mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
732 lines
19 KiB
C++
732 lines
19 KiB
C++
/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "engines/myst3/cursor.h"
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#include "engines/myst3/database.h"
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#include "engines/myst3/inventory.h"
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#include "engines/myst3/menu.h"
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#include "engines/myst3/myst3.h"
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#include "engines/myst3/sound.h"
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#include "engines/myst3/state.h"
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#include "common/events.h"
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#include "graphics/colormasks.h"
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namespace Myst3 {
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Dialog::Dialog(Myst3Engine *vm, uint id):
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_vm(vm),
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_texture(0) {
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const DirectorySubEntry *movieDesc = _vm->getFileDescription("DLOG", id, 0, DirectorySubEntry::kDialogMovie);
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const DirectorySubEntry *countDesc = _vm->getFileDescription("DLGI", id, 0, DirectorySubEntry::kNumMetadata);
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if (!movieDesc || !countDesc)
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error("Unable to load dialog %d", id);
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// Retrieve button count
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_buttonCount = countDesc->getMiscData(0);
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assert(_buttonCount <= 3);
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// Load the movie
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Common::MemoryReadStream *movieStream = movieDesc->getData();
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_bink.setDefaultHighColorFormat(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
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_bink.loadStream(movieStream);
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_bink.start();
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const Graphics::Surface *frame = _bink.decodeNextFrame();
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_texture = _vm->_gfx->createTexture(frame);
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_vm->_sound->playEffect(699, 10);
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}
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Dialog::~Dialog() {
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_vm->_gfx->freeTexture(_texture);
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}
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void Dialog::draw() {
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Common::Rect textureRect = Common::Rect(_texture->width, _texture->height);
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_vm->_gfx->drawTexturedRect2D(getPosition(), textureRect, _texture);
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}
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Common::Rect Dialog::getPosition() {
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Common::Rect screenRect = Common::Rect(_texture->width, _texture->height);
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screenRect.translate((Renderer::kOriginalWidth - _texture->width) / 2,
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(Renderer::kOriginalHeight - _texture->height) / 2);
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return screenRect;
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}
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ButtonsDialog::ButtonsDialog(Myst3Engine *vm, uint id):
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Dialog(vm, id),
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_frameToDisplay(0),
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_previousframe(0) {
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loadButtons();
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}
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ButtonsDialog::~ButtonsDialog() {
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}
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void ButtonsDialog::loadButtons() {
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const DirectorySubEntry *buttonsDesc = _vm->getFileDescription("DLGB", 1000, 0, DirectorySubEntry::kNumMetadata);
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if (!buttonsDesc)
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error("Unable to load dialog buttons description");
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for (uint i = 0; i < 3; i++) {
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uint32 left = buttonsDesc->getMiscData(i * 4);
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uint32 top = buttonsDesc->getMiscData(i * 4 + 1);
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uint32 width = buttonsDesc->getMiscData(i * 4 + 2);
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uint32 height = buttonsDesc->getMiscData(i * 4 + 3);
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_buttons[i] = Common::Rect(width, height);
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_buttons[i].translate(left, top);
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}
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}
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void ButtonsDialog::draw() {
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if (_frameToDisplay != _previousframe) {
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_bink.seekToFrame(_frameToDisplay);
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const Graphics::Surface *frame = _bink.decodeNextFrame();
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_texture->update(frame);
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_previousframe = _frameToDisplay;
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}
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Dialog::draw();
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}
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int16 ButtonsDialog::update() {
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// Process events
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Common::Event event;
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while (_vm->getEventManager()->pollEvent(event)) {
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if (event.type == Common::EVENT_MOUSEMOVE) {
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// Compute local mouse coordinates
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_vm->_cursor->updatePosition(event.mouse);
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Common::Rect position = getPosition();
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Common::Point localMouse = _vm->_cursor->getPosition();
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localMouse.x -= position.left;
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localMouse.y -= position.top;
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// No hovered button
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_frameToDisplay = 0;
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// Display the frame corresponding to the hovered button
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for (uint i = 0; i < _buttonCount; i++) {
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if (_buttons[i].contains(localMouse)) {
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_frameToDisplay = i + 1;
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break;
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}
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}
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} else if (event.type == Common::EVENT_LBUTTONDOWN) {
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return _frameToDisplay - 1;
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} else if (event.type == Common::EVENT_KEYDOWN) {
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switch (event.kbd.keycode) {
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case Common::KEYCODE_ESCAPE:
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return -2;
