scummvm/engines/cge2/detection.cpp
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00

179 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Sfinx source code
* Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
*/
#include "engines/advancedDetector.h"
#include "common/translation.h"
#include "cge2/fileio.h"
namespace CGE2 {
#define GAMEOPTION_COLOR_BLIND_DEFAULT_OFF GUIO_GAMEOPTIONS1
static const PlainGameDescriptor CGE2Games[] = {
{ "sfinx", "Sfinx" },
{ 0, 0 }
};
static const ADGameDescription gameDescriptions[] = {
{
"sfinx", "Freeware",
{
{ "vol.cat", 0, "21197b287d397c53261b6616bf0dd880", 129024 },
{ "vol.dat", 0, "de14291869a8eb7c2732ab783c7542ef", 34180844 },
AD_LISTEND
},
Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
},
{
"sfinx", "Freeware v1.0",
{
{"vol.cat", 0, "aa402aed24a72c53a4d1211c456b79dd", 129024},
{"vol.dat", 0, "5966ac26d91d664714349669f9dd09b5", 34180164},
AD_LISTEND
},
Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
},
{
"sfinx", "Freeware v1.1",
{
{"vol.cat", 0, "aa402aed24a72c53a4d1211c456b79dd", 129024},
{"vol.dat", 0, "5966ac26d91d664714349669f9dd09b5", 34180367},
AD_LISTEND
},
Common::PL_POL, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
},
{
"sfinx", "Freeware v0.3",
{
{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34183430},
AD_LISTEND
},
Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
},
{
"sfinx", "Freeware v1.0",
{
{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34183443},
AD_LISTEND
},
Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
},
{
"sfinx", "Freeware v1.1",
{
{"vol.cat", 0, "f158e469dccbebc5a632eb848df89779", 129024},
{"vol.dat", 0, "d40a6b4ae173d6930be54ba56bee15d5", 34182773},
AD_LISTEND
},
Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
},
AD_TABLE_END_MARKER
};
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_COLOR_BLIND_DEFAULT_OFF,
{
_s("Color Blind Mode"),
_s("Enable Color Blind Mode by default"),
"enable_color_blind",
false
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
class CGE2MetaEngineStatic : public AdvancedMetaEngineStatic {
public:
CGE2MetaEngineStatic() : AdvancedMetaEngineStatic(gameDescriptions, sizeof(ADGameDescription), CGE2Games, optionsList) {
}
const char *getEngineId() const override {
return "cge2";
}
const char *getName() const override {
return "CGE2";
}
const char *getOriginalCopyright() const override {
return "Sfinx (C) 1994-1997 Janusz B. Wisniewski and L.K. Avalon";
}
ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override;
};
static ADGameDescription s_fallbackDesc = {
"sfinx",
"Unknown version",
AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
Common::UNK_LANG,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO1(GAMEOPTION_COLOR_BLIND_DEFAULT_OFF)
};
static const ADFileBasedFallback fileBasedFallback[] = {
{ &s_fallbackDesc, { "vol.cat", "vol.dat", 0 } },
{ 0, { 0 } }
};
// This fallback detection looks identical to the one used for CGE. In fact, the difference resides
// in the ResourceManager which handles a different archive format. The rest of the detection is identical.
ADDetectedGame CGE2MetaEngineStatic::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
ADDetectedGame game = detectGameFilebased(allFiles, CGE2::fileBasedFallback);
if (!game.desc)
return ADDetectedGame();
SearchMan.addDirectory("CGE2MetaEngineStatic::fallbackDetect", fslist.begin()->getParent());
ResourceManager *resman;
resman = new ResourceManager();
bool sayFileFound = resman->exist("CGE.SAY");
delete resman;
SearchMan.remove("CGE2MetaEngineStatic::fallbackDetect");
if (!sayFileFound)
return ADDetectedGame();
return game;
}
} // End of namespace CGE2
REGISTER_PLUGIN_STATIC(CGE2_DETECTION, PLUGIN_TYPE_METAENGINE, CGE2::CGE2MetaEngineStatic);