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https://github.com/libretro/scummvm.git
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9fdc578af0
debugger skeleton implemented svn-id: r3442
2000 lines
41 KiB
C++
2000 lines
41 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* Change Log:
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* $Log$
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* Revision 1.3 2001/10/23 19:51:50 strigeus
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* recompile not needed when switching games
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* debugger skeleton implemented
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*
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* Revision 1.2 2001/10/16 20:31:27 strigeus
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* misc fixes
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*
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* Revision 1.1 2001/10/16 10:01:47 strigeus
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* preliminary DOTT support
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*
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*/
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#include "stdafx.h"
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#include "scumm.h"
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void Scumm::setupOpcodes() {
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static const OpcodeProc opcode_list[] = {
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/* 00 */
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&Scumm::o5_stopObjectCode,
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&Scumm::o5_putActor,
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&Scumm::o5_startMusic,
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&Scumm::o5_getActorRoom,
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/* 04 */
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&Scumm::o5_isGreaterEqual,
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&Scumm::o5_drawObject,
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&Scumm::o5_getActorElevation,
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&Scumm::o5_setState,
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/* 08 */
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&Scumm::o5_isNotEqual,
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&Scumm::o5_faceActor,
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&Scumm::o5_startScript,
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&Scumm::o5_getVerbEntrypoint,
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/* 0C */
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&Scumm::o5_resourceRoutines,
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&Scumm::o5_walkActorToActor,
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&Scumm::o5_putActorAtObject,
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&Scumm::o5_getObjectState,
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/* 10 */
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&Scumm::o5_getObjectOwner,
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&Scumm::o5_animateActor,
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&Scumm::o5_panCameraTo,
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&Scumm::o5_actorSet,
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/* 14 */
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&Scumm::o5_print,
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&Scumm::o5_actorFromPos,
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&Scumm::o5_getRandomNr,
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&Scumm::o5_and,
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/* 18 */
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&Scumm::o5_jumpRelative,
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&Scumm::o5_doSentence,
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&Scumm::o5_move,
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&Scumm::o5_multiply,
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/* 1C */
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&Scumm::o5_startSound,
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&Scumm::o5_ifClassOfIs,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_isActorInBox,
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/* 20 */
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&Scumm::o5_stopMusic,
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&Scumm::o5_putActor,
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&Scumm::o5_getAnimCounter,
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&Scumm::o5_getActorY,
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/* 24 */
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&Scumm::o5_loadRoomWithEgo,
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&Scumm::o5_pickupObject,
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&Scumm::o5_setVarRange,
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&Scumm::o5_stringOps,
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/* 28 */
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&Scumm::o5_equalZero,
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&Scumm::o5_setOwnerOf,
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&Scumm::o5_startScript,
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&Scumm::o5_delayVariable,
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/* 2C */
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&Scumm::o5_cursorCommand,
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&Scumm::o5_putActorInRoom,
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&Scumm::o5_delay,
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&Scumm::o5_badOpcode,
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/* 30 */
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&Scumm::o5_matrixOps,
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&Scumm::o5_getInventoryCount,
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&Scumm::o5_setCameraAt,
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&Scumm::o5_roomOps,
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/* 34 */
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&Scumm::o5_getDist,
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&Scumm::o5_findObject,
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&Scumm::o5_walkActorToObject,
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&Scumm::o5_startObject,
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/* 38 */
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&Scumm::o5_lessOrEqual,
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&Scumm::o5_doSentence,
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&Scumm::o5_subtract,
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&Scumm::o5_getActorScale,
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/* 3C */
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&Scumm::o5_stopSound,
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&Scumm::o5_findInventory,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_drawBox,
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/* 40 */
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&Scumm::o5_cutscene,
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&Scumm::o5_putActor,
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&Scumm::o5_chainScript,
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&Scumm::o5_getActorX,
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/* 44 */
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&Scumm::o5_isLess,
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&Scumm::o5_badOpcode,
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&Scumm::o5_increment,
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&Scumm::o5_setState,
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/* 48 */
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&Scumm::o5_isEqual,
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&Scumm::o5_faceActor,
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&Scumm::o5_startScript,
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&Scumm::o5_getVerbEntrypoint,
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/* 4C */
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&Scumm::o5_soundKludge,
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&Scumm::o5_walkActorToActor,
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&Scumm::o5_putActorAtObject,
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&Scumm::o5_badOpcode,
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/* 50 */
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&Scumm::o5_badOpcode,
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&Scumm::o5_animateActor,
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&Scumm::o5_actorFollowCamera,
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&Scumm::o5_actorSet,
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/* 54 */
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&Scumm::o5_setObjectName,
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&Scumm::o5_actorFromPos,
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&Scumm::o5_getActorMoving,
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&Scumm::o5_or,
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/* 58 */
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&Scumm::o5_overRide,
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&Scumm::o5_doSentence,
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&Scumm::o5_add,
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&Scumm::o5_divide,
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/* 5C */
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&Scumm::o5_badOpcode,
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&Scumm::o5_actorSetClass,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_isActorInBox,
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/* 60 */
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&Scumm::o5_freezeScripts,
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&Scumm::o5_putActor,
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&Scumm::o5_stopScript,
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&Scumm::o5_getActorFacing,
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/* 64 */
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&Scumm::o5_loadRoomWithEgo,
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&Scumm::o5_pickupObject,
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&Scumm::o5_getClosestObjActor,
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&Scumm::o5_dummy,
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/* 68 */
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&Scumm::o5_getScriptRunning,
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&Scumm::o5_setOwnerOf,
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&Scumm::o5_startScript,
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&Scumm::o5_debug,
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/* 6C */
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&Scumm::o5_getActorWidth,
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&Scumm::o5_putActorInRoom,
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&Scumm::o5_stopObjectScript,
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&Scumm::o5_badOpcode,
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/* 70 */
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&Scumm::o5_lights,
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&Scumm::o5_getActorCostume,
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&Scumm::o5_loadRoom,
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&Scumm::o5_roomOps,
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/* 74 */
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&Scumm::o5_getDist,
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&Scumm::o5_findObject,
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&Scumm::o5_walkActorToObject,
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&Scumm::o5_startObject,
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/* 78 */
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&Scumm::o5_isGreater, /* less? */
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&Scumm::o5_doSentence,
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&Scumm::o5_verbOps,
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&Scumm::o5_getActorWalkBox,
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/* 7C */
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&Scumm::o5_isSoundRunning,
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&Scumm::o5_findInventory,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_drawBox,
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/* 80 */
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&Scumm::o5_breakHere,
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&Scumm::o5_putActor,
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&Scumm::o5_startMusic,
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&Scumm::o5_getActorRoom,
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/* 84 */
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&Scumm::o5_isGreaterEqual, /* less equal? */
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&Scumm::o5_drawObject,
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&Scumm::o5_getActorElevation,
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&Scumm::o5_setState,
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/* 88 */
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&Scumm::o5_isNotEqual,
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&Scumm::o5_faceActor,
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&Scumm::o5_startScript,
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&Scumm::o5_getVerbEntrypoint,
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/* 8C */
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&Scumm::o5_resourceRoutines,
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&Scumm::o5_walkActorToActor,
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&Scumm::o5_putActorAtObject,
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&Scumm::o5_getObjectState,
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/* 90 */
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&Scumm::o5_getObjectOwner,
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&Scumm::o5_animateActor,
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&Scumm::o5_panCameraTo,
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&Scumm::o5_actorSet,
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/* 94 */
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&Scumm::o5_print,
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&Scumm::o5_actorFromPos,
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&Scumm::o5_getRandomNr,
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&Scumm::o5_and,
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/* 98 */
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&Scumm::o5_quitPauseRestart,
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&Scumm::o5_doSentence,
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&Scumm::o5_move,
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&Scumm::o5_multiply,
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/* 9C */
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&Scumm::o5_startSound,
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&Scumm::o5_ifClassOfIs,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_isActorInBox,
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/* A0 */
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&Scumm::o5_stopObjectCode,
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&Scumm::o5_putActor,
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&Scumm::o5_getAnimCounter,
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&Scumm::o5_getActorY,
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/* A4 */
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&Scumm::o5_loadRoomWithEgo,
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&Scumm::o5_pickupObject,
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&Scumm::o5_setVarRange,
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&Scumm::o5_dummy,
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/* A8 */
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&Scumm::o5_notEqualZero,
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&Scumm::o5_setOwnerOf,
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&Scumm::o5_startScript,
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&Scumm::o5_saveRestoreVerbs,
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/* AC */
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&Scumm::o5_expression,
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&Scumm::o5_putActorInRoom,
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&Scumm::o5_wait,
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&Scumm::o5_badOpcode,
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/* B0 */
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&Scumm::o5_matrixOps,
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&Scumm::o5_getInventoryCount,
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&Scumm::o5_setCameraAt,
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&Scumm::o5_roomOps,
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/* B4 */
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&Scumm::o5_getDist,
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&Scumm::o5_findObject,
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&Scumm::o5_walkActorToObject,
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&Scumm::o5_startObject,
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/* B8 */
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&Scumm::o5_lessOrEqual,
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&Scumm::o5_doSentence,
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&Scumm::o5_subtract,
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&Scumm::o5_getActorScale,
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/* BC */
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&Scumm::o5_stopSound,
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&Scumm::o5_findInventory,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_drawBox,
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/* C0 */
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&Scumm::o5_endCutscene,
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&Scumm::o5_putActor,
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&Scumm::o5_chainScript,
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&Scumm::o5_getActorX,
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/* C4 */
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&Scumm::o5_isLess,
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&Scumm::o5_badOpcode,
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&Scumm::o5_decrement,
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&Scumm::o5_setState,
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/* C8 */
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&Scumm::o5_isEqual,
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&Scumm::o5_faceActor,
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&Scumm::o5_startScript,
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&Scumm::o5_getVerbEntrypoint,
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/* CC */
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&Scumm::o5_pseudoRoom,
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&Scumm::o5_walkActorToActor,
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&Scumm::o5_putActorAtObject,
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&Scumm::o5_badOpcode,
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/* D0 */
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&Scumm::o5_badOpcode,
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&Scumm::o5_animateActor,
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&Scumm::o5_actorFollowCamera,
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&Scumm::o5_actorSet,
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/* D4 */
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&Scumm::o5_setObjectName,
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&Scumm::o5_actorFromPos,
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&Scumm::o5_getActorMoving,
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&Scumm::o5_or,
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/* D8 */
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&Scumm::o5_printEgo,
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&Scumm::o5_doSentence,
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&Scumm::o5_add,
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&Scumm::o5_divide,
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/* DC */
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&Scumm::o5_badOpcode,
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&Scumm::o5_actorSetClass,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_isActorInBox,
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/* E0 */
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&Scumm::o5_freezeScripts,
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&Scumm::o5_putActor,
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&Scumm::o5_stopScript,
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&Scumm::o5_getActorFacing,
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/* E4 */
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&Scumm::o5_loadRoomWithEgo,
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&Scumm::o5_pickupObject,
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&Scumm::o5_getClosestObjActor,
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&Scumm::o5_dummy,
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/* E8 */
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&Scumm::o5_getScriptRunning,
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&Scumm::o5_setOwnerOf,
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&Scumm::o5_startScript,
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&Scumm::o5_debug,
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/* EC */
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&Scumm::o5_getActorWidth,
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&Scumm::o5_putActorInRoom,
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&Scumm::o5_stopObjectScript,
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&Scumm::o5_badOpcode,
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/* F0 */
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&Scumm::o5_lights,
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&Scumm::o5_getActorCostume,
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&Scumm::o5_loadRoom,
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&Scumm::o5_roomOps,
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/* F4 */
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&Scumm::o5_getDist,
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&Scumm::o5_findObject,
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&Scumm::o5_walkActorToObject,
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&Scumm::o5_startObject,
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/* F8 */
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&Scumm::o5_isGreater,
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&Scumm::o5_doSentence,
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&Scumm::o5_verbOps,
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&Scumm::o5_getActorWalkBox,
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/* FC */
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&Scumm::o5_isSoundRunning,
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&Scumm::o5_findInventory,
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&Scumm::o5_walkActorTo,
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&Scumm::o5_drawBox
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};
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_opcodes = opcode_list;
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}
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void Scumm::o5_actorFollowCamera() {
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actorFollowCamera(getVarOrDirectByte(0x80));
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}
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void Scumm::o5_actorFromPos() {
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int x,y;
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getResultPos();
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x = getVarOrDirectWord(0x80);
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y = getVarOrDirectWord(0x40);
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setResult(getActorFromPos(x,y));
