scummvm/engines/cryomni3d
2024-06-30 19:13:41 +02:00
..
fonts CRYOMNI3D: Migrate engine to Path 2023-12-24 13:19:25 +01:00
image CRYOMNI3D: Add HNM6 image and video codec 2022-08-30 11:02:32 +02:00
versailles IMAGE: Remove palette start from image decoder. 2024-03-31 23:16:59 +03:00
configure.engine
credits.pl
cryomni3d.cpp IMAGE: Remove palette start from image decoder. 2024-03-31 23:16:59 +03:00
cryomni3d.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
datstream.cpp
datstream.h
detection_tables.h DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.cpp ENGINES: Create a type aware advanced detector 2024-06-30 18:39:06 +02:00
detection.h ENGINES: Add ADDynamicGameDescription class 2024-06-30 18:39:06 +02:00
dialogs_manager.cpp CRYOMNI3D: Migrate engine to Path 2023-12-24 13:19:25 +01:00
dialogs_manager.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
fixed_image.cpp IMAGE: Remove palette start from image decoder. 2024-03-31 23:16:59 +03:00
fixed_image.h CRYOMNI3D: Completely rework file accesses 2023-04-02 17:05:27 +02:00
font_manager.cpp GRAPHICS: Allow specifying separate xdpi and ydpi values in loadTTFFont 2024-01-08 23:41:50 +01:00
font_manager.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
metaengine.cpp ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
module.mk CRYOMNI3D: Add HNM6 image and video codec 2022-08-30 11:02:32 +02:00
mouse_boxes.cpp
mouse_boxes.h
objects.cpp
objects.h
omni3d.cpp
omni3d.h
POTFILES
sprites.cpp
sprites.h
wam_parser.cpp
wam_parser.h