scummvm/engines/grim/metaengine.cpp
2024-06-30 18:39:06 +02:00

165 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/grim/grim.h"
#include "engines/grim/savegame.h"
#include "engines/grim/emi/emi.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/translation.h"
#include "common/config-manager.h"
namespace Grim {
static const ADExtraGuiOptionsMap gameGuiOptions[] = {
{
GAMEOPTION_LOAD_DATAUSR,
{
_s("Load user patch (unsupported)"),
_s("Load an user patch. Please note that the ScummVM team doesn't provide support for using such patches."),
"datausr_load",
false,
0,
0
}
},
{
GAMEOPTION_SHOW_FPS,
{
_s("Show FPS"),
_s("Show the current FPS-rate, while you play."),
"show_fps",
false,
0,
0
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
class GrimMetaEngine : public AdvancedMetaEngine<Grim::GrimGameDescription> {
public:
const char *getName() const override {
return "grim";
}
const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
return gameGuiOptions;
}
Common::Error createInstance(OSystem *syst, Engine **engine, const Grim::GrimGameDescription *desc) const override;
bool hasFeature(MetaEngineFeature f) const override;
Common::KeymapArray initKeymaps(const char *target) const override;
SaveStateList listSaves(const char *target) const override;
};
Common::Error GrimMetaEngine::createInstance(OSystem *syst, Engine **engine, const Grim::GrimGameDescription *desc) const {
const GrimGameDescription *gd = (const GrimGameDescription *)desc;
if (gd->gameType == GType_MONKEY4) {
#ifdef ENABLE_MONKEY4
*engine = new EMIEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
#else
return Common::Error(Common::kUnsupportedGameidError, _s("Escape from Monkey Island support is not compiled in"));
#endif
} else {
*engine = new GrimEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
}
return Common::kNoError;
}
bool GrimMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup);
}
Common::KeymapArray GrimMetaEngine::initKeymaps(const char *target) const {
Common::String gameId = ConfMan.get("gameid", target);
#ifdef ENABLE_GRIM
if (gameId == "grim") {
return Grim::GrimEngine::initKeymapsGrim(target);
}
#endif
#ifdef ENABLE_MONKEY4
if (gameId == "monkey4") {
return Grim::GrimEngine::initKeymapsEMI(target);
}
#endif
return AdvancedMetaEngine::initKeymaps(target);
}
SaveStateList GrimMetaEngine::listSaves(const char *target) const {
Common::String gameId = ConfMan.get("gameid", target);
Common::Platform platform = Common::parsePlatform(ConfMan.get("platform", target));
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String pattern = gameId == "monkey4" ? "efmi###.gsv" : "grim##.gsv";
if (platform == Common::kPlatformPS2)
pattern = "efmi###.ps2";
filenames = saveFileMan->listSavefiles(pattern);
SaveStateList saveList;
char str[256];
int32 strSize;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + 4);
if (slotNum >= 0) {
SaveGame *savedState = SaveGame::openForLoading(*file);
if (savedState && savedState->isCompatible()) {
if (platform == Common::kPlatformPS2)
savedState->beginSection('PS2S');
else
savedState->beginSection('SUBS');
strSize = savedState->readLESint32();
savedState->read(str, strSize);
savedState->endSection();
saveList.push_back(SaveStateDescriptor(this, slotNum, str));
}
delete savedState;
}
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
} // End of namespace Grim
#if PLUGIN_ENABLED_DYNAMIC(GRIM)
REGISTER_PLUGIN_DYNAMIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
#else
REGISTER_PLUGIN_STATIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
#endif