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break;
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default:
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break;
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}
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}
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}
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return -1;
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}
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GamepadDialog::GamepadDialog(Myst3Engine *vm, uint id):
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Dialog(vm, id) {
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}
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GamepadDialog::~GamepadDialog() {
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}
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int16 GamepadDialog::update() {
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// Process events
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Common::Event event;
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while (_vm->getEventManager()->pollEvent(event)) {
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if (event.type == Common::EVENT_MOUSEMOVE) {
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// Compute local mouse coordinates
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_vm->_cursor->updatePosition(event.mouse);
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} else if (event.type == Common::EVENT_KEYDOWN) {
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switch (event.kbd.keycode) {
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case Common::KEYCODE_RETURN:
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case Common::KEYCODE_KP_ENTER:
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return 0;
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break;
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case Common::KEYCODE_ESCAPE:
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return -2;
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break;
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default:
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break;
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}
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}
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}
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return -1;
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}
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Menu::Menu(Myst3Engine *vm) :
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_vm(vm),
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_saveLoadSpotItem(0) {
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}
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Menu::~Menu() {
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}
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void Menu::updateMainMenu(uint16 action) {
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switch (action) {
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case 1: {
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// New game
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int16 choice = 1;
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// If a game is playing, ask if wants to save
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if (_vm->_state->getMenuSavedAge() != 0) {
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choice = _vm->openDialog(dialogIdFromType(kConfirmNewGame));
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}
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if (choice == 0) {
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// Go to save screen
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_vm->_state->setMenuSaveBack(1);
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_vm->_state->setMenuSaveAction(6);
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goToNode(300);
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} else if (choice == 1) {
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// New game
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goToNode(98);
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}
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}
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break;
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case 2: {
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// Load game
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int16 choice = 1;
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// If a game is playing, ask if wants to save
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if (_vm->_state->getMenuSavedAge() != 0) {
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choice = _vm->openDialog(dialogIdFromType((kConfirmLoadGame)));
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}
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if (choice == 0) {
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// Go to save screen
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_vm->_state->setMenuSaveBack(1);
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_vm->_state->setMenuSaveAction(3);
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goToNode(300);
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} else if (choice == 1) {
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// Load game screen
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_vm->_state->setMenuLoadBack(1);
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goToNode(200);
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}
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}
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break;
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case 3:
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// Go to save screen
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_vm->_state->setMenuSaveBack(1);
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_vm->_state->setMenuSaveAction(1);
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goToNode(300);
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break;
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case 4:
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// Settings
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_vm->_state->setMenuOptionsBack(1);
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_vm->runScriptsFromNode(599, 0, 0);
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break;
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case 5: {
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// Asked to quit
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int16 choice = 1;
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// If a game is playing, ask if wants to save
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if (_vm->_state->getMenuSavedAge() != 0) {
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choice = _vm->openDialog(dialogIdFromType(kConfirmQuit));
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}
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if (choice == 0) {
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// Go to save screen
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_vm->_state->setMenuSaveBack(1);
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_vm->_state->setMenuSaveAction(5);
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goToNode(300);
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} else if (choice == 1) {
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// Quit
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_vm->quitGame();
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}
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}
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break;
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default:
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warning("Menu action %d is not implemented", action);
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break;
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}
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}
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void Menu::goToNode(uint16 node) {
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if (_vm->_state->getMenuSavedAge() == 0 && _vm->_state->getLocationRoom() != 901) {
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// Entering menu, save current location ...
