scummvm/engines/sword2
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
..
animation.cpp GUI: U32: Use Common::U32String::format where necessary and GUIError to u32 2020-08-30 14:43:41 +02:00
animation.h
anims.cpp
configure.engine
console.cpp
console.h SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
controls.cpp SWORD2: Added support for Spanish demo. Fixes #11396 2020-09-02 14:41:17 +02:00
controls.h SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
debug.cpp
debug.h
defs.h
detection_internal.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
detection.cpp ENGINES: ALL: Finish renaming ME & AME classes 2020-10-03 14:56:36 +02:00
detection.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
events.cpp
function.cpp SWORD2: Hack to play the end cutscene in the PSX demo 2020-04-19 12:27:07 +01:00
header.cpp
header.h
icons.cpp
interpreter.cpp
interpreter.h
layers.cpp
logic.cpp
logic.h
maketext.cpp
maketext.h
memory.cpp
memory.h
menu.cpp
metaengine.cpp ENGINES: ALL: Finish renaming ME & AME classes 2020-10-03 14:56:36 +02:00
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
mouse.cpp
mouse.h
music.cpp
object.h
palette.cpp
POTFILES
protocol.cpp GUI: U32: Reduce number of files changed and fixes 2020-08-30 14:43:41 +02:00
render.cpp
resman.cpp GUI: U32: Reduce number of files changed and fixes 2020-08-30 14:43:41 +02:00
resman.h
router.cpp
router.h
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
saveload.h
screen.cpp SWORD2: Work around another problematic animation frame in the PSX demo 2020-04-19 12:27:07 +01:00
screen.h
scroll.cpp
sound.cpp
sound.h SWORD2: Add override keywords 2020-02-09 12:43:16 +01:00
speech.cpp
sprite.cpp
startup.cpp
sword2.cpp SWORD2: Refactoring of code, split detection code, adapt to new plugins. 2020-10-03 14:56:36 +02:00
sword2.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
sync.cpp
walker.cpp