scummvm/engines/hadesch/gfx_context.h
2021-12-26 18:48:43 +01:00

72 lines
2.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2020 Google
*
*/
#ifndef HADESCH_GFX_CONTEXT_H
#define HADESCH_GFX_CONTEXT_H
#include "common/ptr.h"
#include "common/rect.h"
#include "graphics/managed_surface.h"
namespace Hadesch {
class GfxContext {
public:
virtual void blitVideo(byte *sourcePixels, int sourcePitch, int sourceW, int sourceH,
byte *palette, Common::Point offset) = 0;
// Use only in pod_image.cpp because of palette format
virtual void blitPodImage(byte *sourcePixels, int sourcePitch, int sourceW, int sourceH,
byte *palette, size_t ncolours, Common::Point offset) = 0;
virtual void clear() = 0;
virtual void renderSubtitle(const Common::U32String &, Common::Point viewPoint) = 0;
virtual void fade(int val) = 0;
virtual void renderToScreen(Common::Point viewPoint) = 0;
virtual ~GfxContext() {}
};
class GfxContext8Bit : public GfxContext, Common::NonCopyable {
public:
void blitVideo(byte *sourcePixels, int sourcePitch, int sourceW, int sourceH,
byte *palette, Common::Point offset) override;
void blitPodImage(byte *sourcePixels, int sourcePitch, int sourceW, int sourceH,
byte *palette, size_t ncolours, Common::Point offset) override;
void clear() override;
void fade(int val) override;
void renderToScreen(Common::Point viewPoint) override;
void renderSubtitle(const Common::U32String &, Common::Point viewPoint) override;
byte findColor(byte r, byte g, byte b);
GfxContext8Bit(int canvasW, int canvasH);
~GfxContext8Bit() {}
private:
Graphics::ManagedSurface surf;
byte _palette[256 * 4];
bool _paletteUsed[256];
};
void blendVideo8To8(byte *targetPixels, int targetPitch, int targetW, int targetH,
byte *sourcePixels, int sourceW, int sourceH, Common::Point offset);
}
#endif