scummvm/engines/grim/lua/lapi.cpp
2022-01-14 09:01:44 +01:00

506 lines
12 KiB
C++

/*
** Lua API
** See Copyright Notice in lua.h
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_setjmp
#define FORBIDDEN_SYMBOL_EXCEPTION_longjmp
#include "engines/grim/lua/lapi.h"
#include "engines/grim/lua/lauxlib.h"
#include "engines/grim/lua/ldo.h"
#include "engines/grim/lua/lfunc.h"
#include "engines/grim/lua/lgc.h"
#include "engines/grim/lua/lmem.h"
#include "engines/grim/lua/lobject.h"
#include "engines/grim/lua/lstate.h"
#include "engines/grim/lua/lstring.h"
#include "engines/grim/lua/ltable.h"
#include "engines/grim/lua/ltm.h"
#include "engines/grim/lua/lua.h"
#include "engines/grim/lua/luadebug.h"
#include "engines/grim/lua/lvm.h"
namespace Grim {
char lua_ident[] = "$Lua: " LUA_VERSION " " LUA_COPYRIGHT " $\n"
"$Autores: " LUA_AUTHORS " $";
TObject *luaA_Address(lua_Object o) {
return Address(o);
}
static int32 normalized_type(TObject *o) {
int32 t = ttype(o);
switch (t) {
case LUA_T_PMARK:
return LUA_T_PROTO;
case LUA_T_CMARK:
return LUA_T_CPROTO;
case LUA_T_CLMARK:
return LUA_T_CLOSURE;
default:
return t;
}
}
void set_normalized(TObject *d, TObject *s) {
d->value = s->value;
d->ttype = (lua_Type)normalized_type(s);
}
static TObject *luaA_protovalue (TObject *o) {
return (normalized_type(o) == LUA_T_CLOSURE) ? protovalue(o) : o;
}
void luaA_packresults() {
luaV_pack(lua_state->Cstack.lua2C, lua_state->Cstack.num, lua_state->stack.top);
incr_top;
}
int32 luaA_passresults() {
luaD_checkstack(lua_state->Cstack.num);
memcpy(lua_state->stack.top, lua_state->Cstack.lua2C + lua_state->stack.stack, lua_state->Cstack.num * sizeof(TObject));
lua_state->stack.top += lua_state->Cstack.num;
return lua_state->Cstack.num;
}
static void checkCparams(int32 nParams) {
if (lua_state->stack.top - lua_state->stack.stack < lua_state->Cstack.base + nParams)
lua_error("API error - wrong number of arguments in C2lua stack");
}
static lua_Object put_luaObject(TObject *o) {
luaD_openstack((lua_state->stack.top - lua_state->stack.stack) - lua_state->Cstack.base);
lua_state->stack.stack[lua_state->Cstack.base++] = *o;
return lua_state->Cstack.base; // this is +1 real position (see Ref)
}
static lua_Object put_luaObjectonTop() {
luaD_openstack((lua_state->stack.top - lua_state->stack.stack) - lua_state->Cstack.base);
lua_state->stack.stack[lua_state->Cstack.base++] = *(--lua_state->stack.top);
return lua_state->Cstack.base; // this is +1 real position (see Ref)
}
lua_Object lua_pop() {
checkCparams(1);
return put_luaObjectonTop();
