.. |
adl_v2.cpp
|
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
|
2023-12-08 12:21:16 +01:00 |
adl_v2.h
|
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
|
2023-12-08 12:21:16 +01:00 |
adl_v3.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
adl_v3.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
adl_v4.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
adl_v4.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
adl_v5.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
adl_v5.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
adl.cpp
|
GRAPHICS: Move PaletteManager definition to a separate header
|
2024-03-12 12:24:00 +02:00 |
adl.h
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
configure.engine
|
ADL: Remove C++-11 flag From Engine
|
2021-08-06 05:28:39 +01:00 |
console.cpp
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
console.h
|
COMMON: Avoid including engine headers in common code for DebugChannelDef
|
2024-06-20 20:15:57 +01:00 |
credits.pl
|
DEVTOOLS: move credits from devtools/credits.pl to engines
|
2021-08-05 00:01:46 +02:00 |
detection.cpp
|
DETECTION: Use uint32 for ADGameFileDescription file size
|
2024-06-30 19:13:41 +02:00 |
detection.h
|
ENGINES: Add ADDynamicGameDescription class
|
2024-06-30 18:39:06 +02:00 |
disk_image_helpers.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
disk.cpp
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
disk.h
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
display_a2.cpp
|
GRAPHICS: Move PaletteManager definition to a separate header
|
2024-03-12 12:24:00 +02:00 |
display_a2.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
display.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
display.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
graphics.h
|
JANITORIAL: Fix GCC 14 warnings
|
2024-05-26 00:00:45 +03:00 |
hires1.cpp
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
hires2.cpp
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
hires4.cpp
|
ADL: Migrate engine to Path
|
2023-12-24 13:19:25 +01:00 |
hires5.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
hires6.cpp
|
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
|
2023-12-08 12:21:16 +01:00 |
metaengine.cpp
|
ENGINES: Create a type aware advanced meta engine
|
2024-06-30 18:39:06 +02:00 |
module.mk
|
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
|
2020-10-03 14:56:36 +02:00 |
POTFILES
|
ADL: Move the engine options into the MetaEngine subclass
|
2022-11-16 23:58:54 +01:00 |
sound.cpp
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
sound.h
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |