mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
165 lines
4.8 KiB
C++
165 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "engines/grim/grim.h"
|
|
#include "engines/grim/savegame.h"
|
|
#include "engines/grim/emi/emi.h"
|
|
|
|
#include "common/system.h"
|
|
#include "common/savefile.h"
|
|
#include "common/translation.h"
|
|
#include "common/config-manager.h"
|
|
|
|
namespace Grim {
|
|
|
|
static const ADExtraGuiOptionsMap gameGuiOptions[] = {
|
|
{
|
|
GAMEOPTION_LOAD_DATAUSR,
|
|
{
|
|
_s("Load user patch (unsupported)"),
|
|
_s("Load an user patch. Please note that the ScummVM team doesn't provide support for using such patches."),
|
|
"datausr_load",
|
|
false,
|
|
0,
|
|
0
|
|
}
|
|
},
|
|
{
|
|
GAMEOPTION_SHOW_FPS,
|
|
{
|
|
_s("Show FPS"),
|
|
_s("Show the current FPS-rate, while you play."),
|
|
"show_fps",
|
|
false,
|
|
0,
|
|
0
|
|
}
|
|
},
|
|
|
|
AD_EXTRA_GUI_OPTIONS_TERMINATOR
|
|
};
|
|
|
|
class GrimMetaEngine : public AdvancedMetaEngine<Grim::GrimGameDescription> {
|
|
public:
|
|
const char *getName() const override {
|
|
return "grim";
|
|
}
|
|
|
|
const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
|
|
return gameGuiOptions;
|
|
}
|
|
|
|
Common::Error createInstance(OSystem *syst, Engine **engine, const Grim::GrimGameDescription *desc) const override;
|
|
|
|
bool hasFeature(MetaEngineFeature f) const override;
|
|
|
|
Common::KeymapArray initKeymaps(const char *target) const override;
|
|
|
|
SaveStateList listSaves(const char *target) const override;
|
|
|
|
};
|
|
|
|
Common::Error GrimMetaEngine::createInstance(OSystem *syst, Engine **engine, const Grim::GrimGameDescription *desc) const {
|
|
const GrimGameDescription *gd = (const GrimGameDescription *)desc;
|
|
|
|
if (gd->gameType == GType_MONKEY4) {
|
|
#ifdef ENABLE_MONKEY4
|
|
*engine = new EMIEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
|
|
#else
|
|
return Common::Error(Common::kUnsupportedGameidError, _s("Escape from Monkey Island support is not compiled in"));
|
|
#endif
|
|
} else {
|
|
*engine = new GrimEngine(syst, gd->desc.flags, gd->gameType, gd->desc.platform, gd->desc.language);
|
|
}
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
bool GrimMetaEngine::hasFeature(MetaEngineFeature f) const {
|
|
return
|
|
(f == kSupportsListSaves) ||
|
|
(f == kSupportsLoadingDuringStartup);
|
|
}
|
|
|
|
Common::KeymapArray GrimMetaEngine::initKeymaps(const char *target) const {
|
|
Common::String gameId = ConfMan.get("gameid", target);
|
|
|
|
#ifdef ENABLE_GRIM
|
|
if (gameId == "grim") {
|
|
return Grim::GrimEngine::initKeymapsGrim(target);
|
|
}
|
|
#endif
|
|
#ifdef ENABLE_MONKEY4
|
|
if (gameId == "monkey4") {
|
|
return Grim::GrimEngine::initKeymapsEMI(target);
|
|
}
|
|
#endif
|
|
|
|
return AdvancedMetaEngine::initKeymaps(target);
|
|
}
|
|
|
|
SaveStateList GrimMetaEngine::listSaves(const char *target) const {
|
|
Common::String gameId = ConfMan.get("gameid", target);
|
|
Common::Platform platform = Common::parsePlatform(ConfMan.get("platform", target));
|
|
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
|
|
Common::StringArray filenames;
|
|
Common::String pattern = gameId == "monkey4" ? "efmi###.gsv" : "grim##.gsv";
|
|
|
|
if (platform == Common::kPlatformPS2)
|
|
pattern = "efmi###.ps2";
|
|
|
|
filenames = saveFileMan->listSavefiles(pattern);
|
|
|
|
SaveStateList saveList;
|
|
char str[256];
|
|
int32 strSize;
|
|
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
|
|
// Obtain the last digits of the filename, since they correspond to the save slot
|
|
int slotNum = atoi(file->c_str() + 4);
|
|
|
|
if (slotNum >= 0) {
|
|
SaveGame *savedState = SaveGame::openForLoading(*file);
|
|
if (savedState && savedState->isCompatible()) {
|
|
if (platform == Common::kPlatformPS2)
|
|
savedState->beginSection('PS2S');
|
|
else
|
|
savedState->beginSection('SUBS');
|
|
strSize = savedState->readLESint32();
|
|
savedState->read(str, strSize);
|
|
savedState->endSection();
|
|
saveList.push_back(SaveStateDescriptor(this, slotNum, str));
|
|
}
|
|
delete savedState;
|
|
}
|
|
}
|
|
|
|
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
|
|
return saveList;
|
|
}
|
|
|
|
} // End of namespace Grim
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(GRIM)
|
|
REGISTER_PLUGIN_DYNAMIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine);
|
|
#endif
|