}
/*
** Get a parameter, returning the object handle or LUA_NOOBJECT on error.
** 'number' must be 1 to get the first parameter.
*/
lua_Object lua_lua2C(int32 number) {
if (number <= 0 || number > lua_state->Cstack.num)
return LUA_NOOBJECT;
return lua_state->Cstack.lua2C + number;
}
int32 lua_callfunction(lua_Object function) {
if (function == LUA_NOOBJECT) {
return 1;
} else {
luaD_openstack((lua_state->stack.top - lua_state->stack.stack) - lua_state->Cstack.base);
set_normalized(lua_state->stack.stack + lua_state->Cstack.base, Address(function));
return luaD_protectedrun(MULT_RET);
}
}
lua_Object lua_gettagmethod(int32 tag, const char *event) {
return put_luaObject(luaT_gettagmethod(tag, event));
}
lua_Object lua_settagmethod(int32 tag, const char *event) {
checkCparams(1);
luaT_settagmethod(tag, event, lua_state->stack.top - 1);
return put_luaObjectonTop();
}
lua_Object lua_seterrormethod() {
TObject temp = errorim;
checkCparams(1);
errorim = *(--lua_state->stack.top);
return put_luaObject(&temp);
}
lua_Object lua_gettable() {
checkCparams(2);
luaV_gettable();
return put_luaObjectonTop();
}
lua_Object lua_rawgettable() {
checkCparams(2);
if (ttype(lua_state->stack.top-2) != LUA_T_ARRAY) {
lua_error("indexed expression not a table in rawgettable");
} else {
TObject *h = luaH_get(avalue(lua_state->stack.top - 2), lua_state->stack.top - 1);
--lua_state->stack.top;
if (h) {
*(lua_state->stack.top-1) = *h;
} else {
ttype(lua_state->stack.top-1) = LUA_T_NIL;
}
}
return put_luaObjectonTop();
}
void lua_settable() {
checkCparams(3);
luaV_settable(lua_state->stack.top-3, 1);
}
void lua_rawsettable() {
checkCparams(3);
luaV_settable(lua_state->stack.top-3, 0);
}
lua_Object lua_createtable() {
TObject o;
luaC_checkGC();
avalue(&o) = luaH_new(0);
ttype(&o) = LUA_T_ARRAY;
return put_luaObject(&o);
}
lua_Object lua_getglobal(const char *name) {
luaD_checkstack(2); // may need that to call T.M.
luaV_getglobal(luaS_new(name));
return put_luaObjectonTop();
}
lua_Object lua_rawgetglobal(const char *name) {
TaggedString *ts = luaS_new(name);
return put_luaObject(&ts->globalval);
}
void lua_setglobal(const char *name) {
checkCparams(1);
luaD_checkstack(2); // may need that to call T.M.
luaV_setglobal(luaS_new(name));
}
void lua_rawsetglobal(const char *name) {
TaggedString *ts = luaS_new(name);
checkCparams(1);
luaS_rawsetglobal(ts, --lua_state->stack.top);
}
int32 lua_isnil(lua_Object o) {
return (o == LUA_NOOBJECT) || (ttype(Address(o)) == LUA_T_NIL);
}
int32 lua_istable(lua_Object o) {
return (o != LUA_NOOBJECT) && (ttype(Address(o)) == LUA_T_ARRAY);
}
int32 lua_isuserdata(lua_Object o) {
return (o != LUA_NOOBJECT) && (ttype(Address(o)) == LUA_T_USERDATA);
}
int32 lua_iscfunction(lua_Object o) {
return (lua_tag(o) == LUA_T_CPROTO);
}
int32 lua_isnumber(lua_Object o) {
return (o!= LUA_NOOBJECT) && (tonumber(Address(o)) == 0);
}
int32 lua_isstring(lua_Object o) {
int32 t = lua_tag(o);
return (t == LUA_T_STRING) || (t == LUA_T_NUMBER);
}
int32 lua_isfunction(lua_Object o) {
int32 t = lua_tag(o);
return (t == LUA_T_PROTO) || (t == LUA_T_CPROTO);
}
float lua_getnumber(lua_Object object) {
if (object == LUA_NOOBJECT)
return 0.0f;
if (tonumber(Address(object)))
return 0.0f;
else
return (nvalue(Address(object)));
}
