scummvm/engines/ngi/detection.h
2020-10-04 00:37:02 +02:00

44 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef NGI_DETECTION_H
#define NGI_DETECTION_H
#include "engines/advancedDetector.h"
namespace NGI {
enum NGIGameId {
GID_FULLPIPE = 1,
GID_MDREAM
};
struct NGIGameDescription {
ADGameDescription desc;
int gameId;
};
} // End of namespace NGI
#endif // NGI_DETECTION_H