scummvm/engines/sky
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
music SKY: Try to avoid deadlocks with the mixer mutex. 2013-05-29 09:05:20 +02:00
autoroute.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
autoroute.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
compact.cpp SKY: Silence C++11 narrowing warnings. 2013-01-09 07:24:37 +01:00
compact.h SKY: Made some static data const. 2011-09-08 00:36:42 +02:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
control.cpp SKY: Minor formatting fix. 2012-03-30 01:57:56 +01:00
control.h SKY: Allow game to be loaded from main menu dialog while in-game control panel is open. Fixes bug #3448294 2012-03-28 19:09:12 -04:00
debug.cpp SKY: Made some static data const. 2011-09-08 00:36:42 +02:00
debug.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
detection.cpp JANITORIAL: Remove trailing whitespaces. 2012-09-26 04:17:55 +02:00
disk.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
disk.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
grid.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
grid.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
hufftext.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
intro.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
intro.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
logic.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
logic.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
module.mk Moved sky detection and meta engine specific code from sky.cpp into detection.cpp, like other engines 2008-11-12 12:36:20 +00:00
mouse.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
mouse.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
rnc_deco.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
rnc_deco.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
screen.cpp GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
screen.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
sky.cpp SKY: Fix double scene init when the intro is skipped (bug #3512069) 2013-06-17 21:14:59 +03:00
sky.h ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
skydefs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
sound.cpp SKY: Made some static data const. 2011-09-08 00:36:42 +02:00
sound.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
struc.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
text.cpp JANITORIAL: Fix missing whitespace in pointer cast 2012-02-15 10:07:10 -06:00
text.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00