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demo
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
environ
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BURIED: Fix Castle Galliard Wall Explosion Timer Bug
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2023-10-27 10:45:20 +03:00 |
agent_evaluation.cpp
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agent_evaluation.h
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aidata.h
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animdata.h
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avi_frames.cpp
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
avi_frames.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
biochip_right.cpp
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biochip_right.h
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biochip_view.cpp
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BURIED: Make use of Graphics::keyBlit()
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2023-08-05 09:51:52 +03:00 |
biochip_view.h
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bookdata.h
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buried.cpp
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
buried.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
complete.cpp
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complete.h
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configure.engine
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console.cpp
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console.h
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credits.cpp
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credits.h
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credits.pl
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death.cpp
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death.h
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detection_tables.h
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BURIED: Fix incorrect flag for an 8bpp demo version
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2023-08-27 09:40:38 +03:00 |
detection.cpp
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ENGINES: Create a type aware advanced detector
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2024-06-30 18:39:06 +02:00 |
detection.h
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BURIED: Add the Skip support option for the demo versions
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2023-08-27 09:40:38 +03:00 |
fbcdata.h
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frame_window.cpp
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
frame_window.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
gameui.cpp
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gameui.h
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global_flags.h
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graphics.cpp
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
graphics.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
inndata.h
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invdata.h
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inventory_info.cpp
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BURIED: Make use of Graphics::keyBlit()
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2023-08-05 09:51:52 +03:00 |
inventory_info.h
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inventory_window.cpp
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
inventory_window.h
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livetext.cpp
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livetext.h
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main_menu.cpp
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main_menu.h
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message.h
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metaengine.cpp
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ENGINES: Create a type aware advanced meta engine
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2024-06-30 18:39:06 +02:00 |
module.mk
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navarrow.cpp
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navarrow.h
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navdata.h
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overview.cpp
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overview.h
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POTFILES
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resources.h
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saveload.cpp
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BURIED: Explain that demo does not support save/load
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2023-12-08 12:21:16 +01:00 |
scene_view.cpp
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BURIED: Remove delete nullptr. PVS-Studio V575
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2024-03-20 17:24:33 -07:00 |
scene_view.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
snddata.h
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sound.cpp
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
sound.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
sprtdata.h
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BURIED: Make use of Graphics::keyBlit()
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2023-08-05 09:51:52 +03:00 |
title_sequence.cpp
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title_sequence.h
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video_window.cpp
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
video_window.h
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BURIED: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
window.cpp
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window.h
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