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}
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void Scumm::o5_actorSet() {
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int act = getVarOrDirectByte(0x80);
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Actor *a = derefActorSafe(act, "actorSet");
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int i,j;
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while ( (_opcode = fetchScriptByte()) != 0xFF) {
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switch(_opcode&0x1F) {
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case 1: /* costume */
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setActorCostume(a, getVarOrDirectByte(0x80));
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break;
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case 2: /* walkspeed */
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i = getVarOrDirectByte(0x80);
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j = getVarOrDirectByte(0x40);
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setActorWalkSpeed(a, i, j);
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break;
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case 3: /* sound */
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a->sound[0] = getVarOrDirectByte(0x80);
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break;
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case 4: /* walkanim */
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a->walkFrame = getVarOrDirectByte(0x80);
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break;
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case 5: /* talkanim */
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a->talkFrame1 = getVarOrDirectByte(0x80);
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a->talkFrame2 = getVarOrDirectByte(0x40);
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break;
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case 6: /* standanim */
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a->standFrame = getVarOrDirectByte(0x80);
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break;
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case 7: /* ignore */
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getVarOrDirectByte(0x80);
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getVarOrDirectByte(0x40);
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getVarOrDirectByte(0x20);
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break;
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case 8: /* init */
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initActor(a, 0);
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break;
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case 9: /* elevation */
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a->elevation = getVarOrDirectWord(0x80);
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a->needRedraw = true;
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a->needBgReset = true;
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break;
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case 10: /* defaultanims */
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a->initFrame = 1;
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a->walkFrame = 2;
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a->standFrame = 3;
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a->talkFrame1 = 4;
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a->talkFrame2 = 5;
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break;
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case 11: /* palette */
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i = getVarOrDirectByte(0x80);
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j = getVarOrDirectByte(0x40);
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checkRange(31, 0, i, "Illegal palet slot %d");
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a->palette[i] = j;
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a->needRedraw = true;
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break;
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case 12: /* talk color */
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a->talkColor = getVarOrDirectByte(0x80);
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break;
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case 13: /* name */
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loadPtrToResource(9, a->number, NULL);
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break;
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case 14: /* initanim */
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a->initFrame = getVarOrDirectByte(0x80);
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break;
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case 15: /* unk */
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error("o5_actorset:unk not implemented");
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break;
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case 16: /* width */
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a->width = getVarOrDirectByte(0x80);
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break;
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case 17: /* scale */
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a->scalex = getVarOrDirectByte(0x80);
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a->scaley = getVarOrDirectByte(0x40);
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a->needRedraw = true;
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a->needBgReset = true;
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break;
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case 18: /* neverzclip */
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a->neverZClip = 0;
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break;
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case 19: /* setzclip */
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a->neverZClip = getVarOrDirectByte(0x80);
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break;
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case 20: /* ignoreboxes */
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a->ignoreBoxes = 1;
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a->neverZClip = 0;
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FixRoom:
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if (a->room==_currentRoom)
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putActor(a, a->x, a->y, a->room);
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break;
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case 21: /* followboxes */
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a->ignoreBoxes = 0;
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a->neverZClip = 0;
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goto FixRoom;
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case 22: /* animspeed */
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a->animSpeed = getVarOrDirectByte(0x80);
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a->animProgress = 0;
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break;
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case 23: /* unk2 */
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a->data8 = getVarOrDirectByte(0x80); /* unused */
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break;
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default:
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error("o5_actorSet: default case");
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}
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}
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}
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void Scumm::o5_actorSetClass() {
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int act = getVarOrDirectWord(0x80);
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int i;
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|
|
while ( (_opcode=fetchScriptByte()) != 0xFF) {
|
|
i = getVarOrDirectWord(0x80);
|
|
if (i==0) {
|
|
_classData[act] = 0;
|
|
continue;
|
|
}
|
|
if (i&0x80)
|
|
putClass(act, i, 1);
|
|
else
|
|
putClass(act, i, 0);
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_add() {
|
|
