scummvm/primitives.cpp
2005-08-10 08:33:45 +00:00

84 lines
2.1 KiB
C++

// Residual - Virtual machine to run LucasArts' 3D adventure games
// Copyright (C) 2003-2005 The ScummVM-Residual Team (www.scummvm.org)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "stdafx.h"
#include "debug.h"
#include "font.h"
#include "color.h"
#include "driver.h"
#include "primitives.h"
#include <string>
#include <SDL.h>
PrimitiveObject::PrimitiveObject() {
_x1 = 0;
_y1 = 0;
_x2 = 0;
_y2 = 0;
_color._vals[0] = 0;
_color._vals[1] = 0;
_color._vals[2] = 0;
_filled = false;
_type = 0;
_bitmap = NULL;
}
PrimitiveObject::~PrimitiveObject() {
if (_type == 2)
g_driver->destroyBitmap(_bitmap);
}
void PrimitiveObject::createRectangle(int x1, int x2, int y1, int y2, Color color, bool filled) {
_x1 = x1;
_y1 = y1;
_x2 = x2;
_y2 = y2;
_color = color;
_filled = filled;
_type = 1;
}
void PrimitiveObject::createBitmap(Bitmap *bitmap, int x, int y, bool /*transparent*/) {
_type = 2;
_bitmap = bitmap;
_bitmap->setX(x);
_bitmap->setY(y);
// transparent: what to do ?
g_driver->createBitmap(_bitmap);
}
void PrimitiveObject::createLine(int x1, int x2, int y1, int y2, Color color) {
_x1 = x1;
_y1 = y1;
_x2 = x2;
_y2 = y2;
_color = color;
_type = 3;
}
void PrimitiveObject::draw() {
assert(_type);
if (_type == 1)
g_driver->drawRectangle(this);
else if (_type == 2)
g_driver->drawBitmap(_bitmap);
else if (_type == 3)
g_driver->drawLine(this);
}