scummvm/graphics/font.cpp
Eugene Sandulenko 28753b9fdf Plug in better font. Unfortunately we can't use Arial12 which Krest put on
his mock-ups due to license restrictions, i.e. Microsoft prohibits any
reverse engineering and modifications of it and we need to convert it into
raster font.

Fortunately there are free fonts in the wild. I tried Bitstream Vera, but it
looked too wide, or crappy if horizontal resolution was altered. Next try
was Adobe Helvetica from X.org. Only requirement is to verbose copyright
notice and disclaimer.

However we will need both bold (provided) and normal wieghts of font in new
GUI for use in text inputs. This is work to do.

svn-id: r20325
2006-01-31 03:11:40 +00:00

251 lines
7.1 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Header$
*/
#include "common/stdafx.h"
#include "graphics/font.h"
namespace Graphics {
int NewFont::getCharWidth(byte chr) const {
// If no width table is specified, return the maximum width
if (!desc.width)
return desc.maxwidth;
// If this character is not included in the font, use the default char.
if (chr < desc.firstchar || desc.firstchar + desc.size < chr) {
chr = desc.defaultchar;
}
return desc.width[chr - desc.firstchar];
}
void NewFont::drawChar(Surface *dst, byte chr, int tx, int ty, uint32 color) const {
assert(dst != 0);
byte *ptr = (byte *)dst->getBasePtr(tx, ty);
assert(desc.bits != 0 && desc.maxwidth <= 17);
assert(dst->bytesPerPixel == 1 || dst->bytesPerPixel == 2);
// If this character is not included in the font, use the default char.
if (chr < desc.firstchar || chr >= desc.firstchar + desc.size) {
chr = desc.defaultchar;
}
const int w = getCharWidth(chr);
chr -= desc.firstchar;
const bitmap_t *tmp = desc.bits + (desc.offset ? desc.offset[chr] : (chr * desc.height));
for (int y = 0; y < desc.height; y++, ptr += dst->pitch) {
const bitmap_t buffer = *tmp++;
bitmap_t mask = 0x8000;
if (ty + y < 0 || ty + y >= dst->h)
continue;
for (int x = 0; x < w; x++, mask >>= 1) {
if (tx + x < 0 || tx + x >= dst->w)
continue;
if ((buffer & mask) != 0) {
if (dst->bytesPerPixel == 1)
ptr[x] = color;
else if (dst->bytesPerPixel == 2)
((uint16 *)ptr)[x] = color;
}
}
}
}
#pragma mark -
int Font::getStringWidth(const Common::String &str) const {
int space = 0;
for (uint i = 0; i < str.size(); ++i)
space += getCharWidth(str[i]);
return space;
}
void Font::drawString(Surface *dst, const Common::String &s, int x, int y, int w, uint32 color, TextAlignment align, int deltax, bool useEllipsis) const {
assert(dst != 0);
const int leftX = x, rightX = x + w;
uint i;
int width = getStringWidth(s);
Common::String str;
if (useEllipsis && width > w) {
// String is too wide. So we shorten it "intellegently", by replacing
// parts of it by an ellipsis ("..."). There are three possibilities
// for this: replace the start, the end, or the middle of the string.
// What is best really depends on the context; but unless we want to
// make this configurable, replacing the middle probably is a good
// compromise.
const int ellipsisWidth = getStringWidth("...");
// SLOW algorithm to remove enough of the middle. But it is good enough
// for now.
const int halfWidth = (w - ellipsisWidth) / 2;
int w2 = 0;
for (i = 0; i < s.size(); ++i) {
int charWidth = getCharWidth(s[i]);
if (w2 + charWidth > halfWidth)
break;
w2 += charWidth;
str += s[i];
}
// At this point we know that the first 'i' chars are together 'w2'
// pixels wide. We took the first i-1, and add "..." to them.
str += "...";
// The original string is width wide. Of those we already skipped past
// w2 pixels, which means (width - w2) remain.
// The new str is (w2+ellipsisWidth) wide, so we can accomodate about
// (w - (w2+ellipsisWidth)) more pixels.
// Thus we skip ((width - w2) - (w - (w2+ellipsisWidth))) =
// (width + ellipsisWidth - w)
int skip = width + ellipsisWidth - w;
for (; i < s.size() && skip > 0; ++i) {
skip -= getCharWidth(s[i]);
}
// Append the remaining chars, if any
for (; i < s.size(); ++i) {
str += s[i];
}
width = getStringWidth(str);
} else {
str = s;
}
if (align == kTextAlignCenter)
x = x + (w - width - 1)/2;
else if (align == kTextAlignRight)
x = x + w - width;
x += deltax;
for (i = 0; i < str.size(); ++i) {
w = getCharWidth(str[i]);
if (x+w > rightX)
break;
if (x >= leftX)
drawChar(dst, str[i], x, y, color);
x += w;
}
}
struct WordWrapper {
Common::StringList &lines;
int actualMaxLineWidth;
WordWrapper(Common::StringList &l) : lines(l), actualMaxLineWidth(0) {
}
void add(Common::String &line, int &w) {
if (actualMaxLineWidth < w)
actualMaxLineWidth = w;
lines.push_back(line);
line.clear();
w = 0;
}
};
int Font::wordWrapText(const Common::String &str, int maxWidth, Common::StringList &lines) const {
WordWrapper wrapper(lines);
Common::String line;
Common::String tmpStr;
int lineWidth = 0;
int tmpWidth = 0;
// The rough idea behind this algorithm is as follows:
// We accumulate characters into the string tmpStr. Whenever a full word
// has been gathered together this way, we 'commit' it to the line buffer
// 'line', i.e. we add tmpStr to the end of line, then clear it. Before
// we do that, we check whether it would cause 'line' to exceed maxWidth;
// in that case, we first add line to lines, then reset it.
//
// If a newline character is read, then we also add line to lines and clear it.
//
// Special care has to be taken to account for 'words' that exceed the width
// of a line. If we encounter such a word, we have to wrap it over multiple
// lines.
for (Common::String::const_iterator x = str.begin(); x != str.end(); ++x) {
const char c = *x;
const int w = getCharWidth(c);
const bool wouldExceedWidth = (lineWidth + tmpWidth + w > maxWidth);
// If this char is a whitespace, then it represents a potential
// 'wrap point' where wrapping could take place. Everything that
// came before it can now safely be added to the line, as we know
// that it will not have to be wrapped.
if (isspace(c)) {
line += tmpStr;
lineWidth += tmpWidth;
tmpStr.clear();
tmpWidth = 0;
// If we encounter a line break (\n), or if the new space would
// cause the line to overflow: start a new line
if (c == '\n' || wouldExceedWidth) {
wrapper.add(line, lineWidth);
continue;
}
}
// If the max line width would be exceeded by adding this char,
// insert a line break.
if (wouldExceedWidth) {
// Commit what we have so far, *if* we have anything.
// If line is empty, then we are looking at a word
// which exceeds the maximum line width.
if (lineWidth > 0) {
wrapper.add(line, lineWidth);
// Trim left side
while (tmpStr.size() && isspace(tmpStr[0])) {
tmpWidth -= getCharWidth(tmpStr[0]);
tmpStr.deleteChar(0);
}
} else {
wrapper.add(tmpStr, tmpWidth);
}
}
tmpWidth += w;
tmpStr += c;
}
// If some text is left over, add it as the final line
line += tmpStr;
lineWidth += tmpWidth;
if (lineWidth > 0) {
wrapper.add(line, lineWidth);
}
return wrapper.actualMaxLineWidth;
}
} // End of namespace Graphics