mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
92c896d883
svn-id: r48359
281 lines
7.0 KiB
C++
281 lines
7.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef SCUMM_PLAYER_SID_H
|
|
#define SCUMM_PLAYER_SID_H
|
|
|
|
#include "common/mutex.h"
|
|
#include "common/scummsys.h"
|
|
#include "scumm/music.h"
|
|
#include "sound/audiostream.h"
|
|
#include "sound/mixer.h"
|
|
#include "sound/softsynth/sid.h"
|
|
|
|
namespace Scumm {
|
|
|
|
// the "channel" parameters seem to be in fact SID register
|
|
// offsets. Should be replaced.
|
|
enum sid_reg_t {
|
|
FREQ_VOICE1,
|
|
FREQ_VOICE2,
|
|
FREQ_VOICE3,
|
|
FREQ_FILTER,
|
|
PULSE_VOICE1,
|
|
PULSE_VOICE2,
|
|
PULSE_VOICE3
|
|
};
|
|
|
|
enum VideoStandard {
|
|
PAL,
|
|
NTSC
|
|
};
|
|
|
|
class ScummEngine;
|
|
|
|
class Player_SID : public Audio::AudioStream, public MusicEngine {
|
|
public:
|
|
Player_SID(ScummEngine *scumm, Audio::Mixer *mixer);
|
|
virtual ~Player_SID();
|
|
|
|
virtual void setMusicVolume(int vol) { _maxvol = vol; }
|
|
void startMusic(int songResIndex);
|
|
virtual void startSound(int sound);
|
|
virtual void stopSound(int sound);
|
|
virtual void stopAllSounds();
|
|
virtual int getSoundStatus(int sound) const;
|
|
virtual int getMusicTimer();
|
|
|
|
// AudioStream API
|
|
int readBuffer(int16 *buffer, const int numSamples);
|
|
bool isStereo() const { return false; }
|
|
bool endOfData() const { return false; }
|
|
int getRate() const { return _sampleRate; }
|
|
|
|
private:
|
|
Resid::SID *_sid;
|
|
void SID_Write(int reg, uint8 data);
|
|
void initSID();
|
|
uint8 *getResource(int resID);
|
|
|
|
// number of cpu cycles until next frame update
|
|
Resid::cycle_count _cpuCyclesLeft;
|
|
|
|
ScummEngine *_vm;
|
|
Audio::Mixer *_mixer;
|
|
Audio::SoundHandle _soundHandle;
|
|
int _sampleRate;
|
|
int _maxvol;
|
|
Common::Mutex _mutex;
|
|
|
|
VideoStandard _videoSystem;
|
|
|
|
int _music_timer;
|
|
uint8* _music;
|
|
|
|
private:
|
|
void initMusic(int songResIndex); // $7de6
|
|
int initSound(int soundResID); // $4D0A
|
|
void stopSound_intern(int soundResID); // $5093
|
|
void stopAllSounds_intern(); // $4CAA
|
|
|
|
void resetSID(); // $48D8
|
|
void update(); // $481B
|
|
void handleMusicBuffer();
|
|
int setupSongFileData(); // $36cb
|
|
void func_3674(int channel); // $3674
|
|
void resetPlayerState(); // $48f7
|
|
void processSongData(int channel); // $4939
|
|
void readSetSIDFilterAndProps(int *offset, uint8* dataPtr); // $49e7
|
|
void saveSongPos(int y, int channel);
|
|
void updateFreq(int channel);
|
|
void resetFreqDelta(int channel);
|
|
void readSongChunk(int channel); // $4a6b
|
|
void setSIDFreqAS(int channel); // $4be6
|
|
void setSIDWaveCtrlReg(int channel); // $4C0D
|
|
int setupSongPtr(int channel); // $4C1C
|
|
void unlockResource(int chanResIndex); // $4CDA
|
|
void countFreeChannels(); // $4f26
|
|
void func_4F45(int channel); // $4F45
|
|
void safeUnlockResource(int resIndex); // $4FEA
|
|
void releaseResource(int resIndex); // $5031
|
|
void releaseResChannels(int resIndex); // $5070
|
|
void releaseResourceUnk(int resIndex); // $50A4
|
|
void releaseChannel(int channel);
|
|
void clearSIDWaveform(int channel);
|
|
void stopChannel(int channel);
|
|
void swapVars(int channel, int swapIndex); // $51a5
|
|
void resetSwapVars(); // $52d0
|
|
void prepareSwapVars(int channel); // $52E5
|
|
void useSwapVars(int channel); // $5342
|
|
void lockResource(int resIndex); // $4ff4
|
|
void reserveChannel(int channel, uint8 prioValue, int chanResIndex); // $4ffe
|
|
void unlockCodeLocation(); // $513e
|
|
void lockCodeLocation(); // $514f