int a;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
setResult(readVar(_resultVarNumber) + a);
|
|
}
|
|
|
|
void Scumm::o5_and() {
|
|
int a;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
setResult(readVar(_resultVarNumber) & a);
|
|
}
|
|
|
|
void Scumm::o5_animateActor() {
|
|
int act, anim;
|
|
|
|
act = getVarOrDirectByte(0x80);
|
|
anim = getVarOrDirectByte(0x40);
|
|
animateActor(act,anim);
|
|
}
|
|
|
|
void Scumm::o5_badOpcode() {
|
|
error("Scumm opcode %d illegal", _opcode);
|
|
}
|
|
|
|
void Scumm::o5_breakHere() {
|
|
updateScriptPtr();
|
|
_currentScript = 0xFF;
|
|
}
|
|
|
|
void Scumm::o5_chainScript() {
|
|
int16 vars[16];
|
|
int data;
|
|
int cur;
|
|
|
|
data = getVarOrDirectByte(0x80);
|
|
|
|
getWordVararg(vars);
|
|
|
|
cur = _currentScript;
|
|
|
|
if (vm.slot[cur].cutsceneOverride != 0) {
|
|
error("Script %d chaining with active cutscene/override");
|
|
}
|
|
|
|
vm.slot[cur].number = 0;
|
|
vm.slot[cur].status = 0;
|
|
_currentScript = 0xFF;
|
|
|
|
runScript(data, vm.slot[cur].unk1, vm.slot[cur].unk2, vars);
|
|
}
|
|
|
|
void Scumm::o5_cursorCommand() {
|
|
int i,j,k;
|
|
int16 table[16];
|
|
|
|
switch((_opcode=fetchScriptByte())&0x1F) {
|
|
case 1: /* cursor show */
|
|
_cursorState = 1;
|
|
verbMouseOver(0);
|
|
break;
|
|
case 2: /* cursor hide */
|
|
_cursorState = 0;
|
|
verbMouseOver(0);
|
|
break;
|
|
case 3: /* userput on */
|
|
_userPut = 1;
|
|
break;
|
|
case 4: /* userput off */
|
|
_userPut = 0;
|
|
break;
|
|
case 5: /* cursor soft on */
|
|
_cursorState++;
|
|
if (_cursorState > 1) {
|
|
error("Cursor state greater than 1 in script");
|
|
}
|
|
verbMouseOver(0);
|
|
break;
|
|
case 6: /* cursor soft off */
|
|
_cursorState--;
|
|
verbMouseOver(0);
|
|
break;
|
|
case 7: /* userput soft on */
|
|
_userPut++;
|
|
break;
|
|
case 8: /* userput soft off */
|
|
_userPut--;
|
|
break;
|
|
case 10: /* set cursor img */
|
|
i = getVarOrDirectByte(0x80);
|
|
j = getVarOrDirectByte(0x40);
|
|
setCursorImg(i, j);
|
|
break;
|
|
case 11: /* set cursor hotspot */
|
|
i = getVarOrDirectByte(0x80);
|
|
j = getVarOrDirectByte(0x40);
|
|
k = getVarOrDirectByte(0x20);
|
|
setCursorHotspot(i, j, k);
|
|
break;
|
|
|
|
case 12: /* init cursor */
|
|
setCursor(getVarOrDirectByte(0x80));
|
|
break;
|
|
case 13: /* init charset */
|
|
initCharset(getVarOrDirectByte(0x80));
|
|
break;
|
|
case 14: /* unk */
|
|
getWordVararg(table);
|
|
for (i=0; i<16; i++)
|
|
charset._colorMap[i] = _charsetData[string[1].t_charset][i] = table[i];
|
|
break;
|
|
}
|
|
|
|
_vars[VAR_CURSORSTATE] = _cursorState;
|
|
_vars[VAR_USERPUT] = _userPut;
|
|
}
|
|
|
|
void Scumm::o5_cutscene() {
|
|
int16 args[16];
|
|
getWordVararg(args);
|
|
cutscene(args);
|
|
}
|
|
|
|
void Scumm::o5_endCutscene() {
|
|
endCutscene();
|
|
}
|
|
|
|
void Scumm::o5_debug() {
|
|
getVarOrDirectWord(0x80);
|
|
}
|
|
|
|
void Scumm::o5_decrement() {
|
|
getResultPos();
|
|
setResult(readVar(_resultVarNumber)-1);
|
|
}
|
|
|
|
void Scumm::o5_delay() {
|
|
int delay = fetchScriptByte();
|
|
delay |= fetchScriptByte()<<8;
|
|
delay |= fetchScriptByte()<<16;
|
|
vm.slot[_currentScript].delay = delay;
|
|
vm.slot[_currentScript].status = 1;
|
|
o5_breakHere();
|
|
}
|
|
|
|
void Scumm::o5_delayVariable() {
|
|
vm.slot[_currentScript].delay = readVar(fetchScriptWord());
|
|
vm.slot[_currentScript].status = 1;
|
|
o5_breakHere();
|
|
}
|
|
|
|
void Scumm::o5_divide() {
|
|
int a;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
if(a==0) {
|
|
error("Divide by zero");
|
|
setResult(0);
|
|
} else
|
|
setResult(readVar(_resultVarNumber) / a);
|
|
}
|
|
|
|
void Scumm::o5_doSentence() {
|
|
int a,b;
|
|
SentenceTab *st;
|
|
|
|
_sentenceIndex++;
|
|
|
|
a = getVarOrDirectByte(0x80);
|
|
if (a==0xFE) {
|
|
_sentenceIndex = 0xFF;
|
|
stopScriptNr(_vars[VAR_SENTENCE_SCRIPT]);
|
|
clearClickedStatus();
|
|
return;
|
|
}
|
|
|
|
st = &sentence[_sentenceIndex];
|
|
|
|
st->unk5 = a;
|
|
st->unk4 = getVarOrDirectWord(0x40);
|
|
b = st->unk3 = getVarOrDirectWord(0x20);
|
|
if (b==0) {
|
|
st->unk2 = 0;
|
|
} else {
|
|
st->unk2 = 1;
|
|
}
|
|
st->unk = 0;
|
|
}
|
|
|
|
void Scumm::o5_drawBox() {
|
|
int x,y,x2,y2,color;
|
|
|
|
x = getVarOrDirectWord(0x80);
|
|
y = getVarOrDirectWord(0x40);
|
|
|
|
_opcode = fetchScriptByte();
|
|
x2 = getVarOrDirectWord(0x80);
|
|
y2 = getVarOrDirectWord(0x40);
|
|
color = getVarOrDirectByte(0x20);
|
|
|
|
drawBox(x, y, x2, y2, color);
|
|
}
|
|
|
|
void Scumm::o5_drawObject() {
|
|
int state,obj,index,i;
|
|
ObjectData *od;
|
|
byte x,y,w,h;
|
|
|
|
state = 1;
|
|
_xPos = _yPos = 255;
|
|
obj = getVarOrDirectWord(0x80);
|
|
|
|
switch((_opcode = fetchScriptByte())&0x1F) {
|
|
case 1: /* draw at */
|
|
_xPos = getVarOrDirectWord(0x80);
|
|
_yPos = getVarOrDirectWord(0x40);
|
|
break;
|
|
case 2: /* set state */
|
|
state = getVarOrDirectWord(0x80);
|
|
break;
|
|
case 0x1F: /* neither */
|
|
break;
|
|
default:
|
|
error("o5_drawObject: default case");
|
|
}
|
|
index = getObjectIndex(obj);
|
|
if (index==-1)
|
|
return;
|
|
od = &_objs[index];
|
|
if (_xPos!=0xFF) {
|
|
od->cdhd_10 += (_xPos - od->x_pos)<<3;
|
|
od->x_pos = _xPos;
|
|
od->cdhd_12 += (_yPos - od->y_pos)<<3;
|
|
od->y_pos = _yPos;
|
|
}
|
|
addObjectToDrawQue(index);
|
|
|
|
x = od->x_pos;
|
|
y = od->y_pos;
|
|
w = od->numstrips;
|
|
h = od->height;
|
|
|
|
i = _numObjectsInRoom;
|
|
do {
|
|
if (_objs[i].x_pos == x && _objs[i].y_pos == y
|
|
&& _objs[i].numstrips == w && _objs[i].height==h)
|
|
putState(_objs[i].obj_nr, 0);
|
|
} while (--i);
|
|
|
|
putState(obj, state);
|
|
}
|
|
|
|
void Scumm::o5_dummy() {
|
|
/* nothing */
|
|
}
|
|
|
|
|
|
void Scumm::o5_expression() {
|
|
int dst, i;
|
|
|
|
_scummStackPos = 0;
|
|
getResultPos();
|
|
dst = _resultVarNumber;
|
|
|
|
while ((_opcode = fetchScriptByte())!=0xFF) {
|
|
switch(_opcode&0x1F) {
|
|
case 1: /* varordirect */
|
|
push(getVarOrDirectWord(0x80));
|
|
break;
|
|
case 2: /* add */
|
|
i = pop();
|
|
push(i + pop());
|
|
break;
|
|
case 3: /* sub */
|
|
i = pop();
|
|
push(pop() - i);
|
|
break;
|
|
case 4: /* mul */
|
|
i = pop();
|
|
push(i * pop());
|
|
break;
|
|
case 5: /* div */
|
|
i = pop();
|
|
if (i==0)
|
|
error("Divide by zero");
|
|
push(pop() / i);
|
|
break;
|
|
case 6: /* normal opcode */
|
|
_opcode = fetchScriptByte();
|
|
(this->*(getOpcode(_opcode)))();
|
|
push(_vars[0]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
_resultVarNumber = dst;
|
|
setResult(pop());
|
|
}
|
|
|
|
void Scumm::o5_faceActor() {
|
|
int act, obj;
|
|
act = getVarOrDirectByte(0x80);
|
|
obj = getVarOrDirectWord(0x40);
|
|
faceActorToObj(act, obj);
|
|
}
|
|
|
|
void Scumm::o5_findInventory() {
|
|
int t;
|
|
getResultPos();
|
|
t = getVarOrDirectByte(0x80);
|
|
setResult(findInventory(t,getVarOrDirectByte(0x40)));
|
|
}
|
|
|
|
void Scumm::o5_findObject() {
|
|
int t;
|
|
getResultPos();
|
|
t = getVarOrDirectWord(0x80);
|
|
setResult(findObject(t, getVarOrDirectWord(0x40)));
|
|
}
|
|
|
|
void Scumm::o5_freezeScripts() {
|
|
int scr = getVarOrDirectByte(0x80);
|
|
|
|
if (scr!=0)
|
|
freezeScripts(scr);
|
|
else
|
|
unfreezeScripts();
|
|
}
|
|
|
|
void Scumm::o5_getActorCostume() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorCostume")->costume);
|
|
}
|
|
|
|
void Scumm::o5_getActorElevation() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorElevation")->elevation);
|
|
}
|
|
|
|
void Scumm::o5_getActorFacing() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorFacing")->facing);
|
|
}
|
|
|
|
void Scumm::o5_getActorMoving() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorMoving")->moving);
|
|
}
|
|
|
|
void Scumm::o5_getActorRoom() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorRoom")->room);
|
|
}
|
|
|
|
void Scumm::o5_getActorScale() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorScale")->scalex);
|
|
}
|
|
|
|
void Scumm::o5_getActorWalkBox() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorWalkbox")->walkbox);
|
|
}
|
|
|
|
void Scumm::o5_getActorWidth() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorWidth")->width);
|
|
}
|
|
|
|
void Scumm::o5_getActorX() {
|
|
getResultPos();
|
|
setResult(getObjX(getVarOrDirectWord(0x80)));
|
|
}
|
|
|
|
void Scumm::o5_getActorY() {
|
|
getResultPos();
|
|
setResult(getObjY(getVarOrDirectWord(0x80)));
|
|
}
|
|
|
|
void Scumm::o5_getAnimCounter() {
|
|
getResultPos();
|
|
setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorAnimCounter")->cost.animCounter1);
|
|
}
|
|
|
|
void Scumm::o5_getClosestObjActor() {
