scummvm/engines/access/martian/martian_scripts.h
2021-12-26 18:48:43 +01:00

58 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ACCESS_MARTIAN_SCRIPTS_H
#define ACCESS_MARTIAN_SCRIPTS_H
#include "common/scummsys.h"
#include "access/scripts.h"
namespace Access {
namespace Martian {
class MartianEngine;
class MartianScripts : public Scripts {
private:
MartianEngine *_game;
void cmdSpecial0();
void cmdSpecial1(int param1);
void cmdSpecial3();
void doIntro(int param1);
void cmdSpecial6();
void cmdSpecial7();
protected:
void executeSpecial(int commandIndex, int param1, int param2) override;
void executeCommand(int commandIndex) override;
public:
MartianScripts(AccessEngine *vm);
};
} // End of namespace Martian
} // End of namespace Access
#endif /* ACCESS_MARTIAN_SCRIPTS_H */