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https://github.com/libretro/scummvm.git
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d26bbe521c
- ME -> MetaEngineStatic (static parts) - MEC -> MetaEngine (dynamic parts)
179 lines
5.2 KiB
C++
179 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Sfinx source code
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* Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
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*/
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#include "engines/advancedDetector.h"
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#include "common/translation.h"
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#include "cge2/fileio.h"
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namespace CGE2 {
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#define GAMEOPTION_COLOR_BLIND_DEFAULT_OFF GUIO_GAMEOPTIONS1
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static const PlainGameDescriptor CGE2Games[] = {
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{ "sfinx", "Sfinx" },
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{ 0, 0 }
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};
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static const ADGameDescription gameDescriptions[] = {
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{
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"sfinx", "Freeware",
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{
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{ "vol.cat", 0, "21197b287d397c53261b6616bf0dd880", 129024 },
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{ "vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844 },
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AD_LISTEND
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},
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Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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},
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{
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"sfinx", "Freeware v1.0",
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{
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{"vol.cat", 0, "aa402aed24a72c53a4d1211c456b79dd", 129024},
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{"vol.dat", 0, "5966ac26d91d664714349669f9dd09b5", 34180164},
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AD_LISTEND
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},
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Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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},
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{
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"sfinx", "Freeware v1.1",
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{
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{"vol.cat", 0, "aa402aed24a72c53a4d1211c456b79dd", 129024},
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{"vol.dat", 0, "5966ac26d91d664714349669f9dd09b5", 34180367},
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AD_LISTEND
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},
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Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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},
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{
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"sfinx", "Freeware v0.3",
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{
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{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
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{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34183430},
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AD_LISTEND
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},
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Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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},
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{
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"sfinx", "Freeware v1.0",
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{
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{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
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{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34183443},
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AD_LISTEND
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},
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Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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},
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{
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"sfinx", "Freeware v1.1",
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{
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{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
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{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34182773},
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AD_LISTEND
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},
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Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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},
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AD_TABLE_END_MARKER
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};
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_COLOR_BLIND_DEFAULT_OFF,
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{
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_s("Color Blind Mode"),
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_s("Enable Color Blind Mode by default"),
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"enable_color_blind",
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false
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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class CGE2MetaEngineStatic : public AdvancedMetaEngineStatic {
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public:
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CGE2MetaEngineStatic() : AdvancedMetaEngineStatic(gameDescriptions, sizeof(ADGameDescription), CGE2Games, optionsList) {
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}
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const char *getEngineId() const override {
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return "cge2";
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}
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const char *getName() const override {
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return "CGE2";
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}
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const char *getOriginalCopyright() const override {
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return "Sfinx (C) 1994-1997 Janusz B. Wisniewski and L.K. Avalon";
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}
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ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override;
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};
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static ADGameDescription s_fallbackDesc = {
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"sfinx",
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"Unknown version",
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AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
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Common::UNK_LANG,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
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};
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static const ADFileBasedFallback fileBasedFallback[] = {
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{ &s_fallbackDesc, { "vol.cat", "vol.dat", 0 } },
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{ 0, { 0 } }
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};
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// This fallback detection looks identical to the one used for CGE. In fact, the difference resides
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// in the ResourceManager which handles a different archive format. The rest of the detection is identical.
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ADDetectedGame CGE2MetaEngineStatic::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
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ADDetectedGame game = detectGameFilebased(allFiles, CGE2::fileBasedFallback);
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if (!game.desc)
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return ADDetectedGame();
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SearchMan.addDirectory("CGE2MetaEngineStatic::fallbackDetect", fslist.begin()->getParent());
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ResourceManager *resman;
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resman = new ResourceManager();
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bool sayFileFound = resman->exist("CGE.SAY");
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delete resman;
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SearchMan.remove("CGE2MetaEngineStatic::fallbackDetect");
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if (!sayFileFound)
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return ADDetectedGame();
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return game;
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}
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} // End of namespace CGE2
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REGISTER_PLUGIN_STATIC(CGE2_DETECTION, PLUGIN_TYPE_METAENGINE, CGE2::CGE2MetaEngineStatic);
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