|
|
int obj;
|
|
int act;
|
|
int closobj=-1, closnum=-1;
|
|
int dist;
|
|
|
|
getResultPos();
|
|
|
|
act = getVarOrDirectWord(0x80);
|
|
obj = _vars[VAR_OBJECT_HI];
|
|
|
|
do {
|
|
dist = getObjActToObjActDist(obj,act);
|
|
if (dist < closnum) {
|
|
closnum = dist;
|
|
closobj = obj;
|
|
}
|
|
} while (--obj >= _vars[VAR_OBJECT_LO]);
|
|
|
|
setResult(closnum);
|
|
}
|
|
|
|
void Scumm::o5_getDist() {
|
|
int o1,o2;
|
|
getResultPos();
|
|
o1 = getVarOrDirectWord(0x80);
|
|
o2 = getVarOrDirectWord(0x40);
|
|
setResult(getObjActToObjActDist(o1,o2));
|
|
}
|
|
|
|
void Scumm::o5_getInventoryCount() {
|
|
getResultPos();
|
|
setResult(getInventoryCount(getVarOrDirectByte(0x80)));
|
|
}
|
|
|
|
void Scumm::o5_getObjectOwner() {
|
|
getResultPos();
|
|
setResult(getOwner(getVarOrDirectWord(0x80)));
|
|
}
|
|
|
|
void Scumm::o5_getObjectState() {
|
|
getResultPos();
|
|
setResult(getState(getVarOrDirectWord(0x80)));
|
|
}
|
|
|
|
void Scumm::o5_getRandomNr() {
|
|
getResultPos();
|
|
setResult(getRandomNumber(getVarOrDirectByte(0x80)+1));
|
|
}
|
|
|
|
void Scumm::o5_getScriptRunning() {
|
|
getResultPos();
|
|
setResult(getScriptRunning(getVarOrDirectByte(0x80)));
|
|
}
|
|
|
|
void Scumm::o5_getVerbEntrypoint() {
|
|
int a,b;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectWord(0x40);
|
|
setResult(getVerbEntrypoint(a, b));
|
|
}
|
|
|
|
void Scumm::o5_ifClassOfIs() {
|
|
int act,cls;
|
|
bool cond = true, b;
|
|
|
|
act = getVarOrDirectWord(0x80);
|
|
while ( (_opcode = fetchScriptByte()) != 0xFF) {
|
|
cls = getVarOrDirectWord(0x80);
|
|
b = getClass(act, cls);
|
|
|
|
if (cls&0x80 && !b || !(cls&0x80) && b)
|
|
cond = false;
|
|
}
|
|
if (cond)
|
|
ignoreScriptWord();
|
|
else
|
|
o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_increment() {
|
|
getResultPos();
|
|
setResult(readVar(_resultVarNumber)+1);
|
|
}
|
|
|
|
void Scumm::o5_isActorInBox() {
|
|
int box;
|
|
Actor *a;
|
|
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_isActorInBox");
|
|
box = getVarOrDirectByte(0x40);
|
|
|
|
if (!checkXYInBoxBounds(box, a->x, a->y))
|
|
o5_jumpRelative();
|
|
else
|
|
ignoreScriptWord();
|
|
}
|
|
|
|
void Scumm::o5_isEqual() {
|
|
int16 a = readVar(fetchScriptWord());
|
|
int16 b = getVarOrDirectWord(0x80);
|
|
if (b == a) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
|
|
}
|
|
|
|
void Scumm::o5_isGreater() {
|
|
int16 a = readVar(fetchScriptWord());
|
|
int16 b = getVarOrDirectWord(0x80);
|
|
if (b > a) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_isGreaterEqual() {
|
|
int16 a = readVar(fetchScriptWord());
|
|
int16 b = getVarOrDirectWord(0x80);
|
|
if (b >= a) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_isLess() {
|
|
int16 a = readVar(fetchScriptWord());
|
|
int16 b = getVarOrDirectWord(0x80);
|
|
if (b < a) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_lessOrEqual() {
|
|
int16 a = readVar(fetchScriptWord());
|
|
int16 b = getVarOrDirectWord(0x80);
|
|
if (b <= a) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_isNotEqual() {
|
|
int16 a = readVar(fetchScriptWord());
|
|
int16 b = getVarOrDirectWord(0x80);
|
|
if (b != a) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_notEqualZero() {
|
|
int a = readVar(fetchScriptWord());
|
|
if (a != 0) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_equalZero() {
|
|
int a = readVar(fetchScriptWord());
|
|
if (a == 0) ignoreScriptWord();
|
|
else o5_jumpRelative();
|
|
}
|
|
|
|
void Scumm::o5_isSoundRunning() {
|
|
int snd;
|
|
getResultPos();
|
|
snd = getVarOrDirectByte(0x80);
|
|
if (snd)
|
|
snd = unkSoundProc23(snd);
|
|
setResult(snd);
|
|
}
|
|
|
|
void Scumm::o5_jumpRelative() {
|
|
_scriptPointer += (int16)fetchScriptWord();
|
|
}
|
|
|
|
void Scumm::o5_lights() {
|
|
int a,b,c;
|
|
|
|
a = getVarOrDirectByte(0x80);
|
|
b = fetchScriptByte();
|
|
c = fetchScriptByte();
|
|
if (c==0)
|
|
_vars[VAR_DRAWFLAGS] = a;
|
|
else if (c==1) {
|
|
_lightsValueA = a;
|
|
_lightsValueB = b;
|
|
}
|
|
_fullRedraw=1;
|
|
}
|
|
|
|
void Scumm::o5_loadRoom() {
|
|
int room = getVarOrDirectByte(0x80);
|
|
debug(1,"Loading room %d", room);
|
|
startScene(room, 0, 0);
|
|
_fullRedraw = 1;
|
|
}
|
|
|
|
void Scumm::o5_loadRoomWithEgo() {
|
|
int obj, room, x,y;
|
|
Actor *a;
|
|
|
|
obj = getVarOrDirectWord(0x80);
|
|
room = getVarOrDirectByte(0x40);
|
|
|
|
a = derefActorSafe(_vars[VAR_UNK_ACTOR], "o5_loadRoomWithEgo");
|
|
|
|
/* Warning: uses _xPos, _yPos from a previous update of those */
|
|
putActor(a, _xPos, _yPos, room);
|
|
|
|
x = (int16)fetchScriptWord();
|
|
y = (int16)fetchScriptWord();
|
|
|
|
dseg_3A76 = 0;
|
|
|
|
_vars[VAR_WALKTO_OBJ] = obj;
|
|
|
|
startScene(a->room, a, obj);
|
|
|
|
_vars[VAR_WALKTO_OBJ] = 0;
|
|
camera._destPos = camera._curPos = a->x;
|
|
setCameraFollows(a);
|
|
_fullRedraw=1;
|
|
|
|
if (x != -1) {
|
|
startWalkActor(a, x, y, 0xFF);
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_matrixOps() {
|
|
int a,b;
|
|
|
|
_opcode = fetchScriptByte();
|
|
switch(_opcode & 0x1F) {
|
|
case 1:
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
setBoxFlags(a,b);
|
|
break;
|
|
case 2:
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
setBoxScale(a,b);
|
|
break;
|
|
case 3:
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
setBoxScale(a,(b-1)|0x8000);
|
|
break;
|
|
case 4:
|
|
createBoxMatrix();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_move() {
|
|
getResultPos();
|
|
setResult(getVarOrDirectWord(0x80));
|
|
}
|
|
|
|
void Scumm::o5_multiply() {
|
|
int a;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
setResult(readVar(_resultVarNumber) * a);
|
|
}
|
|
|
|
|
|
void Scumm::o5_or() {
|
|
int a;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
setResult(readVar(_resultVarNumber) | a);
|
|
}
|
|
|
|
void Scumm::o5_overRide() {
|
|
if(fetchScriptByte()!=0)
|
|
beginOverride();
|
|
else
|
|
endOverride();
|
|
}
|
|
|
|
void Scumm::o5_panCameraTo() {
|
|
panCameraTo(getVarOrDirectWord(0x80));
|
|
}
|
|
|
|
void Scumm::o5_pickupObject() {
|
|
int obj, room;
|
|
|
|
obj = getVarOrDirectWord(0x80);
|
|
room = getVarOrDirectByte(0x40);
|
|
if (room==0)
|
|
room = _roomResource;
|
|
addObjectToInventory(obj, room);
|
|
putOwner(obj, _vars[VAR_UNK_ACTOR]);
|
|
putClass(obj, 32, 1);
|
|
putState(obj, 1);
|
|
removeObjectFromRoom(obj);
|
|
clearDrawObjectQueue();
|
|
runHook(1);
|
|
}
|
|
|
|
void Scumm::o5_print() {
|
|
_actorToPrintStrFor = getVarOrDirectByte(0x80);
|
|
decodeParseString();
|
|
}
|
|
|
|
void Scumm::o5_printEgo() {
|
|
_actorToPrintStrFor = _vars[VAR_UNK_ACTOR];
|
|
decodeParseString();
|
|
}
|
|
|
|
void Scumm::o5_pseudoRoom() {
|
|
int i = fetchScriptByte(), j;
|
|
while ((j = fetchScriptByte()) != 0) {
|
|
if (j >= 0x80) {
|
|
_resourceMapper[j&0x7F] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_putActor() {
|
|
int x,y;
|
|
Actor *a;
|
|
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActor");
|
|
x = getVarOrDirectWord(0x40);
|
|
y = getVarOrDirectWord(0x20);
|
|
|
|
putActor(a, x, y, a->room);
|
|
}
|
|
|
|
|
|
void Scumm::o5_putActorAtObject() {
|
|
int obj;
|
|
Actor *a;
|
|
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorAtObject");
|
|
obj = getVarOrDirectWord(0x40);
|
|
if (whereIsObject(obj)!=-1)
|
|
getObjectXYPos(obj);
|
|
else {
|
|
_xPos = 240;
|
|
_yPos = 120;
|
|
}
|
|
putActor(a, _xPos, _yPos, a->room);
|
|
}
|
|
|
|
void Scumm::o5_putActorInRoom() {
|
|
int room;
|
|
Actor *a;
|
|
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_putActorInRoom");
|
|
room = getVarOrDirectByte(0x40);
|
|
if (a->visible && _currentRoom!=room && _vars[VAR_TALK_ACTOR]==a->number) {
|
|
clearMsgQueue();
|
|
}
|
|
a->room = room;
|
|
if (!room)
|
|
putActor(a, 0, 0, 0);
|
|
}
|
|
|
|
void Scumm::o5_quitPauseRestart() {
|
|
switch(fetchScriptByte()) {
|
|
case 1:
|
|
pauseGame(0);
|
|
break;
|
|
case 3:
|
|
shutDown(0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_resourceRoutines() {
|
|
int res;
|
|
|
|
_opcode = fetchScriptByte();
|
|
if (_opcode != 17)
|
|
res = getVarOrDirectByte(0x80);
|
|
switch(_opcode&0x1F) {
|
|
case 1: /* load script */
|
|
ensureResourceLoaded(2, res);
|
|
break;
|
|
case 2: /* load sound */
|
|
ensureResourceLoaded(4, res);
|
|
break;
|
|
case 3: /* load costume */
|
|
ensureResourceLoaded(3, res);
|
|
break;
|
|
case 4: /* load room */
|
|
ensureResourceLoaded(1, res);
|
|
break;
|
|
case 5: /* nuke script */
|
|
setResourceFlags(2, res, 0x7F);
|
|
break;
|
|
case 6: /* nuke sound */
|
|
