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scummvm
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scummvm
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scumm
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smush
History
Travis Howell
2e3833dc1f
Switch smush debug to channel
...
svn-id: r14676
2004-08-22 09:14:19 +00:00
..
.cvsignore
…
channel.h
…
chunk_type.h
added support for compressed FOBJ chunks in smush movie files.
2004-04-13 19:20:16 +00:00
chunk.cpp
Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine)
2004-07-26 23:15:01 +00:00
chunk.h
Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine)
2004-07-26 23:15:01 +00:00
codec1.cpp
…
codec37.cpp
smush codec37 sub1 (FT demo)
2004-07-25 19:05:16 +00:00
codec37.h
smush codec37 sub1 (FT demo)
2004-07-25 19:05:16 +00:00
codec47.cpp
…
codec47.h
…
imuse_channel.cpp
Switch smush debug to channel
2004-08-22 09:14:19 +00:00
saud_channel.cpp
…
smush_font.cpp
Switch smush debug to channel
2004-08-22 09:14:19 +00:00
smush_font.h
Unify some code
2004-04-16 20:49:14 +00:00
smush_mixer.cpp
Switch smush debug to channel
2004-08-22 09:14:19 +00:00
smush_mixer.h
…
smush_player.cpp
Switch smush debug to channel
2004-08-22 09:14:19 +00:00
smush_player.h
Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open()
2004-06-27 21:52:25 +00:00