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58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef VCRUISE_MIDI_PLAYER_H
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#define VCRUISE_MIDI_PLAYER_H
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#include "common/array.h"
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#include "common/mutex.h"
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#include "common/ptr.h"
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class MidiDriver;
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class MidiParser;
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namespace Common {
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class SeekableReadStream;
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} // End of namespace Common
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namespace VCruise {
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class MidiPlayer {
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public:
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MidiPlayer(MidiDriver *midiDrv, Common::Array<byte> &&musicData, int volume);
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~MidiPlayer();
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void setVolume(int volume);
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void onMidiTimer();
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private:
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MidiDriver *_midiDrv;
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Common::SharedPtr<MidiParser> _parser;
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Common::Array<byte> _data;
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int _volume;
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};
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} // End of namespace VCruise
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#endif
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