mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
512435893b
svn-id: r49082
168 lines
4.4 KiB
C++
168 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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// RSC Resource file management module (SAGA 1, used in ITE)
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#include "saga/saga.h"
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#include "saga/actor.h"
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#include "saga/animation.h"
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#include "saga/interface.h"
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#include "saga/music.h"
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#include "saga/resource.h"
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#include "saga/scene.h"
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#include "saga/sndres.h"
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#include "engines/advancedDetector.h"
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namespace Saga {
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struct MacResource {
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int16 id;
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int32 dataOffset;
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MacResource() : id(0), dataOffset(0) {}
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};
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class MacResourceArray : public Common::Array<MacResource> {
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};
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struct MacResType {
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uint32 id;
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int16 maxItemId;
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int16 offset;
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MacResourceArray resources;
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MacResType() : id(0), maxItemId(0), offset(0) {
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}
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};
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class MacResTypeArray : public Common::Array<MacResType> {
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};
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#define ID_MIDI MKID_BE('Midi')
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bool ResourceContext_RSC::loadMac() {
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int32 macDataSize, macResSizePad, macResOffset;
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uint32 macMapOffset, macDataOffset;
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MacResTypeArray macResTypes;
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bool notSagaContext = false;
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// Sanity check
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if (_fileSize < RSC_MIN_FILESIZE + MAC_BINARY_HEADER_SIZE)
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return false;
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_file.seek(82);
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if (_file.readByte() != 0)
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return false;
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macDataSize = _file.readSint32BE();
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macResOffset = MAC_BINARY_HEADER_SIZE + (((macDataSize + 127) >> 7) << 7);
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macResSizePad = (((_file.readSint32BE() + 127) >> 7) << 7);
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_file.seek(macResOffset);
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macDataOffset = _file.readUint32BE() + macResOffset;
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macMapOffset = _file.readUint32BE() + macResOffset;
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// Used for sanity checks
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uint32 macDataLength = _file.readUint32BE();
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uint32 macMapLength = _file.readUint32BE();
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if (macDataOffset >= (uint)_fileSize || macMapOffset >= (uint)_fileSize ||
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macDataLength + macMapLength > (uint)_fileSize)
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return false;
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_file.seek(macMapOffset + 22);
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_file.readUint16BE(); // resAttr
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int16 typeOffset = _file.readUint16BE();
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_file.readUint16BE(); // nameOffset
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int16 numTypes = _file.readUint16BE() + 1;
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macResTypes.resize(numTypes);
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_file.seek(macMapOffset + typeOffset + 2);
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for (MacResTypeArray::iterator k = macResTypes.begin(); k != macResTypes.end(); ++k) {
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k->id = _file.readUint32BE();
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int16 items = _file.readUint16BE() + 1;
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k->resources.resize(items);
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k->offset = _file.readUint16BE();
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}
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for (MacResTypeArray::iterator k = macResTypes.begin(); k != macResTypes.end(); ++k) {
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_file.seek(k->offset + macMapOffset + typeOffset);
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for (MacResourceArray::iterator j = k->resources.begin(); j != k->resources.end(); ++j) {
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j->id = _file.readUint16BE();
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_file.readUint16BE(); // nameOffset
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j->dataOffset = _file.readUint32BE();
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_file.readUint32BE(); // macResSize
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j->dataOffset &= 0xFFFFFF;
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if (j->id > k->maxItemId)
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k->maxItemId = j->id;
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}
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}
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//
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for (MacResTypeArray::iterator k = macResTypes.begin(); k != macResTypes.end(); ++k) {
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//getting offsets & sizes of midi
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if (((_fileType & GAME_MUSICFILE_GM) > 0) && (k->id == ID_MIDI)) {
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_table.resize(k->maxItemId + 1);
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for (MacResourceArray::iterator j = k->resources.begin(); j != k->resources.end(); ++j) {
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_file.seek(macDataOffset + j->dataOffset);
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_table[j->id].size = _file.readUint32BE();
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_table[j->id].offset = _file.pos();
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}
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notSagaContext = true;
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break;
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}
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}
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if ((!notSagaContext) && (!loadRes(MAC_BINARY_HEADER_SIZE, macDataSize))) {
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return false;
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}
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return true;
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}
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uint32 Resource_RSC::convertResourceId(uint32 resourceId) {
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if (_vm->isMacResources()) {
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if (resourceId > 1537) {
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return resourceId - 2;
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} else {
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if (resourceId == 1535 || resourceId == 1536) {
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error("Wrong resource number %d for Mac ITE", resourceId);
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}
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}
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}
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return resourceId;
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}
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} // End of namespace Saga
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