setResourceFlags(4, res, 0x7F);
|
|
break;
|
|
case 7: /* nuke costume */
|
|
setResourceFlags(3, res, 0x7F);
|
|
break;
|
|
case 8: /* nuke room */
|
|
setResourceFlags(1, res, 0x7F);
|
|
break;
|
|
case 9: /* lock script */
|
|
if (res >= _numGlobalScripts)
|
|
break;
|
|
lock(2,res);
|
|
break;
|
|
case 10:/* lock sound */
|
|
lock(4,res);
|
|
break;
|
|
case 11:/* lock costume */
|
|
lock(3,res);
|
|
break;
|
|
case 12:/* lock room */
|
|
if (res > 0x7F)
|
|
res = _resourceMapper[res&0x7F];
|
|
lock(1,res);
|
|
break;
|
|
case 13:/* unlock script */
|
|
if (res >= _numGlobalScripts)
|
|
break;
|
|
unlock(2,res);
|
|
break;
|
|
case 14:/* unlock sound */
|
|
unlock(4,res);
|
|
break;
|
|
case 15:/* unlock costume */
|
|
unlock(3,res);
|
|
break;
|
|
case 16:/* unlock room */
|
|
if (res > 0x7F)
|
|
res = _resourceMapper[res&0x7F];
|
|
unlock(1,res);
|
|
break;
|
|
case 17:/* clear heap */
|
|
heapClear(0);
|
|
unkHeapProc2(0,0);
|
|
break;
|
|
case 18:/* load charset */
|
|
loadCharset(res);
|
|
break;
|
|
case 19:/* nuke charset */
|
|
nukeCharset(res);
|
|
break;
|
|
case 20:/* ? */
|
|
unkResProc(getVarOrDirectWord(0x40), res);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_roomOps() {
|
|
int a,b,c,d,e;
|
|
|
|
_opcode = fetchScriptByte();
|
|
|
|
switch(_opcode & 0x1F) {
|
|
case 1: /* room scroll */
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectWord(0x40);
|
|
if (a < 160) a=160;
|
|
if (a > ((_scrWidthIn8Unit-20)<<3)) a=((_scrWidthIn8Unit-20)<<3);
|
|
if (b < 160) b=160;
|
|
if (b > ((_scrWidthIn8Unit-20)<<3)) b=((_scrWidthIn8Unit-20)<<3);
|
|
_vars[VAR_CAMERA_MIN] = a;
|
|
_vars[VAR_CAMERA_MAX] = b;
|
|
break;
|
|
case 2: /* room color */
|
|
error("room-color is no longer a valid command");
|
|
break;
|
|
|
|
case 3: /* set screen */
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectWord(0x40);
|
|
initScreens(0,a,320,b);
|
|
break;
|
|
case 4: /* set palette color */
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectWord(0x40);
|
|
c = getVarOrDirectWord(0x20);
|
|
_opcode = fetchScriptByte();
|
|
d = getVarOrDirectByte(0x80);
|
|
setPalColor(d, a, b, c); /* index, r, g, b */
|
|
break;
|
|
case 5: /* shake on */
|
|
setShake(1);
|
|
break;
|
|
case 6: /* shake off */
|
|
setShake(0);
|
|
break;
|
|
case 8: /* room scale? */
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
c = getVarOrDirectByte(0x20);
|
|
unkRoomFunc2(b, c, a, a, a);
|
|
break;
|
|
case 9: /* ? */
|
|
_saveLoadFlag = getVarOrDirectByte(0x80);
|
|
_saveLoadData = getVarOrDirectByte(0x40);
|
|
_saveLoadData = 0; /* TODO: weird behaviour */
|
|
break;
|
|
case 10: /* ? */
|
|
a = getVarOrDirectWord(0x80);
|
|
if (a) {
|
|
_switchRoomEffect = (byte)(a);
|
|
_switchRoomEffect2 = (byte)(a>>8);
|
|
} else {
|
|
screenEffect(_newEffect);
|
|
}
|
|
break;
|
|
case 11: /* ? */
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectWord(0x40);
|
|
c = getVarOrDirectWord(0x20);
|
|
_opcode = fetchScriptByte();
|
|
d = getVarOrDirectByte(0x80);
|
|
e = getVarOrDirectByte(0x40);
|
|
unkRoomFunc2(d, e, a, b, c);
|
|
break;
|
|
case 12: /* ? */
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectWord(0x40);
|
|
c = getVarOrDirectWord(0x20);
|
|
_opcode = fetchScriptByte();
|
|
d = getVarOrDirectByte(0x80);
|
|
e = getVarOrDirectByte(0x40);
|
|
unkRoomFunc3(d, e, a, b, c);
|
|
break;
|
|
|
|
case 13: { /* save-string */
|
|
char buf[256],*s;
|
|
a = getVarOrDirectByte(0x80);
|
|
s = buf;
|
|
while (*s++=fetchScriptByte());
|
|
warning("roomops:13 save-string(%d,\"%s\") not implemented", a, buf);
|
|
break;
|
|
}
|
|
case 14: /* load-string */
|
|
char buf[256],*s;
|
|
a = getVarOrDirectByte(0x80);
|
|
s = buf;
|
|
while (*s++=fetchScriptByte());
|
|
warning("roomops:14 load-string(%d,\"%s\") not implemented", a, buf);
|
|
break;
|
|
case 15: /* palmanip? */
|
|
a = getVarOrDirectByte(0x80);
|
|
_opcode = fetchScriptByte();
|
|
b = getVarOrDirectByte(0x80);
|
|
c = getVarOrDirectByte(0x40);
|
|
_opcode = fetchScriptByte();
|
|
d = getVarOrDirectByte(0x80);
|
|
unkRoomFunc4(b, c, a, d, 1);
|
|
break;
|
|
|
|
case 16: /* ? */
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
if (b!=0)
|
|
_colorCycleDelays[a] = 0x4000 / (b*0x4C);
|
|
else
|
|
_colorCycleDelays[a] = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_saveRestoreVerbs() {
|
|
int a,b,c,slot, slot2;
|
|
|
|
_opcode = fetchScriptByte();
|
|
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
c = getVarOrDirectByte(0x20);
|
|
|
|
switch(_opcode) {
|
|
case 1: /* hide verbs */
|
|
while (a<=b) {
|
|
slot = getVerbSlot(a,0);
|
|
if (slot && _verbs[slot].saveid==0) {
|
|
_verbs[slot].saveid = c;
|
|
drawVerb(slot, 0);
|
|
verbMouseOver(0);
|
|
}
|
|
a++;
|
|
}
|
|
break;
|
|
case 2: /* show verbs */
|
|
while (a<=b) {
|
|
slot = getVerbSlot(a, c);
|
|
if (slot) {
|
|
slot2 = getVerbSlot(a,0);
|
|
if (slot2)
|
|
killVerb(slot2);
|
|
slot = getVerbSlot(a,c);
|
|
_verbs[slot].saveid = 0;
|
|
drawVerb(slot, 0);
|
|
verbMouseOver(0);
|
|
}
|
|
a++;
|
|
}
|
|
break;
|
|
case 3: /* kill verbs */
|
|
while (a<=b) {
|
|
slot = getVerbSlot(a,c);
|
|
if (slot)
|
|
killVerb(slot);
|
|
a++;
|
|
}
|
|
break;
|
|
default:
|
|
error("o5_saveRestoreVerbs: invalid opcode");
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_setCameraAt() {
|
|
setCameraAtEx(getVarOrDirectWord(0x80));
|
|
}
|
|
|
|
void Scumm::o5_setObjectName() {
|
|
int act = getVarOrDirectWord(0x80);
|
|
int size;
|
|
int a;
|
|
int i;
|
|
|
|
if (act <= _vars[VAR_NUM_ACTOR])
|
|
error("Can't set actor %d name with new-name-of", act);
|
|
|
|
if (!getObjectAddress(act))
|
|
error("Can't set name of object %d", act);
|
|
|
|
size = READ_BE_UINT32_UNALIGNED(getObjOrActorName(act) - 4)-9;
|
|
i = 0;
|
|
|
|
while ((a = fetchScriptByte()) != 0) {
|
|
getObjOrActorName(act)[i++] = a;
|
|
|
|
if (a==0xFF) {
|
|
getObjOrActorName(act)[i++] = fetchScriptByte();
|
|
getObjOrActorName(act)[i++] = fetchScriptByte();
|
|
getObjOrActorName(act)[i++] = fetchScriptByte();
|
|
}
|
|
|
|
if (i > size)
|
|
error("New name of object %d too long", act);
|
|
}
|
|
|
|
getObjOrActorName(act)[i] = 0;
|
|
runHook(0);
|
|
}
|
|
|
|
void Scumm::o5_setOwnerOf() {
|
|
int obj, owner;
|
|
|
|
obj = getVarOrDirectWord(0x80);
|
|
owner = getVarOrDirectByte(0x40);
|
|
|
|
setOwnerOf(obj, owner);
|
|
}
|
|
|
|
void Scumm::o5_setState() {
|
|
int obj, state;
|
|
obj = getVarOrDirectWord(0x80);
|
|
state = getVarOrDirectByte(0x40);
|
|
putState(obj, state);
|
|
removeObjectFromRoom(obj);
|
|
if (_BgNeedsRedraw)
|
|
clearDrawObjectQueue();
|
|
}
|
|
|
|
void Scumm::o5_setVarRange() {
|
|
int a,b;
|
|
|
|
getResultPos();
|
|
a=fetchScriptByte();
|
|
do {
|
|
if (_opcode&0x80)
|
|
b=fetchScriptWord();
|
|
else
|
|
b=fetchScriptByte();
|
|
|
|
setResult(b);
|
|
_resultVarNumber++;
|
|
} while (--a);
|
|
}
|
|
|
|
void Scumm::o5_soundKludge() {
|
|
int16 items[15];
|
|
int i;
|
|
|
|
for (i=0; i<15; i++)
|
|
items[i] = 0;
|
|
|
|
getWordVararg(items);
|
|
|
|
soundKludge(items);
|
|
|
|
}
|
|
|
|
void Scumm::o5_startMusic() {
|
|
addSoundToQueue(getVarOrDirectByte(0x80));
|
|
}
|
|
|
|
void Scumm::o5_startObject() {
|
|
int obj, script;
|
|
int16 data[16];
|
|
|
|
obj = getVarOrDirectWord(0x80);
|
|
script = getVarOrDirectByte(0x40);
|
|
|
|
getWordVararg(data);
|
|
runVerbCode(obj, script, 0, 0, data);
|
|
}
|
|
|
|
void Scumm::o5_startScript() {
|
|
int op,script;
|
|
int16 data[16];
|
|
int a,b;
|
|
|
|
op = _opcode;
|
|
script = getVarOrDirectByte(0x80);
|
|
|
|
getWordVararg(data);
|
|
|
|
a = b = 0;
|
|
if (op&0x40) b=1;
|
|
if (op&0x20) a=1;
|
|
|
|
runScript(script, a, b, data);
|
|
}
|
|
|
|
void Scumm::o5_startSound() {
|
|
addSoundToQueue(getVarOrDirectByte(0x80));
|
|
}
|
|
|
|
void Scumm::o5_stopMusic() {
|
|
/* TODO: not implemented */
|
|
warning("o5_stopMusic: not implemented");
|
|
}
|
|
|
|
void Scumm::o5_stopObjectCode() {
|
|
stopObjectCode();
|
|
}
|
|
|
|
void Scumm::o5_stopObjectScript() {
|
|
stopObjectScript(getVarOrDirectWord(0x80));
|
|
}
|
|
|
|
void Scumm::o5_stopScript() {
|
|
int script;
|
|
|
|
script = getVarOrDirectByte(0x80);
|
|
if (script==0)
|
|
stopObjectCode();
|
|
else
|
|
stopScriptNr(script);
|
|
}
|
|
|
|
void Scumm::o5_stopSound() {
|
|
unkSoundProc1(getVarOrDirectByte(0x80));
|
|
}
|
|
|
|
void Scumm::o5_stringOps() {
|
|
int a,b,c,i;
|
|
byte *ptr;
|
|
|
|
_opcode = fetchScriptByte();
|
|
switch(_opcode&0x1F) {
|
|
case 1: /* loadstring */
|
|
loadPtrToResource(7, getVarOrDirectByte(0x80), NULL);
|
|
break;
|