|
|
void func_7eae(int channel, uint8* songFileDataPtr); // $7eae
|
|
void func_819b(int channel); // $819b
|
|
void buildStepTbl(int step); // $82B4
|
|
int reserveSoundFilter(uint8 value, uint8 chanResIndex); // $4ED0
|
|
int reserveSoundVoice(uint8 value, uint8 chanResIndex); // $4EB8
|
|
void findLessPrioChannels(uint8 soundPrio); // $4ED8
|
|
void releaseResourceBySound(int resID); // $5088
|
|
void readVec6Data(int x, int *offset, uint8 *songFilePtr, int chanResID); // $4E99
|
|
|
|
void unused1(); // $50AF
|
|
|
|
uint8 chanBuffer[3][45];
|
|
|
|
int resID_song;
|
|
|
|
// statusBits1A/1B are always equal
|
|
uint8 statusBits1A;
|
|
uint8 statusBits1B;
|
|
|
|
uint8 busyChannelBits;
|
|
|
|
uint8 SIDReg23;
|
|
uint8 SIDReg23Stuff;
|
|
uint8 SIDReg24;
|
|
|
|
uint8* chanFileData[3];
|
|
uint16 chanDataOffset[3];
|
|
uint8* songPosPtr[7];
|
|
|
|
// 0..2: freq value voice1/2/3
|
|
// 3: filter freq
|
|
// 4..6: pulse width
|
|
uint16 freqReg[7];
|
|
|
|
// start offset[i] for songFileOrChanBufData to obtain songPosPtr[i]
|
|
// vec6[0..2] = 0x0008;
|
|
// vec6[4..6] = 0x0019;
|
|
uint16 vec6[7];
|
|
|
|
// current offset[i] for songFileOrChanBufData to obtain songPosPtr[i] (starts with vec6[i], increased later)
|
|
uint16 songFileOrChanBufOffset[7];
|
|
|
|
uint16 freqDelta[7];
|
|
int freqDeltaCounter[7];
|
|
uint8* swapSongPosPtr[3];
|
|
uint8* swapVec5[3];
|
|
uint16 swapVec8[3];
|
|
uint16 swapVec10[3];
|
|
uint16 swapFreqReg[3];
|
|
int swapVec11[3];
|
|
|
|
// never read
|
|
//uint8* vec5[7];
|
|
// never read
|
|
//uint8 vec19[7];
|
|
// never read (needed by scumm engine?)
|
|
//bool curChannelActive;
|
|
|
|
uint8* vec20[7];
|
|
|
|
uint8* swapVec20[3];
|
|
|
|
// resource status (never read)
|
|
// bit7: some flag
|
|
// bit6..0: counter (use-count?), maybe just bit0 as flag (used/unused?)
|
|
uint8 resStatus[70];
|
|
|
|
uint8* songFileOrChanBufData;
|
|
uint8* actSongFileData;
|
|
|
|
uint16 stepTbl[33];
|
|
|
|
bool initializing;
|
|
bool _soundInQueue;
|
|
bool isVoiceChannel;
|
|
|
|
bool isMusicPlaying;
|
|
bool swapVarLoaded;
|
|
bool bgSoundActive;
|
|
bool filterUsed;
|
|
|
|
uint8 bgSoundResID;
|
|
uint8 freeChannelCount;
|
|
|
|
// seems to be used for managing the three voices
|
|
// bit[0..2]: 0 -> unused, 1 -> already in use
|
|
uint8 usedChannelBits;
|
|
uint8 attackReg[3];
|
|
uint8 sustainReg[3];
|
|
|
|
// -1/0/1
|
|
int var481A;
|
|
|
|
// bit-array: 00000cba
|
|
// a/b/c: channel1/2/3
|
|
uint8 songChannelBits;
|
|
|
|
bool pulseWidthSwapped;
|
|
bool swapPrepared;
|
|
|
|
// never read
|
|
//uint8 var5163;
|
|
|
|
bool filterSwapped;
|
|
uint8 SIDReg24_HiNibble;
|
|
bool keepSwapVars;
|
|
|
|
uint8 phaseBit[3];
|
|
bool releasePhase[3];
|
|
|
|
// values: a resID or -1
|
|
// resIDs: 3, 4, 5 or song-number
|
|
int _soundQueue[7];
|
|
|
|
// values: a resID or 0
|
|
// resIDs: 3, 4, 5 or song-number
|
|
int channelMap[7];
|
|
|
|
uint8 songPosUpdateCounter[7];
|
|
|
|
// priortity of channel contents
|
|
// MM: 1: lowest .. 120: highest (1,2,A,64,6E,73,78)
|
|
// Zak: -???: lowest .. 120: highest (5,32,64,65,66,6E,78, A5,A6,AF,D7)
|
|
uint8 chanPrio[7];
|
|
|
|
// only [0..2] used?
|
|
uint8 waveCtrlReg[7];
|
|
|
|
uint8 swapAttack[2];
|
|
uint8 swapSustain[2];
|
|
uint8 swapSongPrio[3];
|
|
int swapVec479C[3];
|
|
uint8 swapVec19[3];
|
|
uint8 swapSongPosUpdateCounter[3];
|
|
uint8 swapWaveCtrlReg[3];
|
|
|
|
bool actFilterHasLowerPrio;
|
|
uint8 chansWithLowerPrioCount;
|
|
uint8 minChanPrio;
|
|
uint8 minChanPrioIndex;
|
|
};
|
|
|
|
} // End of namespace Scumm
|
|
|
|
#endif
|