scummvm/engines/tsage/detection.cpp
2024-06-30 18:39:06 +02:00

68 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/advancedDetector.h"
#include "base/plugins.h"
#include "tsage/detection.h"
#include "tsage/tsage.h"
static const PlainGameDescriptor tSageGameTitles[] = {
{ "ringworld", "Ringworld: Revenge of the Patriarch" },
{ "blueforce", "Blue Force" },
{ "ringworld2", "Return to Ringworld" },
{ "protostar", "Protostar: War on the Frontier" },
{ "sherlock-logo", "The Lost Files of Sherlock Holmes (Logo)" },
{ 0, 0 }
};
static const DebugChannelDef debugFlagList[] = {
{TsAGE::kRingDebugScripts, "scripts", "Scripts debugging"},
DEBUG_CHANNEL_END
};
#include "tsage/detection_tables.h"
class TSageMetaEngineDetection : public AdvancedMetaEngineDetection<TsAGE::tSageGameDescription> {
public:
TSageMetaEngineDetection() : AdvancedMetaEngineDetection(TsAGE::gameDescriptions, tSageGameTitles) {
}
const char *getName() const override {
return "tsage";
}
const char *getEngineName() const override {
return "TsAGE";
}
const char *getOriginalCopyright() const override {
return "(C) Tsunami Media";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(TSAGE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, TSageMetaEngineDetection);