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_vm->_state->setMenuSavedAge(_vm->_state->getLocationAge());
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_vm->_state->setMenuSavedRoom(_vm->_state->getLocationRoom());
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_vm->_state->setMenuSavedNode(_vm->_state->getLocationNode());
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// ... and capture the screen
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Graphics::Surface *big = _vm->_gfx->getScreenshot();
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Graphics::Surface *thumb = createThumbnail(big);
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_vm->_state->setSaveThumbnail(thumb);
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big->free();
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delete big;
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// Reset some sound variables
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if (_vm->_state->getLocationAge() == 6 && _vm->_state->getSoundEdannaUnk587() == 1 && _vm->_state->getSoundEdannaUnk1031()) {
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_vm->_state->setSoundEdannaUnk587(0);
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}
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if (_vm->_state->getLocationAge() == 10 && _vm->_state->getSoundAmateriaUnk627() == 1 && _vm->_state->getSoundAmateriaUnk930()){
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_vm->_state->setSoundAmateriaUnk627(0);
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}
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if (_vm->_state->getLocationAge() == 7 && _vm->_state->getSoundVoltaicUnk540() == 1 && _vm->_state->getSoundVoltaicUnk1146()) {
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_vm->_state->setSoundVoltaicUnk540(0);
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}
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_vm->_sound->stopMusic(60);
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_vm->_state->setSoundScriptsSuspended(1);
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}
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_vm->_state->setMenuEscapePressed(0);
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_vm->_state->setLocationNextAge(9);
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_vm->_state->setLocationNextRoom(901);
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_vm->goToNode(node, kTransitionNone);
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}
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uint Menu::dialogIdFromType(DialogType type) {
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struct {
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DialogType type;
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uint id;
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uint idXbox;
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} mapping[] = {
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{ kConfirmNewGame, 1080, 1010 },
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{ kConfirmLoadGame, 1060, 1003 },
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{ kConfirmOverwrite, 1040, 1004 },
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{ kConfirmEraseSavedGame, 1020, 0 },
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{ kErrorEraseSavedGame, 1050, 0 },
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{ kConfirmQuit, 1070, 0 }
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};
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uint id = 0;
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for (uint i = 0; i < ARRAYSIZE(mapping); i++) {
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if (mapping[i].type == type) {
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if (_vm->getPlatform() == Common::kPlatformXbox) {
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id = mapping[i].idXbox;
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} else {
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id = mapping[i].id;
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}
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}
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}
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if (id == 0) {
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error("No id for dialog %d", type);
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}
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return id;
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}
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Common::String Menu::getAgeLabel(GameState *gameState) {
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uint32 age = 0;
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uint32 room = gameState->getLocationRoom();
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if (room == 901)
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age = gameState->getMenuSavedAge();
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else
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age = gameState->getLocationAge();
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// Look for the age name
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const DirectorySubEntry *desc = _vm->getFileDescription("AGES", 1000, 0, DirectorySubEntry::kTextMetadata);
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if (!desc)
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error("Unable to load age descriptions.");
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Common::String label = desc->getTextData(_vm->_db->getAgeLabelId(age));
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label.toUppercase();
