scummvm/engines/grim/update/update.cpp
2021-12-26 21:19:38 +01:00

48 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/stream.h"
#include "common/archive.h"
#include "engines/grim/update/packfile.h"
#include "engines/grim/update/mscab.h"
#include "engines/grim/update/lang_filter.h"
#include "engines/grim/update/update.h"
#include "engines/grim/grim.h"
namespace Grim {
Common::Archive *loadUpdateArchive(Common::SeekableReadStream *data) {
Common::SeekableReadStream *updStream = new PackFile(data);
Common::Archive *cab = new MsCabinet(updStream);
Common::Archive *update = new LangFilter(cab, g_grim->getGameLanguage());
Common::ArchiveMemberList list;
if (update->listMembers(list) == 0) {
delete update;
return nullptr;
} else
return update;
}
} // end of namespace Grim