scummvm/engines/titanic
Le Philousophe 7e0048b4a3 ENGINES: Add ADDynamicGameDescription class
This class manages a buffer where all data usually stored in detection
plugin will get copied before unloading the plugin and starting the
game.

This class expects that two functions are present in every
GameDescription: sizeBuffer which calculates how many bytes we will need
to store the entry in RAM and toBuffer which copies the data in the
buffer and fix the pointers in the class.
At the end, it is expected that an ADDynamicGameDescription doesn't
depend anymore on data stored in the detection plugin.

The AD_GAME_DESCRIPTION_HELPERS macro allow to implement these functions
in all GameDescription which don't have any pointer except those in
ADGameDescription.
2024-06-30 18:39:06 +02:00
..
carry
core
game
gfx
messages
moves
npcs
pet_control
sound
star_control
support
true_talk
configure.engine
continue_save_dialog.cpp
continue_save_dialog.h
credits.pl
debugger.cpp
debugger.h
detection_tables.h
detection.cpp
detection.h
events.cpp
events.h
game_location.cpp
game_location.h
game_manager.cpp
game_manager.h
game_state.cpp
game_state.h
game_view.cpp
game_view.h
input_handler.cpp
input_handler.h
input_translator.cpp
input_translator.h
main_game_window.cpp
main_game_window.h
metaengine.cpp
module.mk
room_flags.cpp
room_flags.h
titanic.cpp
titanic.h
translation.h