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return label;
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}
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Graphics::Surface *Menu::createThumbnail(Graphics::Surface *big) {
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assert(big->format.bytesPerPixel == 4);
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Graphics::Surface *small = new Graphics::Surface();
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small->create(GameState::kThumbnailWidth, GameState::kThumbnailHeight,
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Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24));
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// The portion of the screenshot to keep
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Common::Rect frame = _vm->_gfx->frameViewport();
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Common::Rect screen = _vm->_gfx->viewport();
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uint32 *dst = (uint32 *)small->getPixels();
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for (uint i = 0; i < small->h; i++) {
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for (uint j = 0; j < small->w; j++) {
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uint32 srcX = big->w * j / small->w;
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uint32 srcY = screen.bottom - frame.bottom + frame.height() * i / small->h;
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uint32 *src = (uint32 *)big->getBasePtr(srcX, srcY);
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// Copy RGBA pixel
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*dst++ = *src;
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}
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}
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// The thumbnail is stored on disk in BGRA
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small->convertToInPlace(Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24));
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return small;
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}
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PagingMenu::PagingMenu(Myst3Engine *vm) :
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Menu(vm),
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_saveDrawCaret(false),
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_saveCaretCounter(0) {
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}
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PagingMenu::~PagingMenu() {
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}
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void PagingMenu::saveLoadAction(uint16 action, uint16 item) {
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switch (action) {
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case 0:
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loadMenuOpen();
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break;
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case 1:
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loadMenuSelect(item);
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break;
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case 2:
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loadMenuLoad();
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break;
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case 3:
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saveMenuOpen();
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break;
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case 4:
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saveMenuSelect(item);
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break;
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case 5:
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saveMenuSave();
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break;
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case 6:
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loadMenuChangePage();
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break;
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case 7:
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saveMenuChangePage();
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break;
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case 8:
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saveLoadErase();
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break;
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default:
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warning("Save load menu action %d for item %d is not implemented", action, item);
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}
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}
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void PagingMenu::loadMenuOpen() {
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_saveLoadFiles = _vm->getSaveFileManager()->listSavefiles("*.m3s");
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// The saves are sorted alphabetically
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Common::sort(_saveLoadFiles.begin(), _saveLoadFiles.end());
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_vm->_state->setMenuSaveLoadCurrentPage(0);
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saveLoadUpdateVars();
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}
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void PagingMenu::saveLoadUpdateVars() {
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int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
