mirror of
https://github.com/libretro/scummvm.git
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163 lines
3.5 KiB
C++
163 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "common/file.h"
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#include "ngi/detection.h"
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static const PlainGameDescriptor ngiGames[] = {
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{"ngi", "Nikita Game Interface game"},
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{"fullpipe", "Full Pipe"},
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{"mdream", "Magic Dream"},
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{0, 0}
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};
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namespace NGI {
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static const NGIGameDescription gameDescriptions[] = {
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// Full Pipe Russian version
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{
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{
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"mdream",
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0,
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AD_ENTRY1s("0001.nl", "079d02921a938ec9740598316450d526", 11848423),
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NOMIDI)
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},
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GID_MDREAM
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},
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// Full Pipe Russian version
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{
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{
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"fullpipe",
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0,
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AD_ENTRY1s("4620.sc2", "a1a8f3ed731b0dfea43beaa3016fdc71", 554),
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NOMIDI)
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},
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GID_FULLPIPE
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},
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// Full Pipe German version
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{
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{
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"fullpipe",
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0,
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AD_ENTRY1s("4620.sc2", "e4f24ffe4dc84cafc648b951e66c1fb3", 554),
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Common::DE_DEU,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NOMIDI)
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},
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GID_FULLPIPE
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},
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// Full Pipe Estonian version
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{
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{
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"fullpipe",
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0,
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AD_ENTRY1s("4620.sc2", "571f6b4b68b02003e35bc12c1a1d3fe3", 466),
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Common::ET_EST,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NOMIDI)
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},
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GID_FULLPIPE
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},
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// Full Pipe English version
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{
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{
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"fullpipe",
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0,
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AD_ENTRY1s("4620.sc2", "bffea807345fece14089768fc141af83", 510),
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Common::EN_ANY,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM,
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GUIO1(GUIO_NOMIDI)
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},
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GID_FULLPIPE
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},
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// Full Pipe Russian Demo version
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{
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{
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"fullpipe",
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0,
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AD_ENTRY1s("4620.sc2", "a0c71b47fc35a5e163fcd8d0972639bb", 70),
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Common::RU_RUS,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM | ADGF_DEMO,
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GUIO1(GUIO_NOMIDI)
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},
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GID_FULLPIPE
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},
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// Full Pipe German Demo version
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{
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{
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"fullpipe",
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0,
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AD_ENTRY1s("4620.sc2", "e5e98df537e56b39c33ae1d5c90976fe", 510),
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Common::DE_DEU,
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Common::kPlatformWindows,
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ADGF_DROPPLATFORM | ADGF_DEMO,
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GUIO1(GUIO_NOMIDI)
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},
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GID_FULLPIPE
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},
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{ AD_TABLE_END_MARKER, 0 }
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};
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} // End of namespace NGI
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class NGIMetaEngineStatic : public AdvancedMetaEngineStatic {
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public:
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NGIMetaEngineStatic() : AdvancedMetaEngineStatic(NGI::gameDescriptions, sizeof(NGI::NGIGameDescription), ngiGames) {
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}
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const char *getEngineId() const override {
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return "ngi";
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}
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const char *getName() const override {
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return "Nikita Game Interface";
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}
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const char *getOriginalCopyright() const override {
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return "Full Pipe (C) Pipe Studio";
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}
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};
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REGISTER_PLUGIN_STATIC(NGI_DETECTION, PLUGIN_TYPE_METAENGINE, NGIMetaEngineStatic);
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