const char *lua_getstring (lua_Object object) {
if (object == LUA_NOOBJECT || tostring(Address(object)))
return nullptr;
else
return (svalue(Address(object)));
}
int32 lua_getuserdata(lua_Object object) {
if (object == LUA_NOOBJECT || ttype(Address(object)) != LUA_T_USERDATA)
return 0;
else
return (Address(object))->value.ud.id;
}
lua_CFunction lua_getcfunction(lua_Object object) {
if (!lua_iscfunction(object))
return nullptr;
else
return fvalue(luaA_protovalue(Address(object)));
}
void lua_pushnil() {
ttype(lua_state->stack.top) = LUA_T_NIL;
incr_top;
}
void lua_pushnumber(float n) {
ttype(lua_state->stack.top) = LUA_T_NUMBER;
nvalue(lua_state->stack.top) = n;
incr_top;
}
void lua_pushstring(const char *s) {
if (!s)
ttype(lua_state->stack.top) = LUA_T_NIL;
else {
tsvalue(lua_state->stack.top) = luaS_new(s);
ttype(lua_state->stack.top) = LUA_T_STRING;
}
incr_top;
luaC_checkGC();
}
void lua_pushCclosure(lua_CFunction fn, int32 n) {
if (!fn)
lua_error("API error - attempt to push a NULL Cfunction");
checkCparams(n);
ttype(lua_state->stack.top) = LUA_T_CPROTO;
fvalue(lua_state->stack.top) = fn;
incr_top;
luaV_closure(n);
}
void lua_pushusertag(int32 u, int32 tag) {
if (tag < 0 && tag != LUA_ANYTAG)
luaT_realtag(tag); // error if tag is not valid
lua_state->stack.top->value.ud.id = u;
lua_state->stack.top->value.ud.tag = tag;
ttype(lua_state->stack.top) = LUA_T_USERDATA;
incr_top;
luaC_checkGC();
}
void luaA_pushobject(TObject *o) {
*lua_state->stack.top = *o;
incr_top;
}
void lua_pushobject(lua_Object o) {
if (o == LUA_NOOBJECT)
lua_error("API error - attempt to push a NOOBJECT");
else {
set_normalized(lua_state->stack.top, Address(o));
incr_top;
}
}
int32 lua_tag(lua_Object lo) {
if (lo == LUA_NOOBJECT)
return LUA_T_NIL;
else {
TObject *o = Address(lo);
int32 t;
switch (t = ttype(o)) {
case LUA_T_USERDATA:
return o->value.ud.tag;
case LUA_T_ARRAY:
return o->value.a->htag;
case LUA_T_PMARK:
return LUA_T_PROTO;
case LUA_T_CMARK:
return LUA_T_CPROTO;
case LUA_T_CLOSURE:
// fall through
case LUA_T_CLMARK:
return o->value.cl->consts[0].ttype;
#ifdef LUA_DEBUG
case LUA_T_LINE:
LUA_INTERNALERROR("internal error");
#endif
default:
return t;
}
}
}
void lua_settag(int32 tag) {
checkCparams(1);
luaT_realtag(tag);
switch (ttype(lua_state->stack.top - 1)) {
case LUA_T_ARRAY:
(lua_state->stack.top - 1)->value.a->htag = tag;
break;
case LUA_T_USERDATA:
(lua_state->stack.top - 1)->value.ud.tag = tag;
break;
default:
luaL_verror("cannot change the tag of a %.20s", luaO_typenames[-ttype((lua_state->stack.top - 1))]);
}
lua_state->stack.top--;
}
/*
** =======================================================
** Debug interface
** =======================================================
*/
// Hooks
lua_CHFunction lua_callhook = nullptr;
lua_LHFunction lua_linehook = nullptr;
lua_Function lua_stackedfunction(int32 level) {
StkId i;
for (i = (lua_state->stack.top - 1) - lua_state->stack.stack; i >= 0; i--) {
int32 t = lua_state->stack.stack[i].ttype;
if (t == LUA_T_CLMARK || t == LUA_T_PMARK || t == LUA_T_CMARK)
if (level-- == 0)
return Ref(lua_state->stack.stack + i);
}
return LUA_NOOBJECT;
}
int32 lua_currentline(lua_Function func) {
TObject *f = Address(func);
return (f + 1 < lua_state->stack.top && (f + 1)->ttype == LUA_T_LINE) ? (f + 1)->value.i : -1;