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// Go back one page if the last element of the last page was removed
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if (page && (7 * page > (int)_saveLoadFiles.size() - 1))
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page--;
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_vm->_state->setMenuSaveLoadCurrentPage(page);
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// Set up pagination
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bool canGoLeft = (_saveLoadFiles.size() > 7) && page;
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bool canGoRight = (_saveLoadFiles.size() > 7) && (7 * (page + 1) < (int)_saveLoadFiles.size());
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_vm->_state->setMenuSaveLoadPageLeft(canGoLeft);
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_vm->_state->setMenuSaveLoadPageRight(canGoRight);
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_vm->_state->setMenuSaveLoadSelectedItem(-1);
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// Enable items
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uint16 itemsOnPage = _saveLoadFiles.size() % 7;
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if (itemsOnPage == 0 && _saveLoadFiles.size() != 0)
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itemsOnPage = 7;
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if (canGoRight)
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itemsOnPage = 7;
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for (uint i = 0; i < 7; i++)
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_vm->_state->setVar(1354 + i, i < itemsOnPage);
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}
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void PagingMenu::loadMenuSelect(uint16 item) {
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// Selecting twice the same item loads it
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if (item == _vm->_state->getMenuSaveLoadSelectedItem()) {
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loadMenuLoad();
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return;
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}
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_vm->_state->setMenuSaveLoadSelectedItem(item);
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int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
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uint16 index = page * 7 + item;
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assert(index < _saveLoadFiles.size());
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Common::String filename = _saveLoadFiles[index];
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// Extract the age to load from the savegame
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GameState *gameState = new GameState(_vm);
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gameState->load(filename);
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// Update the age name
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_saveLoadAgeName = getAgeLabel(gameState);
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// Update the save thumbnail
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if (_saveLoadSpotItem)
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_saveLoadSpotItem->updateData(gameState->getSaveThumbnail());
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delete gameState;
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}
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void PagingMenu::loadMenuLoad() {
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uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
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int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
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uint16 index = page * 7 + item;
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assert(index < _saveLoadFiles.size());
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_vm->_state->load(_saveLoadFiles[index]);
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_vm->_inventory->loadFromState();
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_vm->_state->setLocationNextAge(_vm->_state->getMenuSavedAge());
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_vm->_state->setLocationNextRoom(_vm->_state->getMenuSavedRoom());
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_vm->_state->setLocationNextNode(_vm->_state->getMenuSavedNode());
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_vm->_state->setMenuSavedAge(0);
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_vm->_state->setMenuSavedRoom(0);
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_vm->_state->setMenuSavedNode(0);
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_vm->_sound->stopMusic(15);
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_vm->_state->setSoundScriptsSuspended(0);
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_vm->_sound->playEffect(696, 60);
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_vm->goToNode(0, kTransitionFade);
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}
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void PagingMenu::saveMenuOpen() {
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_saveLoadFiles = _vm->getSaveFileManager()->listSavefiles("*.m3s");
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// The saves are sorted alphabetically
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Common::sort(_saveLoadFiles.begin(), _saveLoadFiles.end());
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_saveLoadAgeName = getAgeLabel(_vm->_state);
