scummvm/engines/tinsel
2024-06-30 19:13:41 +02:00
..
noir
actors.cpp
actors.h
adpcm.cpp
adpcm.h
anim.cpp
anim.h
background.cpp
background.h
bg.cpp
bmv.cpp
bmv.h
cliprect.cpp
cliprect.h
config.cpp
config.h
configure.engine
credits.pl
cursor.cpp
cursor.h
debugger.cpp
debugger.h
detection_tables.h DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.cpp DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.h ENGINES: Add ADDynamicGameDescription class 2024-06-30 18:39:06 +02:00
dialogs.cpp TINSEL: Simplify Dialogs::addInvObject() 2023-11-05 12:38:57 +02:00
dialogs.h TINSEL: Simplify Dialogs::addInvObject() 2023-11-05 12:38:57 +02:00
drives.cpp TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
drives.h TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
dw.h
effect.cpp
events.cpp TINSEL: Fix out of bounds array access 2023-11-22 15:28:42 -08:00
events.h
faders.cpp
faders.h
film.cpp
film.h
font.cpp
font.h
graphics.cpp
graphics.h
handle.cpp TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
handle.h TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
heapmem.cpp
heapmem.h
inv_objects.cpp
inv_objects.h
mareels.cpp
mareels.h
metaengine.cpp ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
module.mk
move.cpp
move.h
movers.cpp
movers.h
multiobj.cpp
multiobj.h
music.cpp TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
music.h TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
object.cpp
object.h
palette.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
palette.h
pcode.cpp
pcode.h
pdisplay.cpp
pdisplay.h
pid.h
play.cpp
play.h TINSEL: Increase MAX_SOUNDREELS to 10, bump up savegame version 2023-08-06 16:03:01 -07:00
polygons.cpp TINSEL: Fix out-of-bounds memory corruption 2023-09-14 09:12:54 +02:00
polygons.h
POTFILES I18N: TINSEL: Add missing POTFILE entry 2023-12-15 14:10:12 +01:00
saveload.cpp TINSEL: Initialize remaining sound reels when loading old save 2023-09-11 23:16:41 +03:00
savescn.cpp
savescn.h
scene.cpp
scene.h
sched.cpp
sched.h
scn.cpp
scn.h
scroll.cpp
scroll.h
sound.cpp
sound.h
strres.cpp
strres.h
sysvar.cpp
sysvar.h
text.cpp
text.h
timers.cpp
timers.h
tinlib.cpp
tinlib.h
tinsel.cpp TINSEL: Migrate engine to Path 2023-12-24 13:19:25 +01:00
tinsel.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
token.cpp
token.h