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},
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Common::DE_DEU,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula French version (original packed files)
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{
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"drascula",
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0,
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{
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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{"packet.002", 1, "4401123400f22f212b89f15fb4b43013", 721122},
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{NULL, 0, NULL, 0}
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},
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Common::FR_FRA,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula Spanish version (original packed version)
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{
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"drascula",
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0,
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AD_ENTRY1s("packet.001", "3c971aba65a037d29d0b479cad6f5943", 31702652),
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Common::ES_ESP,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula Spanish version
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{
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"drascula",
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0,
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AD_ENTRY1s("14.ald", "0746ed1a5cc8d9728f790c29813f4b43", 23059),
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Common::ES_ESP,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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},
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{
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// Drascula German version
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{
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"drascula",
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0,
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AD_ENTRY1s("14.ald", "72e46089033d56bad1c179ac36e2a9d2", 610),
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Common::DE_DEU,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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},
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{
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// Drascula French version
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{
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"drascula",
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0,
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AD_ENTRY1s("14.ald", "eeeee96b82169003630e08992248296c", 608),
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Common::FR_FRA,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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},
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{
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// Drascula Italian version (original packed version)
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{
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"drascula",
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0,
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AD_ENTRY1s("packet.001", "0253e924af223f5fe52537023385159b", 32564209),
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Common::IT_ITA,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula Italian version
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{
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"drascula",
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0,
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AD_ENTRY1s("14.ald", "02b49a18328d0bf2efe6ba658c9c7a1d", 2098),
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Common::IT_ITA,
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Common::kPlatformPC,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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},
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{
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// Drascula Spanish version (ScummVM repacked files)
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{
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"drascula",
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0,
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{
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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{"packet.004", 1, "a289d3cf80d50f25ec569b653248437e", 17205838},
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{NULL, 0, NULL, 0}
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},
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Common::ES_ESP,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula Italian version (ScummVM repacked files)
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{
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"drascula",
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0,
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{
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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{"packet.005", 1, "58caac54b891f5d7f335e710e45e5d29", 16209623},
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{NULL, 0, NULL, 0}
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},
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Common::IT_ITA,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{
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// Drascula French version (ScummVM repacked files)
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{
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"drascula",
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0,
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{
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{"packet.001", 0, "c6a8697396e213a18472542d5f547cb4", 32847563},
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{"packet.002", 1, "7b83cedb9bb326ed5143e5c459508d43", 722383},
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{NULL, 0, NULL, 0}
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},
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Common::FR_FRA,
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Common::kPlatformPC,
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GF_PACKED,
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GUIO0()
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},
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},
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{ AD_TABLE_END_MARKER }
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};
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} // End of namespace Drascula
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class DrasculaMetaEngine : public AdvancedMetaEngine {
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public:
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DrasculaMetaEngine() : AdvancedMetaEngine(Drascula::gameDescriptions, sizeof(Drascula::DrasculaGameDescription), drasculaGames) {
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_singleid = "drascula";
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_guioptions = GUIO2(GUIO_NOMIDI, GUIO_NOLAUNCHLOAD);
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}
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virtual bool hasFeature(MetaEngineFeature f) const {
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return (f == kSupportsListSaves);
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}
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virtual SaveStateList listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::String pattern = Common::String::format("%s??", target);
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// Get list of savefiles for target game
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Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
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Common::Array<int> slots;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 2 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 2);
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// Ensure save slot is within valid range
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if (slotNum >= 1 && slotNum <= 10) {
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slots.push_back(slotNum);
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}
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}
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// Sort save slot ids
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Common::sort<int>(slots.begin(), slots.end());
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// Load save index
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Common::String fileEpa = Common::String::format("%s.epa", target);
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Common::InSaveFile *epa = saveFileMan->openForLoading(fileEpa);
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// Get savegame names from index
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Common::String saveDesc;
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SaveStateList saveList;
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int line = 1;
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for (size_t i = 0; i < slots.size(); i++) {
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// ignore lines corresponding to unused saveslots
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for (; line < slots[i]; line++)
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epa->readLine();
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// copy the name in the line corresponding to the save slot and truncate to 22 characters
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saveDesc = Common::String(epa->readLine().c_str(), 22);
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// increment line number to keep it in sync with slot number
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line++;
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// Insert savegame name into list
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saveList.push_back(SaveStateDescriptor(slots[i], saveDesc));
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}
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delete epa;
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return saveList;
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}
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virtual const char *getName() const {
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return "Drascula";
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}
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virtual const char *getOriginalCopyright() const {
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return "Drascula Engine (C) 2000 Alcachofa Soft, (C) 1996 Digital Dreams Multimedia, (C) 1994 Emilio de Paz";
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}
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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};
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bool DrasculaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Drascula::DrasculaGameDescription *gd = (const Drascula::DrasculaGameDescription *)desc;
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if (gd) {
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*engine = new Drascula::DrasculaEngine(syst, gd);
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}
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return gd != 0;
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}
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#if PLUGIN_ENABLED_DYNAMIC(DRASCULA)
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REGISTER_PLUGIN_DYNAMIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine);
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#endif
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