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117 lines
3.1 KiB
C++
117 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "engines/metaengine.h"
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#include "draci/draci.h"
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static const DebugChannelDef debugFlagList[] = {
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{Draci::kDraciGeneralDebugLevel, "general", "Draci general debug info"},
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{Draci::kDraciBytecodeDebugLevel, "bytecode", "GPL bytecode instructions"},
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{Draci::kDraciArchiverDebugLevel, "archiver", "BAR archiver debug info"},
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{Draci::kDraciLogicDebugLevel, "logic", "Game logic debug info"},
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{Draci::kDraciAnimationDebugLevel, "animation", "Animation debug info"},
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{Draci::kDraciSoundDebugLevel, "sound", "Sound debug info"},
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{Draci::kDraciWalkingDebugLevel, "walking", "Walking debug info"},
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DEBUG_CHANNEL_END
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};
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static const PlainGameDescriptor draciGames[] = {
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{ "draci", "Draci Historie" },
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{ 0, 0 }
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};
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namespace Draci {
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const ADGameDescription gameDescriptions[] = {
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{
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"draci",
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0,
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AD_ENTRY1s("INIT.DFW", "b890a5aeebaf16af39219cba2416b0a3", 906),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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{
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"draci",
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0,
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AD_ENTRY1s("INIT.DFW", "9921c8f0045679a8f37eca8d41c5ec02", 906),
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Common::CZ_CZE,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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{
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"draci",
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0,
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AD_ENTRY1s("INIT.DFW", "76b9b78a8a8809a240acc395df4d0715", 906),
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Common::PL_POL,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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{
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"draci",
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0,
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AD_ENTRY1s("INIT.DFW", "9a7115b91cdea361bcaff3e046ac7ded", 906),
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Common::DE_DEU,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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AD_TABLE_END_MARKER
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};
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} // End of namespace Draci
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class DraciMetaEngineDetection : public AdvancedMetaEngineDetection {
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public:
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DraciMetaEngineDetection() : AdvancedMetaEngineDetection(Draci::gameDescriptions, sizeof(ADGameDescription), draciGames) {
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}
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const char *getEngineId() const override {
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return "draci";
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}
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const char *getName() const override {
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return "Draci Historie";
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}
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const char *getOriginalCopyright() const override {
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return "Draci Historie (C) 1995 NoSense";
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}
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const DebugChannelDef *getDebugChannels() const override {
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return debugFlagList;
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}
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};
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REGISTER_PLUGIN_STATIC(DRACI_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, DraciMetaEngineDetection);
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