|
case 2: /* copystring */
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
nukeResource(7, a);
|
|
ptr = getResourceAddress(7, b);
|
|
if (ptr) loadPtrToResource(7, a, ptr);
|
|
break;
|
|
case 3: /* set string char */
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
ptr = getResourceAddress(7, a);
|
|
if (ptr==NULL) error("String %d does not exist", a);
|
|
c = getVarOrDirectByte(0x20);
|
|
ptr[b] = c;
|
|
break;
|
|
|
|
case 4: /* get string char */
|
|
getResultPos();
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
ptr = getResourceAddress(7, a);
|
|
if (ptr==NULL) error("String %d does not exist", a);
|
|
setResult(ptr[b]);
|
|
break;
|
|
|
|
case 5: /* create empty string */
|
|
a = getVarOrDirectByte(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
nukeResource(7, a);
|
|
if (b) {
|
|
ptr = createResource(7, a, b);
|
|
if (ptr) {
|
|
for(i=0; i<b; i++)
|
|
ptr[i] = 0;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Scumm::o5_subtract() {
|
|
int a;
|
|
getResultPos();
|
|
a = getVarOrDirectWord(0x80);
|
|
setResult(readVar(_resultVarNumber) - a);
|
|
}
|
|
|
|
void Scumm::o5_verbOps() {
|
|
int verb,slot;
|
|
VerbSlot *vs;
|
|
int a,b;
|
|
byte *ptr;
|
|
|
|
verb = getVarOrDirectByte(0x80);
|
|
|
|
slot = getVerbSlot(verb,0);
|
|
checkRange(_maxVerbs-1, 0, slot, "Illegal new verb slot %d");
|
|
|
|
vs = &_verbs[slot];
|
|
vs->verbid = verb;
|
|
|
|
while ((_opcode=fetchScriptByte()) != 0xFF) {
|
|
switch(_opcode&0x1F) {
|
|
case 1: /* load image */
|
|
a = getVarOrDirectWord(0x80);
|
|
if (verb) {
|
|
setVerbObject(_roomResource, a, verb);
|
|
vs->type = 1;
|
|
}
|
|
break;
|
|
case 2: /* load from code */
|
|
loadPtrToResource(8, slot, NULL);
|
|
if (slot==0)
|
|
nukeResource(8, slot);
|
|
vs->type = 0;
|
|
vs->imgindex = 0;
|
|
break;
|
|
case 3: /* color */
|
|
vs->color = getVarOrDirectByte(0x80);
|
|
break;
|
|
case 4: /* set hi color */
|
|
vs->hicolor = getVarOrDirectByte(0x80);
|
|
break;
|
|
case 5: /* set xy */
|
|
vs->x = getVarOrDirectWord(0x80);
|
|
vs->y = getVarOrDirectWord(0x40);
|
|
break;
|
|
case 6: /* set on */
|
|
vs->curmode=1;
|
|
break;
|
|
case 7: /* set off */
|
|
vs->curmode=0;
|
|
break;
|
|
case 8: /* delete */
|
|
killVerb(slot);
|
|
break;
|
|
case 9: /* new */
|
|
slot = getVerbSlot(verb, 0);
|
|
if (slot==0) {
|
|
for (slot=1; slot<_maxVerbs; slot++) {
|
|
if(_verbs[slot].verbid==0)
|
|
break;
|
|
}
|
|
if (slot==_maxVerbs)
|
|
error("Too many verbs");
|
|
}
|
|
vs = &_verbs[slot];
|
|
vs->verbid = verb;
|
|
vs->color = 2;
|
|
vs->hicolor = 0;
|
|
vs->dimcolor = 8;
|
|
vs->type = 0;
|
|
vs->charset_nr = string[0].t_charset;
|
|
vs->curmode = 0;
|
|
vs->saveid = 0;
|
|
vs->key = 0;
|
|
vs->center = 0;
|
|
vs->imgindex = 0;
|
|
break;
|
|
|
|
case 16: /* set dim color */
|
|
vs->dimcolor = getVarOrDirectByte(0x80);
|
|
break;
|
|
case 17: /* dim */
|
|
vs->curmode = 2;
|
|
break;
|
|
case 18: /* set key */
|
|
vs->key = getVarOrDirectByte(0x80);
|
|
break;
|
|
case 19: /* set center */
|
|
vs->center = 1;
|
|
break;
|
|
case 20: /* set to string */
|
|
ptr = getResourceAddress(7, getVarOrDirectWord(0x80));
|
|
if (!ptr)
|
|
nukeResource(8, slot);
|
|
else {
|
|
loadPtrToResource(8, slot, ptr);
|
|
}
|
|
if (slot==0)
|
|
nukeResource(8, slot);
|
|
vs->type = 0;
|
|
vs->imgindex = 0;
|
|
break;
|
|
case 22: /* assign object */
|
|
a = getVarOrDirectWord(0x80);
|
|
b = getVarOrDirectByte(0x40);
|
|
if (slot && vs->imgindex!=a) {
|
|
setVerbObject(b, a, slot);
|
|
vs->type = 1;
|
|
vs->imgindex = a;
|
|
}
|
|
break;
|
|
case 23: /* set back color */
|
|
vs->bkcolor = getVarOrDirectByte(0x80);
|
|
break;
|
|
}
|
|
}
|
|
drawVerb(slot, 0);
|
|
verbMouseOver(0);
|
|
}
|
|
|
|
void Scumm::o5_wait() {
|
|
byte *oldaddr;
|
|
|
|
oldaddr = _scriptPointer - 1;
|
|
|
|
_opcode = fetchScriptByte();
|
|
switch(_opcode&0x1F) {
|
|
case 1: /* wait for actor */
|
|
if (derefActorSafe(getVarOrDirectByte(0x80), "o5_wait")->moving)
|
|
break;
|
|
return;
|
|
case 2: /* wait for message */
|
|
if (_vars[VAR_HAVE_MSG])
|
|
break;
|
|
return;
|
|
case 3: /* wait for camera */
|
|
if (camera._curPos>>3 != camera._destPos>>3)
|
|
break;
|
|
return;
|
|
case 4: /* wait for sentence */
|
|
if (_sentenceIndex!=0xFF) {
|
|
if (sentence[_sentenceIndex].unk &&
|
|
!isScriptLoaded(_vars[VAR_SENTENCE_SCRIPT]) )
|
|
return;
|
|
break;
|
|
}
|
|
if (!isScriptLoaded(_vars[VAR_SENTENCE_SCRIPT]))
|
|
return;
|
|
break;
|
|
default:
|
|
error("o5_wait: default case");
|
|
return;
|
|
}
|
|
|
|
_scriptPointer = oldaddr;
|
|
o5_breakHere();
|
|
}
|
|
|
|
void Scumm::o5_walkActorTo() {
|
|
int x, y;
|
|
Actor *a;
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorTo");
|
|
x = getVarOrDirectWord(0x40);
|
|
y = getVarOrDirectWord(0x20);
|
|
startWalkActor(a, x, y, 0xFF);
|
|
}
|
|
|
|
void Scumm::o5_walkActorToActor() {
|
|
int b,x,y;
|
|
Actor *a, *a2;
|
|
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorToActor");
|
|
if (a->room != _currentRoom) {
|
|
getVarOrDirectByte(0x40);
|
|
fetchScriptByte();
|
|
return;
|
|
}
|
|
|
|
a2 = derefActorSafe(getVarOrDirectByte(0x40), "o5_walkActorToActor(2)");
|
|
if (a2->room != _currentRoom) {
|
|
fetchScriptByte();
|
|
return;
|
|
}
|
|
b = fetchScriptByte(); /* distance from actor */
|
|
if (b==0xFF) {
|
|
b = a2->scalex * a->width / 0xFF;
|
|
b = b + b/2;
|
|
}
|
|
x = a2->x;
|
|
y = a2->y;
|
|
if (x < a->x)
|
|
x += b;
|
|
else
|
|
x -= b;
|
|
|
|
startWalkActor(a, x, y, 0xFF);
|
|
}
|
|
|
|
void Scumm::o5_walkActorToObject() {
|
|
int obj;
|
|
Actor *a;
|
|
|
|
a = derefActorSafe(getVarOrDirectByte(0x80), "o5_walkActorToObject");
|
|
obj = getVarOrDirectWord(0x40);
|
|
if (whereIsObject(obj)!=-1) {
|
|
getObjectXYPos(obj);
|
|
startWalkActor(a, _xPos, _yPos, _dir);
|
|
}
|
|
}
|
|
|
|
int Scumm::getWordVararg(int16 *ptr) {
|
|
int i;
|
|
for (i=0; i<16; i++)
|
|
ptr[i] = 0;
|
|
|
|
i = 0;
|
|
while ((_opcode = fetchScriptByte()) != 0xFF) {
|
|
ptr[i++] = getVarOrDirectWord(0x80);
|
|
}
|
|
return i;
|
|
}
|
|
|
|
int Scumm::getVarOrDirectWord(byte mask) {
|
|
if (_opcode&mask)
|
|
return readVar(fetchScriptWord());
|
|
return (int16)fetchScriptWord();
|
|
}
|
|
|
|
int Scumm::getVarOrDirectByte(byte mask) {
|
|
if (_opcode&mask)
|
|
return readVar(fetchScriptWord());
|
|
return fetchScriptByte();
|
|
}
|
|
|
|
void Scumm::decodeParseString() {
|
|
int textSlot;
|
|
|
|
switch(_actorToPrintStrFor) {
|
|
case 252:
|
|
textSlot = 3;
|
|
break;
|
|
case 253:
|
|
textSlot = 2;
|
|
break;
|
|
case 254:
|
|
textSlot = 1;
|
|
break;
|
|
default:
|
|
textSlot = 0;
|
|
}
|
|
|
|
string[textSlot].xpos = string[textSlot].t_xpos;
|
|
string[textSlot].ypos = string[textSlot].t_ypos;
|
|
string[textSlot].center = string[textSlot].t_center;
|
|
string[textSlot].overhead = string[textSlot].t_overhead;
|
|
string[textSlot].right = string[textSlot].t_right;
|
|
string[textSlot].color = string[textSlot].t_color;
|
|
string[textSlot].charset = string[textSlot].t_charset;
|
|
|
|
while((_opcode=fetchScriptByte()) != 0xFF) {
|
|
switch(_opcode&0xF) {
|
|
case 0: /* set string xy */
|
|
string[textSlot].xpos = getVarOrDirectWord(0x80);
|
|
string[textSlot].ypos = getVarOrDirectWord(0x40);
|
|
string[textSlot].overhead = 0;
|
|
break;
|
|
case 1: /* color */
|
|
string[textSlot].color = getVarOrDirectByte(0x80);
|
|
break;
|
|
case 2: /* right */
|
|
string[textSlot].right = getVarOrDirectWord(0x80);
|
|
break;
|
|
case 4: /* center*/
|
|
string[textSlot].center = 1;
|
|
string[textSlot].overhead = 0;
|
|
break;
|
|
case 6: /* left */
|
|
string[textSlot].center = 0;
|
|
string[textSlot].overhead = 0;
|
|
break;
|
|
case 7: /* overhead */
|
|
string[textSlot].overhead = 1;
|
|
break;
|
|
case 8: /* ignore */
|
|
getVarOrDirectWord(0x80);
|
|
getVarOrDirectWord(0x40);
|
|
break;
|
|
case 15:
|
|
_messagePtr = _scriptPointer;
|
|
switch(textSlot) {
|
|
case 0: actorTalk(); break;
|
|
case 1: drawString(1); break;
|
|
case 2: unkMessage1(); break;
|
|
case 3: unkMessage2(); break;
|
|
}
|
|
_scriptPointer = _messagePtr;
|
|
return;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
string[textSlot].t_xpos = string[textSlot].xpos;
|
|
string[textSlot].t_ypos = string[textSlot].ypos;
|
|
string[textSlot].t_center = string[textSlot].center;
|
|
string[textSlot].t_overhead = string[textSlot].overhead;
|
|
string[textSlot].t_right = string[textSlot].right;
|
|
string[textSlot].t_color = string[textSlot].color;
|
|
string[textSlot].t_charset = string[textSlot].charset;
|
|
}
|
|
|
|
|