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_saveCaretCounter = kCaretSpeed;
|
|
|
|
_vm->_state->setMenuSaveLoadCurrentPage(0);
|
|
saveLoadUpdateVars();
|
|
|
|
// Update the thumbnail to display
|
|
Graphics::Surface *saveThumb = _vm->_state->getSaveThumbnail();
|
|
if (_saveLoadSpotItem && saveThumb)
|
|
_saveLoadSpotItem->updateData(saveThumb);
|
|
}
|
|
|
|
void PagingMenu::saveMenuSelect(uint16 item) {
|
|
_vm->_state->setMenuSaveLoadSelectedItem(item);
|
|
|
|
if (item != 7) {
|
|
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
|
|
|
|
uint16 index = page * 7 + item;
|
|
|
|
assert(index < _saveLoadFiles.size());
|
|
_saveName = _saveLoadFiles[index];
|
|
}
|
|
}
|
|
|
|
void PagingMenu::saveMenuChangePage() {
|
|
saveLoadUpdateVars();
|
|
_vm->_state->setMenuSaveLoadSelectedItem(7);
|
|
}
|
|
|
|
void PagingMenu::saveMenuSave() {
|
|
if (_saveName.empty())
|
|
return;
|
|
|
|
Common::String fileName = _saveName;
|
|
if (!fileName.hasSuffix(".M3S") && !fileName.hasSuffix(".m3s"))
|
|
fileName += ".M3S";
|
|
|
|
// Check if file exists
|
|
bool fileExists = false;
|
|
for (uint i = 0; i < _saveLoadFiles.size(); i++) {
|
|
if (_saveLoadFiles[i].equalsIgnoreCase(fileName)) {
|
|
fileExists = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Ask the user if he wants to overwrite the existing save
|
|
if (fileExists && _vm->openDialog(dialogIdFromType(kConfirmOverwrite)))
|
|
return;
|
|
|
|
// Save the state and the thumbnail
|
|
Common::OutSaveFile *save = _vm->getSaveFileManager()->openForSaving(fileName);
|
|
_vm->_state->setSaveDescription(_saveName);
|
|
_vm->_state->save(save);
|
|
delete save;
|
|
|
|
// Do next action
|
|
_vm->_state->setMenuNextAction(_vm->_state->getMenuSaveAction());
|
|
_vm->runScriptsFromNode(88);
|
|
}
|
|
|
|
void PagingMenu::saveLoadErase() {
|
|
uint16 node = _vm->_state->getLocationNode();
|
|
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
|
|
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
|
|
|
|
uint16 index = page * 7 + item;
|
|
assert(index < _saveLoadFiles.size());
|
|
|
|
// Confirm dialog
|
|
if (_vm->openDialog(dialogIdFromType(kConfirmEraseSavedGame)))
|
|
return;
|
|
|
|
// Delete the file
|
|
if (!_vm->getSaveFileManager()->removeSavefile(_saveLoadFiles[index]))
|
|
_vm->openDialog(dialogIdFromType(kErrorEraseSavedGame)); // Error dialog
|
|
|
|
_saveLoadFiles = _vm->getSaveFileManager()->listSavefiles("*.m3s");
|
|
|
|
// The saves are sorted alphabetically
|
|
Common::sort(_saveLoadFiles.begin(), _saveLoadFiles.end());
|
|
|
|
saveLoadUpdateVars();
|
|
|
|
// Load menu specific
|
|
if (node == 200 && _saveLoadSpotItem) {
|
|
_saveLoadSpotItem->clear();
|
|
_saveLoadAgeName.clear();
|
|
}
|
|
|
|
// Save menu specific
|
|
if (node == 300)
|
|
_vm->_state->setMenuSaveLoadSelectedItem(7);
|
|
}
|
|
|
|
void PagingMenu::draw() {
|
|
uint16 node = _vm->_state->getLocationNode();
|
|
uint16 room = _vm->_state->getLocationRoom();
|
|
uint16 age = _vm->_state->getLocationAge();
|
|
|
|
if (room != 901 || !(node == 200 || node == 300))
|
|
return;
|
|
|
|
int16 page = _vm->_state->getMenuSaveLoadCurrentPage();
|
|
NodePtr nodeData = _vm->_db->getNodeData(node, room, age);
|
|
|
|
for (uint i = 0; i < 7; i++) {
|
|
uint itemToDisplay = page * 7 + i;
|
|
|
|
if (itemToDisplay >= _saveLoadFiles.size())
|
|
break;
|
|
|
|
PolarRect rect = nodeData->hotspots[i + 1].rects[0];
|
|
|
|
Common::String display = prepareSaveNameForDisplay(_saveLoadFiles[itemToDisplay]);
|
|
_vm->_gfx->draw2DText(display, Common::Point(rect.centerPitch, rect.centerHeading));
|
|
}
|
|
|
|
if (!_saveLoadAgeName.empty()) {
|
|
PolarRect rect = nodeData->hotspots[8].rects[0];
|
|
_vm->_gfx->draw2DText(_saveLoadAgeName, Common::Point(rect.centerPitch, rect.centerHeading));
|
|
}
|
|
|
|
// Save screen specific
|
|
if (node == 300) {
|
|
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
|
|
Common::String display = prepareSaveNameForDisplay(_saveName);
|
|
|
|
if (item == 7) {
|
|
_saveCaretCounter--;
|
|
if (_saveCaretCounter < 0) {
|
|
_saveCaretCounter = kCaretSpeed;
|
|
_saveDrawCaret = !_saveDrawCaret;
|
|
}
|
|
|
|
if (_saveDrawCaret) {
|
|
display += '|';
|
|
}
|
|
}
|
|
|
|
PolarRect rect = nodeData->hotspots[9].rects[0];
|
|
_vm->_gfx->draw2DText(display, Common::Point(rect.centerPitch, rect.centerHeading));
|
|
}
|
|
}
|
|
|
|
void PagingMenu::handleInput(const Common::KeyState &e) {
|
|
uint16 node = _vm->_state->getLocationNode();
|
|
uint16 room = _vm->_state->getLocationRoom();
|
|
uint16 item = _vm->_state->getMenuSaveLoadSelectedItem();
|
|
|
|
if (room != 901 || node != 300 || item != 7)
|
|
return;
|
|
|
|
Common::String display = prepareSaveNameForDisplay(_saveName);
|
|
|
|
if (e.keycode == Common::KEYCODE_BACKSPACE
|
|
|| e.keycode == Common::KEYCODE_DELETE) {
|
|
display.deleteLastChar();
|
|
_saveName = display;
|
|
return;
|
|
} else if (e.keycode == Common::KEYCODE_RETURN
|
|
|| e.keycode == Common::KEYCODE_KP_ENTER) {
|
|
saveMenuSave();
|
|
return;
|
|
}
|
|
|
|
if (((e.ascii >= 'a' && e.ascii <= 'z')
|
|
|| (e.ascii >= 'A' && e.ascii <= 'Z')
|
|
|| (e.ascii >= '0' && e.ascii <= '9')
|
|
|| e.ascii == ' ')
|
|
&& (display.size() < 17)) {
|
|
display += e.ascii;
|
|
display.toUppercase();
|
|
_saveName = display;
|
|
}
|
|
}
|
|
|
|
void PagingMenu::loadMenuChangePage() {
|
|
saveLoadUpdateVars();
|
|
}
|
|
|
|
Common::String PagingMenu::prepareSaveNameForDisplay(const Common::String &name) {
|
|
Common::String display = name;
|
|
display.toUppercase();
|
|
if (display.hasSuffix(".M3S")) {
|
|
display.deleteLastChar();
|
|
display.deleteLastChar();
|
|
display.deleteLastChar();
|
|
display.deleteLastChar();
|
|
}
|
|
|
|
while (display.size() > 17)
|
|
display.deleteLastChar();
|
|
|
|
return display;
|
|
}
|
|
|
|
} // End of namespace Myst3
|