.. |
actor.cpp
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renamed constants to comply with the code convention.
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2009-09-15 20:21:18 +00:00 |
actor.h
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return bounding boxes from the render(), slightly changed internal events arguments.
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2009-09-15 19:21:45 +00:00 |
animation.cpp
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commented out noisy debug
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2009-09-15 22:34:32 +00:00 |
animation.h
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renamed constants to comply with the code convention.
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2009-09-15 20:21:18 +00:00 |
callbacks.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
detection.cpp
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capitalized game title
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2009-09-15 10:36:50 +00:00 |
dialog.cpp
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fixed animation pausing/restarting when only one of animations present
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2009-09-15 20:58:30 +00:00 |
dialog.h
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
font.cpp
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renamed constants to comply with the code convention.
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2009-09-15 20:21:18 +00:00 |
font.h
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
inventory.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
inventory.h
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removed packed structs/direct read/writes, so the game should work on big-endian archs.
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2009-09-26 15:04:09 +00:00 |
module.mk
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removed tab as suggested
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2009-09-03 21:31:51 +00:00 |
music.cpp
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
music.h
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
objects.cpp
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replace spaces with tabs
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2009-09-27 05:24:45 +00:00 |
objects.h
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added save()'s where needed
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2009-09-27 05:17:00 +00:00 |
pack.cpp
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
pack.h
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
resources.cpp
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
resources.h
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
scene.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
scene.h
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removed packed structs/direct read/writes, so the game should work on big-endian archs.
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2009-09-26 15:04:09 +00:00 |
segment.cpp
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removed magic exe offsets, added teenagent.dat support.
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2009-09-05 08:16:35 +00:00 |
segment.h
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TEEN: More code formatting & whitespace changes (automatically generated with astyle)
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2009-09-15 08:54:06 +00:00 |
surface.cpp
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renamed constants to comply with the code convention.
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2009-09-15 20:21:18 +00:00 |
surface.h
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renamed constants to comply with the code convention.
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2009-09-15 20:21:18 +00:00 |
teenagent.cpp
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Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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2009-09-30 16:16:53 +00:00 |
teenagent.h
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removed packed structs/direct read/writes, so the game should work on big-endian archs.
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2009-09-26 15:04:09 +00:00 |