scummvm/engines/ags/engine/main
Walter Agazzi 659ac0794f AGS: Fix legacy upscaler not being enabled in a few old games
Fixes misbehaving hotspots in RRSTD3, Norman Cooks and possibly others
Fix #15229
2024-06-25 17:52:17 +02:00
..
config.cpp AGS: Engine: allow old-style resolution upscale for kGameResolution_Default 2024-01-17 03:12:31 +01:00
config.h AGS: Renamed and moved INIread/write functions for proper org&style 2022-04-27 20:25:31 -07:00
engine_setup.cpp AGS: Engine: fixed uses of scsystem.color_depth 2024-01-17 03:12:31 +01:00
engine_setup.h AGS: Engine: fixed uses of scsystem.color_depth 2024-01-17 03:12:31 +01:00
engine.cpp AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity 2024-03-28 12:01:51 +01:00
engine.h AGS: Engine: add bitness and endianess to the printed engine version 2023-04-29 13:11:41 +02:00
game_file.cpp AGS: Fix legacy upscaler not being enabled in a few old games 2024-06-25 17:52:17 +02:00
game_file.h ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
game_run.cpp AGS: Engine: fixed "mouse up" event could cause a recursive on_event 2024-05-03 12:49:51 +02:00
game_run.h AGS: Engine: Update cursor and dependent "logic" in special game states 2023-04-29 13:11:41 +02:00
game_start.cpp AGS: Engine: Use a single function to send messages to editor debugger 2023-03-12 20:58:28 +00:00
game_start.h AGS: Don't use global loadSaveGameOnStartup beyond starting function 2022-04-23 18:56:44 -07:00
graphics_mode.cpp AGS: Engine: print which gfx driver is set to the log 2024-01-17 03:12:28 +01:00
graphics_mode.h AGS: Distinct "real fullscreen" and "desktop fullscreen" window mode 2022-03-22 22:30:13 -07:00
main.cpp AGS: Engine: replaced uses of strncpy with snprintf for safety 2024-01-17 03:12:30 +01:00
main.h AGS: Slightly more clear platform driver init/exit steps 2022-03-20 22:11:56 -07:00
quit.cpp AGS: Engine: removed redundant quit_shutdown_scripts() 2024-04-02 23:18:14 +02:00
quit.h AGS: Tidy the quit message code and add comments 2022-06-21 23:28:01 +01:00
update.cpp AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity 2024-03-28 12:01:51 +01:00
update.h AGS: Removed arbitrary character followers limit 2022-04-13 21:55:19 -07:00