}
lua_Object lua_getlocal(lua_Function func, int32 local_number, char **name) {
// check whether func is a Lua function
if (lua_tag(func) != LUA_T_PROTO)
return LUA_NOOBJECT;
else {
TObject *f = Address(func);
TProtoFunc *fp = luaA_protovalue(f)->value.tf;
*name = luaF_getlocalname(fp, local_number, lua_currentline(func));
if (*name) {
// if "*name", there must be a LUA_T_LINE
// therefore, f + 2 points to function base
return Ref((f + 2) + (local_number - 1));
} else
return LUA_NOOBJECT;
}
}
int32 lua_setlocal(lua_Function func, int32 local_number) {
// check whether func is a Lua function
if (lua_tag(func) != LUA_T_PROTO)
return 0;
else {
TObject *f = Address(func);
TProtoFunc *fp = luaA_protovalue(f)->value.tf;
char *name = luaF_getlocalname(fp, local_number, lua_currentline(func));
checkCparams(1);
--lua_state->stack.top;
if (name) {
// if "name", there must be a LUA_T_LINE
// therefore, f+2 points to function base
*((f + 2) + (local_number - 1)) = *lua_state->stack.top;
return 1;
} else
return 0;
}
}
void lua_funcinfo(lua_Object func, const char **filename, int32 *linedefined) {
if (!lua_isfunction(func))
lua_error("API - `funcinfo' called with a non-function value");
else {
TObject *f = luaA_protovalue(Address(func));
if (normalized_type(f) == LUA_T_PROTO) {
*filename = tfvalue(f)->fileName->str;
*linedefined = tfvalue(f)->lineDefined;
} else {
*filename = "(C)";
*linedefined = -1;
}
}
}
static int32 checkfunc (TObject *o) {
return luaO_equalObj(o, lua_state->stack.top);
}
const char *lua_getobjname (lua_Object o, const char **name) {
// try to find a name for given function
set_normalized(lua_state->stack.top, Address(o)); // to be accessed by "checkfunc"
*name = luaT_travtagmethods(checkfunc);
if (*name)
return "tag-method";
*name = luaS_travsymbol(checkfunc);
if (*name)
return "global";
else
return "";
}
/*
** =======================================================
** BLOCK mechanism
** =======================================================
*/
void lua_beginblock() {
if (lua_state->numCblocks >= MAX_C_BLOCKS)
lua_error("too many nested blocks");
lua_state->Cblocks[lua_state->numCblocks] = lua_state->Cstack;
lua_state->numCblocks++;
}
void lua_endblock() {
--lua_state->numCblocks;
lua_state->Cstack = lua_state->Cblocks[lua_state->numCblocks];
luaD_adjusttop(lua_state->Cstack.base);
}
int32 lua_ref(int32 lock) {
int32 ref;
checkCparams(1);
ref = luaC_ref(lua_state->stack.top - 1, lock);
lua_state->stack.top--;
return ref;
}
lua_Object lua_getref(int32 r) {
TObject *o = luaC_getref(r);
return (o ? put_luaObject(o) : LUA_NOOBJECT);
}
#ifdef LUA_COMPAT2_5
/*
** API: set a function as a fallback
*/
static void do_unprotectedrun(lua_CFunction f, int32 nParams, int32 nResults) {
StkId base = (lua_state->stack.top - lua_state->stack.stack) - nParams;
luaD_openstack(nParams);
lua_state->stack.stack[base].ttype = LUA_T_CPROTO;
lua_state->stack.stack[base].value.f = f;
lua_state->preventBreakCounter++;
luaD_call(base + 1, nResults);
lua_state->preventBreakCounter--;
}
lua_Object lua_setfallback(const char *name, lua_CFunction fallback) {
lua_pushstring(name);
lua_pushcfunction(fallback);
do_unprotectedrun(luaT_setfallback, 2, 1);
return put_luaObjectonTop();
}
#endif
} // end of namespace Grim